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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    Procedural clouds seemed like a good idea

    Link Preview Image
    simsaens@mastodon.socialS This user is from outside of this forum
    simsaens@mastodon.socialS This user is from outside of this forum
    simsaens@mastodon.social
    wrote last edited by
    #79

    @stroughtonsmith is this ever coming to TestFlight? It's making me miss Bryce so much

    Sunsets next?

    stroughtonsmith@mastodon.socialS 1 Reply Last reply
    0
    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      Procedural clouds seemed like a good idea

      Link Preview Image
      futurepunk@mastodon.socialF This user is from outside of this forum
      futurepunk@mastodon.socialF This user is from outside of this forum
      futurepunk@mastodon.social
      wrote last edited by
      #80

      @stroughtonsmith Let us know when you accidentally vibe code us a better Minecraft.

      stroughtonsmith@mastodon.socialS 1 Reply Last reply
      0
      • futurepunk@mastodon.socialF futurepunk@mastodon.social

        @stroughtonsmith Let us know when you accidentally vibe code us a better Minecraft.

        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #81

        @futurepunk Hytale!

        1 Reply Last reply
        0
        • simsaens@mastodon.socialS simsaens@mastodon.social

          @stroughtonsmith is this ever coming to TestFlight? It's making me miss Bryce so much

          Sunsets next?

          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.social
          wrote last edited by
          #82

          @simsaens this is still a ‘throwaway prototype’ 😅 I wasn’t planning on productizing it

          theejj@mastodon.socialT 1 Reply Last reply
          0
          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            Procedural clouds seemed like a good idea

            Link Preview Image
            ryan@goodlett.socialR This user is from outside of this forum
            ryan@goodlett.socialR This user is from outside of this forum
            ryan@goodlett.social
            wrote last edited by
            #83

            @stroughtonsmith you are slowly building the Trapper Keeper I had in the 90s. 💗

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            1 Reply Last reply
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            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              I spent untold hours in Bryce3D as a kid making silly scenes just like this. It did this stuff with machines a thousand times less powerful than my Mac mini. Certainly puts things into perspective…

              Link Preview Image
              mikecane@mas.toM This user is from outside of this forum
              mikecane@mas.toM This user is from outside of this forum
              mikecane@mas.to
              wrote last edited by
              #84

              @stroughtonsmith Looks like Amiga. A port?

              stroughtonsmith@mastodon.socialS 1 Reply Last reply
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              • mikecane@mas.toM mikecane@mas.to

                @stroughtonsmith Looks like Amiga. A port?

                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.social
                wrote last edited by
                #85

                @mikecane I’m vibecoding my own Blender

                mikecane@mas.toM 1 Reply Last reply
                0
                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                  @mikecane I’m vibecoding my own Blender

                  mikecane@mas.toM This user is from outside of this forum
                  mikecane@mas.toM This user is from outside of this forum
                  mikecane@mas.to
                  wrote last edited by
                  #86

                  @stroughtonsmith Carry on.

                  1 Reply Last reply
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                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    I thought my water should have some translucency and falloff, so I can put things underneath it

                    Link Preview Image
                    theejj@mastodon.socialT This user is from outside of this forum
                    theejj@mastodon.socialT This user is from outside of this forum
                    theejj@mastodon.social
                    wrote last edited by
                    #87

                    @stroughtonsmith is this going to be broadly available? Any chance for an iPhone version?

                    Seeing these updates has made me incredibly nostalgic for iTracer, which was a basic 3D rendering app for the original iPhone, but also the first app that made me think, “woah, this is literally just a small computer.”

                    1 Reply Last reply
                    0
                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      @simsaens this is still a ‘throwaway prototype’ 😅 I wasn’t planning on productizing it

                      theejj@mastodon.socialT This user is from outside of this forum
                      theejj@mastodon.socialT This user is from outside of this forum
                      theejj@mastodon.social
                      wrote last edited by
                      #88

                      @stroughtonsmith @simsaens sure, but give it another week. 😉

                      simsaens@mastodon.socialS 1 Reply Last reply
                      0
                      • theejj@mastodon.socialT theejj@mastodon.social

                        @stroughtonsmith @simsaens sure, but give it another week. 😉

                        simsaens@mastodon.socialS This user is from outside of this forum
                        simsaens@mastodon.socialS This user is from outside of this forum
                        simsaens@mastodon.social
                        wrote last edited by
                        #89

