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CIRCLE WITH A DOT

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  3. This museum exhibition has the strongest point-and-click videogame room energy.

This museum exhibition has the strongest point-and-click videogame room energy.

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  • 0xabad1dea@infosec.exchange0 0xabad1dea@infosec.exchange

    @Edent @at

    1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

    2) The riddle explains in which order to activate the statues.

    3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

    4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

    yendolosch@23.socialY This user is from outside of this forum
    yendolosch@23.socialY This user is from outside of this forum
    yendolosch@23.social
    wrote last edited by
    #13

    @0xabad1dea @Edent @at

    > (the answer is to eat the amulet)

    Not so simple:

    5) You need to wait motionlessly for a minute until the pillar starts to sink back into the floor. Once it's fully sub-- er... floored you need to stand on its top and _then_ eat the amulet.

    6) The pillar rises and takes you up to the window level

    7) You make out stylized star constellations painted onto the ceiling, one of which is called "The Way"

    😎 Jump in that direction through the illusion of a glass window

    mexicals@mastodon.socialM 1 Reply Last reply
    0
    • yendolosch@23.socialY yendolosch@23.social

      @0xabad1dea @Edent @at

      > (the answer is to eat the amulet)

      Not so simple:

      5) You need to wait motionlessly for a minute until the pillar starts to sink back into the floor. Once it's fully sub-- er... floored you need to stand on its top and _then_ eat the amulet.

      6) The pillar rises and takes you up to the window level

      7) You make out stylized star constellations painted onto the ceiling, one of which is called "The Way"

      😎 Jump in that direction through the illusion of a glass window

      mexicals@mastodon.socialM This user is from outside of this forum
      mexicals@mastodon.socialM This user is from outside of this forum
      mexicals@mastodon.social
      wrote last edited by
      #14

      @Yendolosch @0xabad1dea @Edent @at

      You will need to use at least one bullshit item that this puzzle does not reference at all.

      1 Reply Last reply
      0
      • jackeric@beige.partyJ jackeric@beige.party

        @Edent isn't this the save game ~~screen~~ room from Black & White

        c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
        c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
        c0dec0dec0de@hachyderm.io
        wrote last edited by
        #15

        @jackeric @Edent *whispers* death

        1 Reply Last reply
        0
        • 0xabad1dea@infosec.exchange0 0xabad1dea@infosec.exchange

          @Edent @at

          1) The pillar sections independently rotate. Align them until a grammatically correct Ancient Egyptian riddle emerges

          2) The riddle explains in which order to activate the statues.

          3) The pillar will rise upwards, revealing a hollow compartment that contains a cursed amulet

          4) You’re not getting out of this room until you find the riddle’s second, more metaphorically expressed meaning (the answer is to eat the amulet)

          S This user is from outside of this forum
          S This user is from outside of this forum
          sosquqer@en.osm.town
          wrote last edited by
          #16

          @0xabad1dea @Edent @at
          Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

          Link Preview Image
          kitsunevixi@sakurajima.socialK 1 Reply Last reply
          0
          • edent@mastodon.socialE edent@mastodon.social

            This museum exhibition has the strongest point-and-click videogame room energy.

            c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
            c0dec0dec0de@hachyderm.ioC This user is from outside of this forum
            c0dec0dec0de@hachyderm.io
            wrote last edited by
            #17

            @Edent best graphics I’ve seen in the genre

            1 Reply Last reply
            0
            • edent@mastodon.socialE edent@mastodon.social

              This museum exhibition has the strongest point-and-click videogame room energy.

              mendie_taoma@tech.lgbtM This user is from outside of this forum
              mendie_taoma@tech.lgbtM This user is from outside of this forum
              mendie_taoma@tech.lgbt
              wrote last edited by
              #18

              @Edent

              Bring me a red Toot.

