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CIRCLE WITH A DOT

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Back at it

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  • takeitev@mastodon.socialT takeitev@mastodon.social

    @stroughtonsmith @stern what we need is a blender-light

    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote last edited by
    #27

    @takeitev @stern Apple hired the Valence dev for its design team! Valence should just be part of Creator Studio 😅

    takeitev@mastodon.socialT 1 Reply Last reply
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    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      @takeitev @stern Apple hired the Valence dev for its design team! Valence should just be part of Creator Studio 😅

      takeitev@mastodon.socialT This user is from outside of this forum
      takeitev@mastodon.socialT This user is from outside of this forum
      takeitev@mastodon.social
      wrote last edited by
      #28

      @stroughtonsmith @stern that would be nice. But given how bad Creator Studio is, with its upsell nags - I hope it won't be. But who knows. World needs something like blender - free and good, but "light" . I know how to use blender but I still have to look up tutorials from time to time to do basic things. It has soooo many features!

      1 Reply Last reply
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      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

        You know what I really could use at WWDC?

        Teach a generative model to build high-quality vector SF Symbols so we can make custom ones, like say a full set for 3D modeling suites or PencilKit drawing apps, on demand 👀

        …asking for a friend…

        @stern

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        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #29

        Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

        stroughtonsmith@mastodon.socialS 1 Reply Last reply
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        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.social
          wrote last edited by
          #30

          The floor also needed some bounce lighting

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          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            The floor also needed some bounce lighting

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            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.social
            wrote last edited by
            #31

            'Could somebody with no programming experience recreate Photoshop with an LLM?'

            I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

            And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

            stroughtonsmith@mastodon.socialS guybrooker@mastodon.socialG animeandvisial@mastodon.socialA 3 Replies Last reply
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            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              'Could somebody with no programming experience recreate Photoshop with an LLM?'

              I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

              And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.social
              wrote last edited by
              #32

              Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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              edmn@mastodon.socialE K stroughtonsmith@mastodon.socialS fatlazycat@mastodon.socialF 4 Replies Last reply
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              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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                edmn@mastodon.socialE This user is from outside of this forum
                edmn@mastodon.socialE This user is from outside of this forum
                edmn@mastodon.social
                wrote last edited by
                #33

                @stroughtonsmith I don't think hardware raytracing was added until M3 — that M1 GPU must be cooking!

                stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                  Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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                  K This user is from outside of this forum
                  K This user is from outside of this forum
                  k0bin@mastodon.social
                  wrote last edited by
                  #34

                  @stroughtonsmith Did you build the path tracer yourself or is that a system library?

                  And what exactly will this tool do? I assume you're not building a full modelling tool.

                  stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                  • K k0bin@mastodon.social

                    @stroughtonsmith Did you build the path tracer yourself or is that a system library?

                    And what exactly will this tool do? I assume you're not building a full modelling tool.

                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote last edited by
                    #35

                    @k0bin Codex built it from scratch. I don't know what it will do yet, I'm just experimenting

                    1 Reply Last reply
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                    • edmn@mastodon.socialE edmn@mastodon.social

                      @stroughtonsmith I don't think hardware raytracing was added until M3 — that M1 GPU must be cooking!

                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.social
                      wrote last edited by
                      #36

                      @edmn yeah it's not using hardware-accelerated raytracing. I don't know enough about the feature to know whether that would even be useful in multi-minute raytracing of static images rather than optimizing things for realtime

                      edmn@mastodon.socialE 1 Reply Last reply
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                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

                        Link Preview Image
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.social
                        wrote last edited by
                        #37

                        Since I am doing this on the GPU, not CPU, finding a way to render complex meshes without blowing the budget is a headache. There's a hard cap on how much work you can do before the Metal driver crashes

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                        stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

                          Link Preview Image
                          fatlazycat@mastodon.socialF This user is from outside of this forum
                          fatlazycat@mastodon.socialF This user is from outside of this forum
                          fatlazycat@mastodon.social
                          wrote last edited by
                          #38