                        @TheEjj @stroughtonsmith in another week it will be Blender, I want Bryce

                        1 Reply Last reply
                        0
                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          Procedural clouds seemed like a good idea

                          Link Preview Image
                          rsaar@mastodon.socialR This user is from outside of this forum
                          rsaar@mastodon.socialR This user is from outside of this forum
                          rsaar@mastodon.social
                          wrote last edited by
                          #90

                          @stroughtonsmith Looks like the excitement made you stay up all night …

                          1 Reply Last reply
                          0
                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            I started with a blank project template 5 hours ago. Now I've got a little 3D scene graph editor with gizmos, wireframe and shaded view modes, texturing, drag and drop OBJ file importing, and tile-based raytraced rendering, that runs on Mac and iPad.

                            Thanks Codex!

                            fuzzyhead@mastodon.socialF This user is from outside of this forum
                            fuzzyhead@mastodon.socialF This user is from outside of this forum
                            fuzzyhead@mastodon.social
                            wrote last edited by
                            #91

                            @stroughtonsmith Is this sidebar/inspector pane a system component or custom?

                            stroughtonsmith@mastodon.socialS 1 Reply Last reply
                            0
                            • fuzzyhead@mastodon.socialF fuzzyhead@mastodon.social

                              @stroughtonsmith Is this sidebar/inspector pane a system component or custom?

                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.social
                              wrote last edited by
                              #92

                              @fuzzyhead all custom

                              1 Reply Last reply
                              0
                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                I thought my water should have some translucency and falloff, so I can put things underneath it

                                Link Preview Image
                                J This user is from outside of this forum
                                J This user is from outside of this forum
                                jer1ch0@mastodon.social
                                wrote last edited by
                                #93

                                @stroughtonsmith this screenshot looks so beautiful and pleasing to the eye

                                1 Reply Last reply
                                0
                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  Procedural clouds seemed like a good idea

                                  Link Preview Image
                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.social
                                  wrote last edited by
                                  #94

                                  Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                  Tool: Codex 5.3 Medium
                                  Time: About a day's worth of work has gone into it

                                  ankinson@mastodon.org.ukA arcticulate@toot.communityA stroughtonsmith@mastodon.socialS marcoponton@mastodon.socialM N 5 Replies Last reply
                                  0
                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                    Tool: Codex 5.3 Medium
                                    Time: About a day's worth of work has gone into it

                                    ankinson@mastodon.org.ukA This user is from outside of this forum
                                    ankinson@mastodon.org.ukA This user is from outside of this forum
                                    ankinson@mastodon.org.uk
                                    wrote last edited by
                                    #95

                                    @stroughtonsmith I wrote a vastly less capable 3D editor/renderer for my final year project at university. Year being the operative word there as that’s roughly how long it took me.

                                    tsturm@famichiki.jpT 1 Reply Last reply
                                    0
                                    • ankinson@mastodon.org.ukA ankinson@mastodon.org.uk

                                      @stroughtonsmith I wrote a vastly less capable 3D editor/renderer for my final year project at university. Year being the operative word there as that’s roughly how long it took me.

                                      tsturm@famichiki.jpT This user is from outside of this forum
                                      tsturm@famichiki.jpT This user is from outside of this forum
                                      tsturm@famichiki.jp
                                      wrote last edited by
                                      #96

                                      @ankinson @stroughtonsmith And you learned something doing it.

                                      ankinson@mastodon.org.ukA 1 Reply Last reply
                                      0
                                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                        Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                        Tool: Codex 5.3 Medium
                                        Time: About a day's worth of work has gone into it

                                        arcticulate@toot.communityA This user is from outside of this forum
                                        arcticulate@toot.communityA This user is from outside of this forum
                                        arcticulate@toot.community
                                        wrote last edited by
                                        #97

                                        @stroughtonsmith With your long-time experience and know-how about Apple’s SDKs, do you think the code it generated was high quality or did you need to make a lot of manual adjustments?

                                        stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                        0
                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                          Tool: Codex 5.3 Medium
                                          Time: About a day's worth of work has gone into it

                                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                          stroughtonsmith@mastodon.social
                                          wrote last edited by
                                          #98

                                          I figured I needed some kind of glass shader

                                          jmovs@mastodon.socialJ stroughtonsmith@mastodon.socialS jeromedanthinne@mastodon.socialJ jaanus@iosdev.spaceJ 4 Replies Last reply
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