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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    I thought my water should have some translucency and falloff, so I can put things underneath it

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    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote last edited by
    #78

    Procedural clouds seemed like a good idea

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    simsaens@mastodon.socialS futurepunk@mastodon.socialF ryan@goodlett.socialR rsaar@mastodon.socialR stroughtonsmith@mastodon.socialS 5 Replies Last reply
    0
    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      Procedural clouds seemed like a good idea

      Link Preview Image
      simsaens@mastodon.socialS This user is from outside of this forum
      simsaens@mastodon.socialS This user is from outside of this forum
      simsaens@mastodon.social
      wrote last edited by
      #79

      @stroughtonsmith is this ever coming to TestFlight? It's making me miss Bryce so much

      Sunsets next?

      stroughtonsmith@mastodon.socialS 1 Reply Last reply
      0
      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

        Procedural clouds seemed like a good idea

        Link Preview Image
        futurepunk@mastodon.socialF This user is from outside of this forum
        futurepunk@mastodon.socialF This user is from outside of this forum
        futurepunk@mastodon.social
        wrote last edited by
        #80

        @stroughtonsmith Let us know when you accidentally vibe code us a better Minecraft.

        stroughtonsmith@mastodon.socialS 1 Reply Last reply
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        • futurepunk@mastodon.socialF futurepunk@mastodon.social

          @stroughtonsmith Let us know when you accidentally vibe code us a better Minecraft.

          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.social
          wrote last edited by
          #81

          @futurepunk Hytale!

          1 Reply Last reply
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          • simsaens@mastodon.socialS simsaens@mastodon.social

            @stroughtonsmith is this ever coming to TestFlight? It's making me miss Bryce so much

            Sunsets next?

            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.social
            wrote last edited by
            #82

            @simsaens this is still a ‘throwaway prototype’ 😅 I wasn’t planning on productizing it

            theejj@mastodon.socialT 1 Reply Last reply
            0
            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              Procedural clouds seemed like a good idea

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              ryan@goodlett.socialR This user is from outside of this forum
              ryan@goodlett.socialR This user is from outside of this forum
              ryan@goodlett.social
              wrote last edited by
              #83

              @stroughtonsmith you are slowly building the Trapper Keeper I had in the 90s. 💗

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              1 Reply Last reply
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              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                I spent untold hours in Bryce3D as a kid making silly scenes just like this. It did this stuff with machines a thousand times less powerful than my Mac mini. Certainly puts things into perspective…

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                mikecane@mas.toM This user is from outside of this forum
                mikecane@mas.toM This user is from outside of this forum
                mikecane@mas.to
                wrote last edited by
                #84

                @stroughtonsmith Looks like Amiga. A port?

                stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                • mikecane@mas.toM mikecane@mas.to

                  @stroughtonsmith Looks like Amiga. A port?

                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.social
                  wrote last edited by
                  #85

                  @mikecane I’m vibecoding my own Blender

                  mikecane@mas.toM 1 Reply Last reply
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                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    @mikecane I’m vibecoding my own Blender

                    mikecane@mas.toM This user is from outside of this forum
                    mikecane@mas.toM This user is from outside of this forum
                    mikecane@mas.to
                    wrote last edited by
                    #86

                    @stroughtonsmith Carry on.

                    1 Reply Last reply
                    0
                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      I thought my water should have some translucency and falloff, so I can put things underneath it

                      Link Preview Image
                      theejj@mastodon.socialT This user is from outside of this forum
                      theejj@mastodon.socialT This user is from outside of this forum
                      theejj@mastodon.social
                      wrote last edited by
                      #87

                      @stroughtonsmith is this going to be broadly available? Any chance for an iPhone version?

                      Seeing these updates has made me incredibly nostalgic for iTracer, which was a basic 3D rendering app for the original iPhone, but also the first app that made me think, “woah, this is literally just a small computer.”