              1 Reply Last reply
              0
              • edent@mastodon.socialE edent@mastodon.social

                This museum exhibition has the strongest point-and-click videogame room energy.

                yoshi@c3d2.socialY This user is from outside of this forum
                yoshi@c3d2.socialY This user is from outside of this forum
                yoshi@c3d2.social
                wrote last edited by
                #19

                @Edent This feels like the Game Myst. I expect the dome to rotate independently of the pillar in the middle.

                1 Reply Last reply
                0
                • S sosquqer@en.osm.town

                  @0xabad1dea @Edent @at
                  Reminded me of a Russian meme "the door only opens if you rotate the pigeons correctly"

                  Link Preview Image
                  kitsunevixi@sakurajima.socialK This user is from outside of this forum
                  kitsunevixi@sakurajima.socialK This user is from outside of this forum
                  kitsunevixi@sakurajima.social
                  wrote last edited by
                  #20

                  @sosquqer@en.osm.town @0xabad1dea@infosec.exchange @Edent@mastodon.social @at@mathstodon.xyz

                  Link Preview Image
                  1 Reply Last reply
                  0
                  • edent@mastodon.socialE edent@mastodon.social

                    This museum exhibition has the strongest point-and-click videogame room energy.

                    kluthulhu@infosec.exchangeK This user is from outside of this forum
                    kluthulhu@infosec.exchangeK This user is from outside of this forum
                    kluthulhu@infosec.exchange
                    wrote last edited by
                    #21

                    @Edent *Blue Prince music starts playing*

                    1 Reply Last reply
                    0
                    • edent@mastodon.socialE edent@mastodon.social

                      This museum exhibition has the strongest point-and-click videogame room energy.

                      arakin@meow.socialA This user is from outside of this forum
                      arakin@meow.socialA This user is from outside of this forum
                      arakin@meow.social
                      wrote last edited by
                      #22

                      @Edent I can practically hear the stones rumble and turn.

                      That and some annoying voice actor's repeated line, "Why did I think that would work?"

                      1 Reply Last reply
                      0
                      • edent@mastodon.socialE edent@mastodon.social

                        This museum exhibition has the strongest point-and-click videogame room energy.

                        deltawye@tiggi.esD This user is from outside of this forum
                        deltawye@tiggi.esD This user is from outside of this forum
                        deltawye@tiggi.es
                        wrote last edited by
                        #23

                        @Edent Myst

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                        0
                        • edent@mastodon.socialE edent@mastodon.social

                          This museum exhibition has the strongest point-and-click videogame room energy.

                          efi@chitter.xyzE This user is from outside of this forum
                          efi@chitter.xyzE This user is from outside of this forum
                          efi@chitter.xyz
                          wrote last edited by
                          #24

                          @Edent yes, but are you aware of why you're reaching this conclusion? perhaps? might be? because historically, this kind of game (and most widespread games) has been dominated entirely by cishet white men with colonialist origins that did not put much thought into it when appropriating the ruins of these cultures (sometimes literally; british museum) for a puzzle? and that means it's so widespread that it reversed the trope into this???
                          so now you can say that these cultures feel like puzzles, when the reality is the puzzles were made out of these cultures stolen remains...
                          just a theory!

                          1 Reply Last reply
                          0
                          • edent@mastodon.socialE edent@mastodon.social

                            @owenblacker https://glyptoteket.com/about

                            owenblacker@dataare.coolO This user is from outside of this forum
                            owenblacker@dataare.coolO This user is from outside of this forum
                            owenblacker@dataare.cool
                            wrote last edited by
                            #25

                            @Edent It looks awesome!

                            1 Reply Last reply
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                            • quantensalat@scicomm.xyzQ This user is from outside of this forum
                              quantensalat@scicomm.xyzQ This user is from outside of this forum
                              quantensalat@scicomm.xyz
                              wrote last edited by
                              #26

                              @mcbaumwolle @Edent It's really hard to get an authentic pixel art looking downsampling 🙂

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