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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    I made my control groups collapsible, with a priority system. Honestly they're my favorite part of this prototype

    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote last edited by
    #137

    The old viewport gizmo was faked in 2D, so I had it rewrite it in Metal and with a different projection, and now it's much better. I also added exponential decay to the orbit gesture so you can fling the camera around

    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      The old viewport gizmo was faked in 2D, so I had it rewrite it in Metal and with a different projection, and now it's much better. I also added exponential decay to the orbit gesture so you can fling the camera around

      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.social
      wrote last edited by
      #138

      Ha, cute, you can even fling the raytracer around 🤣

      Also I added an expanded progress indicator

      stroughtonsmith@mastodon.socialS 1 Reply Last reply
      0
      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

        Ha, cute, you can even fling the raytracer around 🤣

        Also I added an expanded progress indicator

        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #139

        Just a normal teapot.

        Link Preview Image
        haifisch@nso.groupH chechoribero@mograph.socialC cdf1982@iosdev.spaceC stroughtonsmith@mastodon.socialS 4 Replies Last reply
        0
        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          Just a normal teapot.

          Link Preview Image
          haifisch@nso.groupH This user is from outside of this forum
          haifisch@nso.groupH This user is from outside of this forum
          haifisch@nso.group
          wrote last edited by
          #140

          @stroughtonsmith ooooh and a Suzanne, my favorite!

          1 Reply Last reply
          0
          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            Just a normal teapot.

            Link Preview Image
            chechoribero@mograph.socialC This user is from outside of this forum
            chechoribero@mograph.socialC This user is from outside of this forum
            chechoribero@mograph.social
            wrote last edited by
            #141

            @stroughtonsmith I want this on a T-shirt

            1 Reply Last reply
            0
            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              Just a normal teapot.

              Link Preview Image
              cdf1982@iosdev.spaceC This user is from outside of this forum
              cdf1982@iosdev.spaceC This user is from outside of this forum
              cdf1982@iosdev.space
              wrote last edited by
              #142

              @stroughtonsmith 418

              1 Reply Last reply
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              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                Just a normal teapot.

                Link Preview Image
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.social
                wrote last edited by
                #143

                Hadn't tried the visionOS build, but it works too.

                With a caveat.

                visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.

                Functionally, this could be a visionOS app.

                Practically, no.

                Link Preview ImageLink Preview ImageLink Preview Image
                gklka@mastodon.socialG stroughtonsmith@mastodon.socialS edmn@mastodon.socialE 3 Replies Last reply
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                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                  Hadn't tried the visionOS build, but it works too.

                  With a caveat.

                  visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.

                  Functionally, this could be a visionOS app.

                  Practically, no.

                  Link Preview ImageLink Preview ImageLink Preview Image
                  gklka@mastodon.socialG This user is from outside of this forum
                  gklka@mastodon.socialG This user is from outside of this forum
                  gklka@mastodon.social
                  wrote last edited by
                  #144

                  @stroughtonsmith Erm, is it real 3D? 🙂

                  stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    Hadn't tried the visionOS build, but it works too.

                    With a caveat.

                    visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.

                    Functionally, this could be a visionOS app.

                    Practically, no.

                    Link Preview ImageLink Preview ImageLink Preview Image
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote last edited by
                    #145

                    You can see here that the moment I invoke the raytracer, everything goes to shit on visionOS. The userspace went down right at the end of the video, where it cut

                    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                    • gklka@mastodon.socialG gklka@mastodon.social

                      @stroughtonsmith Erm, is it real 3D? 🙂

                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.social
                      wrote last edited by
                      #146

                      @gklka it's Metal, it's not RealityKit

                      gklka@mastodon.socialG 1 Reply Last reply
                      0
                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        Hadn't tried the visionOS build, but it works too.

                        With a caveat.

                        visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.

                        Functionally, this could be a visionOS app.

                        Practically, no.

                        Link Preview ImageLink Preview ImageLink Preview Image
                        edmn@mastodon.socialE This user is from outside of this forum
                        edmn@mastodon.socialE This user is from outside of this forum
                        edmn@mastodon.social
                        wrote last edited by
                        #147

                        @stroughtonsmith have you tried closing your eyes to make it render faster? 😂

                        stroughtonsmith@mastodon.socialS 1 Reply Last reply
                        0
                        • edmn@mastodon.socialE edmn@mastodon.social

                          @stroughtonsmith have you tried closing your eyes to make it render faster? 😂

                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                          stroughtonsmith@mastodon.social
                          wrote last edited by
                          #148

                          @edmn the OS is doing it for me

                          1 Reply Last reply
                          0
                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            @gklka it's Metal, it's not RealityKit

                            gklka@mastodon.socialG This user is from outside of this forum
                            gklka@mastodon.socialG This user is from outside of this forum
                            gklka@mastodon.social
                            wrote last edited by
                            #149

                            @stroughtonsmith Too bad. These 3D editors are perfect fit for Vision

                            1 Reply Last reply
                            0
                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              You can see here that the moment I invoke the raytracer, everything goes to shit on visionOS. The userspace went down right at the end of the video, where it cut

                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.social
                              wrote last edited by
                              #150

                              What if you could step into your Bryce scenes?

