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CIRCLE WITH A DOT

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  3. This museum exhibition has the strongest point-and-click videogame room energy.

This museum exhibition has the strongest point-and-click videogame room energy.

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  • edent@mastodon.socialE edent@mastodon.social

    This museum exhibition has the strongest point-and-click videogame room energy.

    jackeric@beige.partyJ This user is from outside of this forum
    jackeric@beige.partyJ This user is from outside of this forum
    jackeric@beige.party
    wrote last edited by
    #11

    @Edent isn't this the save game ~~screen~~ room from Black & White

    c0dec0dec0de@hachyderm.ioC 1 Reply Last reply
    0
    • edent@mastodon.socialE edent@mastodon.social

      This museum exhibition has the strongest point-and-click videogame room energy.

      0xabad1dea@infosec.exchange0 This user is from outside of this forum
      0xabad1dea@infosec.exchange0 This user is from outside of this forum
      0xabad1dea@infosec.exchange
      wrote last edited by
      #12

      @Edent @at

      1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

      2) The riddle explains in which order to activate the statues.

      3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

      4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

      yendolosch@23.socialY S 2 Replies Last reply
      0
      • 0xabad1dea@infosec.exchange0 0xabad1dea@infosec.exchange

        @Edent @at

        1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

        2) The riddle explains in which order to activate the statues.

        3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

        4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

        yendolosch@23.socialY This user is from outside of this forum
        yendolosch@23.socialY This user is from outside of this forum
        yendolosch@23.social
        wrote last edited by
        #13

        @0xabad1dea @Edent @at

        > (the answer is to eat the amulet)

        Not so simple:

        5) You need to wait motionlessly for a minute until the pillar starts to sink back into the floor. Once it's fully sub-- er... floored you need to stand on its top and _then_ eat the amulet.

        6) The pillar rises and takes you up to the window level

        7) You make out stylized star constellations painted onto the ceiling, one of which is called "The Way"

        😎 Jump in that direction through the illusion of a glass window

        mexicals@mastodon.socialM 1 Reply Last reply
        0
        • yendolosch@23.socialY yendolosch@23.social

          @0xabad1dea @Edent @at

          > (the answer is to eat the amulet)

          Not so simple:

          5) You need to wait motionlessly for a minute until the pillar starts to sink back into the floor. Once it's fully sub-- er... floored you need to stand on its top and _then_ eat the amulet.

          6) The pillar rises and takes you up to the window level

          7) You make out stylized star constellations painted onto the ceiling, one of which is called "The Way"

          😎 Jump in that direction through the illusion of a glass window

          mexicals@mastodon.socialM This user is from outside of this forum
          mexicals@mastodon.socialM This user is from outside of this forum
          mexicals@mastodon.social
          wrote last edited by
          #14

          @Yendolosch @0xabad1dea @Edent @at

          You will need to use at least one bullshit item that this puzzle does not reference at all.

          1 Reply Last reply
          0
          • jackeric@beige.partyJ jackeric@beige.party

            @Edent isn't this the save game ~~screen~~ room from Black & White

            c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
            c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
            c0dec0dec0de@hachyderm.io
            wrote last edited by
            #15

            @jackeric @Edent *whispers* death

            1 Reply Last reply
            0
            • 0xabad1dea@infosec.exchange0 0xabad1dea@infosec.exchange

              @Edent @at

              1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

              2) The riddle explains in which order to activate the statues.

              3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

              4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

              S This user is from outside of this forum
              S This user is from outside of this forum
              sosquqer@en.osm.town
              wrote last edited by
              #16

              @0xabad1dea @Edent @at
              Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

              Link Preview Image
              kitsunevixi@sakurajima.socialK 1 Reply Last reply
              0
              • edent@mastodon.socialE edent@mastodon.social

                This museum exhibition has the strongest point-and-click videogame room energy.

                c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
                c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
                c0dec0dec0de@hachyderm.io
                wrote last edited by
                #17

                @Edent best graphics I’ve seen in the genre

                1 Reply Last reply
                0
                • edent@mastodon.socialE edent@mastodon.social

                  This museum exhibition has the strongest point-and-click videogame room energy.

                  mendie_taoma@tech.lgbtM This user is from outside of this forum
                  mendie_taoma@tech.lgbtM This user is from outside of this forum
                  mendie_taoma@tech.lgbt
                  wrote last edited by
                  #18

                  @Edent

                  Bring me a red Toot.