                      1 Reply Last reply
                      0
                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        @simsaens this is still a ‘throwaway prototype’ 😅 I wasn’t planning on productizing it

                        theejj@mastodon.socialT This user is from outside of this forum
                        theejj@mastodon.socialT This user is from outside of this forum
                        theejj@mastodon.social
                        wrote last edited by
                        #88

                        @stroughtonsmith @simsaens sure, but give it another week. 😉

                        simsaens@mastodon.socialS 1 Reply Last reply
                        0
                        • theejj@mastodon.socialT theejj@mastodon.social

                          @stroughtonsmith @simsaens sure, but give it another week. 😉

                          simsaens@mastodon.socialS This user is from outside of this forum
                          simsaens@mastodon.socialS This user is from outside of this forum
                          simsaens@mastodon.social
                          wrote last edited by
                          #89

                          @TheEjj @stroughtonsmith in another week it will be Blender, I want Bryce

                          1 Reply Last reply
                          0
                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            Procedural clouds seemed like a good idea

                            Link Preview Image
                            rsaar@mastodon.socialR This user is from outside of this forum
                            rsaar@mastodon.socialR This user is from outside of this forum
                            rsaar@mastodon.social
                            wrote last edited by
                            #90

                            @stroughtonsmith Looks like the excitement made you stay up all night …

                            1 Reply Last reply
                            0
                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              I started with a blank project template 5 hours ago. Now I've got a little 3D scene graph editor with gizmos, wireframe and shaded view modes, texturing, drag and drop OBJ file importing, and tile-based raytraced rendering, that runs on Mac and iPad.

                              Thanks Codex!

                              fuzzyhead@mastodon.socialF This user is from outside of this forum
                              fuzzyhead@mastodon.socialF This user is from outside of this forum
                              fuzzyhead@mastodon.social
                              wrote last edited by
                              #91

                              @stroughtonsmith Is this sidebar/inspector pane a system component or custom?

                              stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                              • fuzzyhead@mastodon.socialF fuzzyhead@mastodon.social

                                @stroughtonsmith Is this sidebar/inspector pane a system component or custom?

                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.social
                                wrote last edited by
                                #92

                                @fuzzyhead all custom

                                1 Reply Last reply
                                0
                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  I thought my water should have some translucency and falloff, so I can put things underneath it

                                  Link Preview Image
                                  J This user is from outside of this forum
                                  J This user is from outside of this forum
                                  jer1ch0@mastodon.social
                                  wrote last edited by
                                  #93

                                  @stroughtonsmith this screenshot looks so beautiful and pleasing to the eye

                                  1 Reply Last reply
                                  0
                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    Procedural clouds seemed like a good idea

                                    Link Preview Image
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.social
                                    wrote last edited by
                                    #94

                                    Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                    Tool: Codex 5.3 Medium
                                    Time: About a day's worth of work has gone into it

                                    ankinson@mastodon.org.ukA arcticulate@toot.communityA stroughtonsmith@mastodon.socialS marcoponton@mastodon.socialM N 5 Replies Last reply
                                    0
                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                      Tool: Codex 5.3 Medium
                                      Time: About a day's worth of work has gone into it

                                      ankinson@mastodon.org.ukA This user is from outside of this forum
                                      ankinson@mastodon.org.ukA This user is from outside of this forum
                                      ankinson@mastodon.org.uk
                                      wrote last edited by
                                      #95

                                      @stroughtonsmith I wrote a vastly less capable 3D editor/renderer for my final year project at university. Year being the operative word there as that’s roughly how long it took me.

                                      tsturm@famichiki.jpT 1 Reply Last reply
                                      0
                                      • ankinson@mastodon.org.ukA ankinson@mastodon.org.uk

                                        @stroughtonsmith I wrote a vastly less capable 3D editor/renderer for my final year project at university. Year being the operative word there as that’s roughly how long it took me.

                                        tsturm@famichiki.jpT This user is from outside of this forum
                                        tsturm@famichiki.jpT This user is from outside of this forum
                                        tsturm@famichiki.jp
                                        wrote last edited by
                                        #96

                                        @ankinson @stroughtonsmith And you learned something doing it.

                                        ankinson@mastodon.org.ukA 1 Reply Last reply
                                        0
                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          Recap: I vibecoded (code unseen, no plan) a 3D editor/renderer that has a scene graph, editing controls, primitives and gizmos, materials, procedural terrain and water, and hardware-accelerated Metal raytracing with soft shadows, clouds and bounce lighting, that runs on Mac and iPad.

                                          Tool: Codex 5.3 Medium
                                          Time: About a day's worth of work has gone into it

                                          arcticulate@toot.communityA This user is from outside of this forum
                                          arcticulate@toot.communityA This user is from outside of this forum
                                          arcticulate@toot.community
                                          wrote last edited by
                                          #97

                                          @stroughtonsmith With your long-time experience and know-how about Apple’s SDKs, do you think the code it generated was high quality or did you need to make a lot of manual adjustments?

                                          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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