                          @stroughtonsmith add in some radiosity to really test it 😀

                          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                          • fatlazycat@mastodon.socialF fatlazycat@mastodon.social

                            @stroughtonsmith add in some radiosity to really test it 😀

                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.social
                            wrote last edited by
                            #39

                            @fatlazycat it's already doing bounce lighting

                            1 Reply Last reply
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                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              @edmn yeah it's not using hardware-accelerated raytracing. I don't know enough about the feature to know whether that would even be useful in multi-minute raytracing of static images rather than optimizing things for realtime

                              edmn@mastodon.socialE This user is from outside of this forum
                              edmn@mastodon.socialE This user is from outside of this forum
                              edmn@mastodon.social
                              wrote last edited by
                              #40

                              @stroughtonsmith Sounds like you need to buy an M4 Mac mini!

                              1 Reply Last reply
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                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                'Could somebody with no programming experience recreate Photoshop with an LLM?'

                                I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

                                And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

                                guybrooker@mastodon.socialG This user is from outside of this forum
                                guybrooker@mastodon.socialG This user is from outside of this forum
                                guybrooker@mastodon.social
                                wrote last edited by
                                #41

                                @stroughtonsmith are you using Codex GUI app, or are you using codex trough the Xcode 16.3 AI CLI ?

                                stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                                • guybrooker@mastodon.socialG guybrooker@mastodon.social

                                  @stroughtonsmith are you using Codex GUI app, or are you using codex trough the Xcode 16.3 AI CLI ?

                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.social
                                  wrote last edited by
                                  #42

                                  @guybrooker the Codex app. Xcode has too many guardrails in place

                                  1 Reply Last reply
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                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    'Could somebody with no programming experience recreate Photoshop with an LLM?'

                                    I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

                                    And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

                                    animeandvisial@mastodon.socialA This user is from outside of this forum
                                    animeandvisial@mastodon.socialA This user is from outside of this forum
                                    animeandvisial@mastodon.social
                                    wrote last edited by
                                    #43

                                    @stroughtonsmith This is what vibe coding should be used for. AI should be used to screw over Autodesk and Adobe

                                    1 Reply Last reply
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                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      Since I am doing this on the GPU, not CPU, finding a way to render complex meshes without blowing the budget is a headache. There's a hard cap on how much work you can do before the Metal driver crashes

                                      Link Preview Image
                                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                      stroughtonsmith@mastodon.social
                                      wrote last edited by
                                      #44

                                      I think I should probably add a denoiser to this…

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                                      stroughtonsmith@mastodon.socialS 2 Replies Last reply
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                                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                        I think I should probably add a denoiser to this…

                                        Link Preview ImageLink Preview ImageLink Preview Image
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.social
                                        wrote last edited by
                                        #45

                                        It’s a warm, sunny day, so I moved outside to sit with the dog. My iPad has a much faster GPU anyway, so rendering works great here side by side with my Mac over VNC. And it’s a nanotexture model, so working in direct sunlight is effectively the same as working indoors 😁

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                                        bigzaphod@mastodon.socialB 1 Reply Last reply
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                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          It’s a warm, sunny day, so I moved outside to sit with the dog. My iPad has a much faster GPU anyway, so rendering works great here side by side with my Mac over VNC. And it’s a nanotexture model, so working in direct sunlight is effectively the same as working indoors 😁

                                          Link Preview Image
                                          bigzaphod@mastodon.socialB This user is from outside of this forum
                                          bigzaphod@mastodon.socialB This user is from outside of this forum
                                          bigzaphod@mastodon.social
                                          wrote last edited by
                                          #46

                                          @stroughtonsmith sunny enough to sit outside?! It's 2.8C here. 🥶

                                          stroughtonsmith@mastodon.socialS montyhayter@mstdn.socialM 2 Replies Last reply
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