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CIRCLE WITH A DOT

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  3. This museum exhibition has the strongest point-and-click videogame room energy.

This museum exhibition has the strongest point-and-click videogame room energy.

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  • 0xabad1dea@infosec.exchange0 0xabad1dea@infosec.exchange

    @Edent @at

    1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

    2) The riddle explains in which order to activate the statues.

    3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

    4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

    S This user is from outside of this forum
    S This user is from outside of this forum
    sosquqer@en.osm.town
    wrote last edited by
    #16

    @0xabad1dea @Edent @at
    Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

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    kitsunevixi@sakurajima.socialK 1 Reply Last reply
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    • edent@mastodon.socialE edent@mastodon.social

      This museum exhibition has the strongest point-and-click videogame room energy.

      c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
      c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
      c0dec0dec0de@hachyderm.io
      wrote last edited by
      #17

      @Edent best graphics I’ve seen in the genre

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      • edent@mastodon.socialE edent@mastodon.social

        This museum exhibition has the strongest point-and-click videogame room energy.

        mendie_taoma@tech.lgbtM This user is from outside of this forum
        mendie_taoma@tech.lgbtM This user is from outside of this forum
        mendie_taoma@tech.lgbt
        wrote last edited by
        #18

        @Edent

        Bring me a red Toot.

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        0
        • edent@mastodon.socialE edent@mastodon.social

          This museum exhibition has the strongest point-and-click videogame room energy.

          yoshi@c3d2.socialY This user is from outside of this forum
          yoshi@c3d2.socialY This user is from outside of this forum
          yoshi@c3d2.social
          wrote last edited by
          #19

          @Edent This feels like the Game Myst. I expect the dome to rotate independently of the pillar in the middle.

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          • S sosquqer@en.osm.town

            @0xabad1dea @Edent @at
            Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

            Link Preview Image
            kitsunevixi@sakurajima.socialK This user is from outside of this forum
            kitsunevixi@sakurajima.socialK This user is from outside of this forum
            kitsunevixi@sakurajima.social
            wrote last edited by
            #20

            @sosquqer@en.osm.town @0xabad1dea@infosec.exchange @Edent@mastodon.social @at@mathstodon.xyz

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            • edent@mastodon.socialE edent@mastodon.social

              This museum exhibition has the strongest point-and-click videogame room energy.

              kluthulhu@infosec.exchangeK This user is from outside of this forum
              kluthulhu@infosec.exchangeK This user is from outside of this forum
              kluthulhu@infosec.exchange
              wrote last edited by
              #21

              @Edent *Blue Prince music starts playing*

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              • edent@mastodon.socialE edent@mastodon.social

                This museum exhibition has the strongest point-and-click videogame room energy.

                arakin@meow.socialA This user is from outside of this forum
                arakin@meow.socialA This user is from outside of this forum
                arakin@meow.social
                wrote last edited by
                #22

                @Edent I can practically hear the stones rumble and turn.

                That and some annoying voice actor's repeated line, "Why did I think that would work?"

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                • edent@mastodon.socialE edent@mastodon.social

                  This museum exhibition has the strongest point-and-click videogame room energy.

                  deltawye@tiggi.esD This user is from outside of this forum
                  deltawye@tiggi.esD This user is from outside of this forum
                  deltawye@tiggi.es
                  wrote last edited by
                  #23

                  @Edent Myst

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                  • edent@mastodon.socialE edent@mastodon.social

                    This museum exhibition has the strongest point-and-click videogame room energy.

                    efi@chitter.xyzE This user is from outside of this forum
                    efi@chitter.xyzE This user is from outside of this forum
                    efi@chitter.xyz
                    wrote last edited by
                    #24

                    @Edent yes, but are you aware of why you're reaching this conclusion? perhaps? might be? because historically, this kind of game (and most widespread games) has been dominated entirely by cishet white men with colonialist origins that did not put much thought into it when appropriating the ruins of these cultures (sometimes literally; british museum) for a puzzle? and that means it's so widespread that it reversed the trope into this???
                    so now you can say that these cultures feel like puzzles, when the reality is the puzzles were made out of these cultures stolen remains...
                    just a theory!

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                    • edent@mastodon.socialE edent@mastodon.social

                      @owenblacker https://glyptoteket.com/about

                      owenblacker@dataare.coolO This user is from outside of this forum
                      owenblacker@dataare.coolO This user is from outside of this forum
                      owenblacker@dataare.cool
                      wrote last edited by
                      #25

                      @Edent It looks awesome!

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                      • quantensalat@scicomm.xyzQ This user is from outside of this forum
                        quantensalat@scicomm.xyzQ This user is from outside of this forum
                        quantensalat@scicomm.xyz
                        wrote last edited by
                        #26

                        @mcbaumwolle @Edent It's really hard to get an authentic pixel art looking downsampling 🙂

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