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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    You know what I really could use at WWDC?

    Teach a generative model to build high-quality vector SF Symbols so we can make custom ones, like say a full set for 3D modeling suites or PencilKit drawing apps, on demand 👀

    …asking for a friend…

    @stern

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    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote last edited by
    #29

    Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.social
      wrote last edited by
      #30

      The floor also needed some bounce lighting

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      stroughtonsmith@mastodon.socialS 1 Reply Last reply
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      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

        The floor also needed some bounce lighting

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        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #31

        'Could somebody with no programming experience recreate Photoshop with an LLM?'

        I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

        And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

        stroughtonsmith@mastodon.socialS guybrooker@mastodon.socialG animeandvisial@mastodon.socialA 3 Replies Last reply
        0
        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          'Could somebody with no programming experience recreate Photoshop with an LLM?'

          I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

          And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.social
          wrote last edited by
          #32

          Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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          edmn@mastodon.socialE K stroughtonsmith@mastodon.socialS fatlazycat@mastodon.socialF 4 Replies Last reply
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          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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            edmn@mastodon.socialE This user is from outside of this forum
            edmn@mastodon.socialE This user is from outside of this forum
            edmn@mastodon.social
            wrote last edited by
            #33

            @stroughtonsmith I don't think hardware raytracing was added until M3 — that M1 GPU must be cooking!

            stroughtonsmith@mastodon.socialS 1 Reply Last reply
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            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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              K This user is from outside of this forum
              K This user is from outside of this forum
              k0bin@mastodon.social
              wrote last edited by
              #34

              @stroughtonsmith Did you build the path tracer yourself or is that a system library?

              And what exactly will this tool do? I assume you're not building a full modelling tool.

              stroughtonsmith@mastodon.socialS 1 Reply Last reply
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              • K k0bin@mastodon.social

                @stroughtonsmith Did you build the path tracer yourself or is that a system library?

                And what exactly will this tool do? I assume you're not building a full modelling tool.

                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.social
                wrote last edited by
                #35

                @k0bin Codex built it from scratch. I don't know what it will do yet, I'm just experimenting

                1 Reply Last reply
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                • edmn@mastodon.socialE edmn@mastodon.social

                  @stroughtonsmith I don't think hardware raytracing was added until M3 — that M1 GPU must be cooking!

                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.social
                  wrote last edited by
                  #36

                  @edmn yeah it's not using hardware-accelerated raytracing. I don't know enough about the feature to know whether that would even be useful in multi-minute raytracing of static images rather than optimizing things for realtime

                  edmn@mastodon.socialE 1 Reply Last reply
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                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

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                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote last edited by
                    #37

                    Since I am doing this on the GPU, not CPU, finding a way to render complex meshes without blowing the budget is a headache. There's a hard cap on how much work you can do before the Metal driver crashes

                    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      Raytracing uses every last ounce of my poor M1 Mac mini's GPU. It has never seen such a workout

                      Link Preview Image
                      fatlazycat@mastodon.socialF This user is from outside of this forum
                      fatlazycat@mastodon.socialF This user is from outside of this forum
                      fatlazycat@mastodon.social
                      wrote last edited by
                      #38

                      @stroughtonsmith add in some radiosity to really test it 😀

                      stroughtonsmith@mastodon.socialS 1 Reply Last reply
                      0
                      • fatlazycat@mastodon.socialF fatlazycat@mastodon.social

                        @stroughtonsmith add in some radiosity to really test it 😀

                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.social
                        wrote last edited by
                        #39

                        @fatlazycat it's already doing bounce lighting

                        1 Reply Last reply
                        0
                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          @edmn yeah it's not using hardware-accelerated raytracing. I don't know enough about the feature to know whether that would even be useful in multi-minute raytracing of static images rather than optimizing things for realtime

                          edmn@mastodon.socialE This user is from outside of this forum
                          edmn@mastodon.socialE This user is from outside of this forum
                          edmn@mastodon.social
                          wrote last edited by
                          #40

                          @stroughtonsmith Sounds like you need to buy an M4 Mac mini!

                          1 Reply Last reply
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                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            'Could somebody with no programming experience recreate Photoshop with an LLM?'