                  1 Reply Last reply
                  0
                  • edent@mastodon.socialE edent@mastodon.social

                    This museum exhibition has the strongest point-and-click videogame room energy.

                    yoshi@c3d2.socialY This user is from outside of this forum
                    yoshi@c3d2.socialY This user is from outside of this forum
                    yoshi@c3d2.social
                    wrote last edited by
                    #19

                    @Edent This feels like the Game Myst. I expect the dome to rotate independently of the pillar in the middle.

                    1 Reply Last reply
                    0
                    • S sosquqer@en.osm.town

                      @0xabad1dea @Edent @at
                      Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

                      Link Preview Image
                      kitsunevixi@sakurajima.socialK This user is from outside of this forum
                      kitsunevixi@sakurajima.socialK This user is from outside of this forum
                      kitsunevixi@sakurajima.social
                      wrote last edited by
                      #20

                      @sosquqer@en.osm.town @0xabad1dea@infosec.exchange @Edent@mastodon.social @at@mathstodon.xyz

                      Link Preview Image
                      1 Reply Last reply
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                      • edent@mastodon.socialE edent@mastodon.social

                        This museum exhibition has the strongest point-and-click videogame room energy.

                        kluthulhu@infosec.exchangeK This user is from outside of this forum
                        kluthulhu@infosec.exchangeK This user is from outside of this forum
                        kluthulhu@infosec.exchange
                        wrote last edited by
                        #21

                        @Edent *Blue Prince music starts playing*

                        1 Reply Last reply
                        0
                        • edent@mastodon.socialE edent@mastodon.social

                          This museum exhibition has the strongest point-and-click videogame room energy.

                          arakin@meow.socialA This user is from outside of this forum
                          arakin@meow.socialA This user is from outside of this forum
                          arakin@meow.social
                          wrote last edited by
                          #22

                          @Edent I can practically hear the stones rumble and turn.

                          That and some annoying voice actor's repeated line, "Why did I think that would work?"

                          1 Reply Last reply
                          0
                          • edent@mastodon.socialE edent@mastodon.social

                            This museum exhibition has the strongest point-and-click videogame room energy.

                            deltawye@tiggi.esD This user is from outside of this forum
                            deltawye@tiggi.esD This user is from outside of this forum
                            deltawye@tiggi.es
                            wrote last edited by
                            #23

                            @Edent Myst

                            1 Reply Last reply
                            0
                            • edent@mastodon.socialE edent@mastodon.social

                              This museum exhibition has the strongest point-and-click videogame room energy.

                              efi@chitter.xyzE This user is from outside of this forum
                              efi@chitter.xyzE This user is from outside of this forum
                              efi@chitter.xyz
                              wrote last edited by
                              #24

                              @Edent yes, but are you aware of why you're reaching this conclusion? perhaps? might be? because historically, this kind of game (and most widespread games) has been dominated entirely by cishet white men with colonialist origins that did not put much thought into it when appropriating the ruins of these cultures (sometimes literally; british museum) for a puzzle? and that means it's so widespread that it reversed the trope into this???
                              so now you can say that these cultures feel like puzzles, when the reality is the puzzles were made out of these cultures stolen remains...
                              just a theory!

                              1 Reply Last reply
                              0
                              • edent@mastodon.socialE edent@mastodon.social

                                @owenblacker https://glyptoteket.com/about

                                owenblacker@dataare.coolO This user is from outside of this forum
                                owenblacker@dataare.coolO This user is from outside of this forum
                                owenblacker@dataare.cool
                                wrote last edited by
                                #25

                                @Edent It looks awesome!

                                1 Reply Last reply
                                0
                                • quantensalat@scicomm.xyzQ This user is from outside of this forum
                                  quantensalat@scicomm.xyzQ This user is from outside of this forum
                                  quantensalat@scicomm.xyz
                                  wrote last edited by
                                  #26

                                  @mcbaumwolle @Edent It's really hard to get an authentic pixel art looking downsampling 🙂

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