                              stroughtonsmith@mastodon.socialS 1 Reply Last reply
                              0
                              • ankinson@mastodon.org.ukA ankinson@mastodon.org.uk

                                @tsturm @stroughtonsmith Yes, of course. We had radically different goals though. Producing what Steve has in a day, even if it’s just a throw-away bit of fun, remains striking to me.

                                makeavoy@mastodon.gamedev.placeM This user is from outside of this forum
                                makeavoy@mastodon.gamedev.placeM This user is from outside of this forum
                                makeavoy@mastodon.gamedev.place
                                wrote last edited by
                                #151

                                Makes you wonder who's code the LLM learned from. Is there a full metal project out there already? Does it have similar default menu elements? How much of it is novel here? How much more optimized would it be hand crafted? Is it negligible?

                                1 Reply Last reply
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                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  What if you could step into your Bryce scenes?

                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.social
                                  wrote last edited by
                                  #152

                                  Pretty much everything I've worked on with Codex up to now has been stuff I could have built myself, within my area of expertise (or learnable), it just would have taken weeks or months.

                                  This 3D scene app is something I never would have been able to build myself. I would have needed a team of rendering experts with domain-specific knowledge and human-years of research

                                  stroughtonsmith@mastodon.socialS simsaens@mastodon.socialS jlaase@hachyderm.ioJ matcha06@mastodon.socialM yiningkarlli@mastodon.gamedev.placeY 5 Replies Last reply
                                  0
                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    Pretty much everything I've worked on with Codex up to now has been stuff I could have built myself, within my area of expertise (or learnable), it just would have taken weeks or months.

                                    This 3D scene app is something I never would have been able to build myself. I would have needed a team of rendering experts with domain-specific knowledge and human-years of research

                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.social
                                    wrote last edited by
                                    #153

                                    I love how visionOS, uniquely, *explodes* when rendering goes wrong.

                                    Hello [MacBook] Neo.

                                    Link Preview Image
                                    stroughtonsmith@mastodon.socialS mpwg@hachyderm.ioM 2 Replies Last reply
                                    0
                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      Pretty much everything I've worked on with Codex up to now has been stuff I could have built myself, within my area of expertise (or learnable), it just would have taken weeks or months.

                                      This 3D scene app is something I never would have been able to build myself. I would have needed a team of rendering experts with domain-specific knowledge and human-years of research

                                      simsaens@mastodon.socialS This user is from outside of this forum
                                      simsaens@mastodon.socialS This user is from outside of this forum
                                      simsaens@mastodon.social
                                      wrote last edited by
                                      #154

                                      @stroughtonsmith your results are amazing, but got me curious about Codex writing Metal, so I asked it to make a solar system simulation

                                      After two hours of back-and-forth it still can't seem to texture a sphere in a way that doesn't cause the lighting and texture to rotate with the view

                                      I gave it six goes at trying to get the bloom effect correct, but in the end had to paste an entire blog post into its context about how to render bloom in Metal

                                      stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                      0
                                      • simsaens@mastodon.socialS simsaens@mastodon.social

                                        @stroughtonsmith your results are amazing, but got me curious about Codex writing Metal, so I asked it to make a solar system simulation

                                        After two hours of back-and-forth it still can't seem to texture a sphere in a way that doesn't cause the lighting and texture to rotate with the view

                                        I gave it six goes at trying to get the bloom effect correct, but in the end had to paste an entire blog post into its context about how to render bloom in Metal

                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.social
                                        wrote last edited by
                                        #155

                                        @simsaens I could suggest things, but if you want to take this offline, DM me your iMessage maybe

                                        1 Reply Last reply
                                        0
                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          Pretty much everything I've worked on with Codex up to now has been stuff I could have built myself, within my area of expertise (or learnable), it just would have taken weeks or months.

                                          This 3D scene app is something I never would have been able to build myself. I would have needed a team of rendering experts with domain-specific knowledge and human-years of research

                                          jlaase@hachyderm.ioJ This user is from outside of this forum
                                          jlaase@hachyderm.ioJ This user is from outside of this forum
                                          jlaase@hachyderm.io
                                          wrote last edited by
                                          #156

                                          @stroughtonsmith watching you build these things over the past few weeks has been amazing. Do you think there is a chance you will create a blog post or have a thread with more details about how you are promoting the AI agents?

                                          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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