                            I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

                            And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

                            guybrooker@mastodon.socialG This user is from outside of this forum
                            guybrooker@mastodon.socialG This user is from outside of this forum
                            guybrooker@mastodon.social
                            wrote last edited by
                            #41

                            @stroughtonsmith are you using Codex GUI app, or are you using codex trough the Xcode 16.3 AI CLI ?

                            stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                            • guybrooker@mastodon.socialG guybrooker@mastodon.social

                              @stroughtonsmith are you using Codex GUI app, or are you using codex trough the Xcode 16.3 AI CLI ?

                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.social
                              wrote last edited by
                              #42

                              @guybrooker the Codex app. Xcode has too many guardrails in place

                              1 Reply Last reply
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                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                'Could somebody with no programming experience recreate Photoshop with an LLM?'

                                I have absolutely zero Metal and near-zero 3D modeling experience. I know the basics of how to use a scene editor, and the names of rendering terms.

                                And I effectively vibecoded all of this in less than half a day with Codex 5.3 Medium, based on screenshots of a cool-looking app I've never used (Valence3D) and just a general sense of what a 3D app should do

                                animeandvisial@mastodon.socialA This user is from outside of this forum
                                animeandvisial@mastodon.socialA This user is from outside of this forum
                                animeandvisial@mastodon.social
                                wrote last edited by
                                #43

                                @stroughtonsmith This is what vibe coding should be used for. AI should be used to screw over Autodesk and Adobe

                                1 Reply Last reply
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                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  Since I am doing this on the GPU, not CPU, finding a way to render complex meshes without blowing the budget is a headache. There's a hard cap on how much work you can do before the Metal driver crashes

                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                  stroughtonsmith@mastodon.social
                                  wrote last edited by
                                  #44

                                  I think I should probably add a denoiser to this…

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                                  stroughtonsmith@mastodon.socialS 2 Replies Last reply
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                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    I think I should probably add a denoiser to this…

                                    Link Preview ImageLink Preview ImageLink Preview Image
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.social
                                    wrote last edited by
                                    #45

                                    It’s a warm, sunny day, so I moved outside to sit with the dog. My iPad has a much faster GPU anyway, so rendering works great here side by side with my Mac over VNC. And it’s a nanotexture model, so working in direct sunlight is effectively the same as working indoors 😁

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                                    bigzaphod@mastodon.socialB 1 Reply Last reply
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                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      It’s a warm, sunny day, so I moved outside to sit with the dog. My iPad has a much faster GPU anyway, so rendering works great here side by side with my Mac over VNC. And it’s a nanotexture model, so working in direct sunlight is effectively the same as working indoors 😁

                                      Link Preview Image
                                      bigzaphod@mastodon.socialB This user is from outside of this forum
                                      bigzaphod@mastodon.socialB This user is from outside of this forum
                                      bigzaphod@mastodon.social
                                      wrote last edited by
                                      #46

                                      @stroughtonsmith sunny enough to sit outside?! It's 2.8C here. 🥶

                                      stroughtonsmith@mastodon.socialS montyhayter@mstdn.socialM 2 Replies Last reply
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                                      • bigzaphod@mastodon.socialB bigzaphod@mastodon.social

                                        @stroughtonsmith sunny enough to sit outside?! It's 2.8C here. 🥶

                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.social
                                        wrote last edited by
                                        #47

                                        @bigzaphod I’ve just had two months of non-stop rain, let me enjoy it 😂

                                        1 Reply Last reply
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                                        • bigzaphod@mastodon.socialB bigzaphod@mastodon.social

                                          @stroughtonsmith sunny enough to sit outside?! It's 2.8C here. 🥶

                                          montyhayter@mstdn.socialM This user is from outside of this forum
                                          montyhayter@mstdn.socialM This user is from outside of this forum
                                          montyhayter@mstdn.social
                                          wrote last edited by
                                          #48

                                          @bigzaphod @stroughtonsmith We’re back to rain today here, but we just ended a beautiful sunny week — got up to 17°C yesterday. Still frosty some mornings though.

                                          It’s been an exceptionally mild winter overall for us: we never even bothered to cover the vents into the crawlspace, or drain and cover the outside water taps for the first time I can remember.

                                          Which sounds nice, but it’s going to be rough come summer — there’s not nearly enough snowpack, which we kinda depend on.

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