Back at it
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So, like, what do I even do with this app?




@stroughtonsmith you have the makings of a fine screensaver.
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So, like, what do I even do with this app?




@stroughtonsmith make it a polished Storyboarder. It was great tool but hasn’t been supported in a while https://wonderunit.com/storyboarder
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So, like, what do I even do with this app?




I made my control groups collapsible, with a priority system. Honestly they're my favorite part of this prototype
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I made my control groups collapsible, with a priority system. Honestly they're my favorite part of this prototype
@stroughtonsmith that’s how ya do it!
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So, like, what do I even do with this app?




@stroughtonsmith put it in the about screen for all your apps of course! Hi @jamesthomson.
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@stroughtonsmith put it in the about screen for all your apps of course! Hi @jamesthomson.
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I made my control groups collapsible, with a priority system. Honestly they're my favorite part of this prototype
The old viewport gizmo was faked in 2D, so I had it rewrite it in Metal and with a different projection, and now it's much better. I also added exponential decay to the orbit gesture so you can fling the camera around
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The old viewport gizmo was faked in 2D, so I had it rewrite it in Metal and with a different projection, and now it's much better. I also added exponential decay to the orbit gesture so you can fling the camera around
Ha, cute, you can even fling the raytracer around

Also I added an expanded progress indicator
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Ha, cute, you can even fling the raytracer around

Also I added an expanded progress indicator
Just a normal teapot.

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Just a normal teapot.

@stroughtonsmith ooooh and a Suzanne, my favorite!
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Just a normal teapot.

@stroughtonsmith I want this on a T-shirt
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Just a normal teapot.

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Just a normal teapot.

Hadn't tried the visionOS build, but it works too.
With a caveat.
visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.
Functionally, this could be a visionOS app.
Practically, no.



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Hadn't tried the visionOS build, but it works too.
With a caveat.
visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.
Functionally, this could be a visionOS app.
Practically, no.



@stroughtonsmith Erm, is it real 3D?

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Hadn't tried the visionOS build, but it works too.
With a caveat.
visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.
Functionally, this could be a visionOS app.
Practically, no.



You can see here that the moment I invoke the raytracer, everything goes to shit on visionOS. The userspace went down right at the end of the video, where it cut
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@stroughtonsmith Erm, is it real 3D?

@gklka it's Metal, it's not RealityKit
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Hadn't tried the visionOS build, but it works too.
With a caveat.
visionOS is far more fragile to anything like 3D rendering. Saturating the GPU like this slows the compositor to a slideshow, and even got to a point where Metal was leaking out of the window into the OS and I was seeing squares of corrupted video memory in front of me until I got the equivalent to a SpringBoard crash.
Functionally, this could be a visionOS app.
Practically, no.



@stroughtonsmith have you tried closing your eyes to make it render faster?

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@stroughtonsmith have you tried closing your eyes to make it render faster?

@edmn the OS is doing it for me
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@gklka it's Metal, it's not RealityKit
@stroughtonsmith Too bad. These 3D editors are perfect fit for Vision
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You can see here that the moment I invoke the raytracer, everything goes to shit on visionOS. The userspace went down right at the end of the video, where it cut
What if you could step into your Bryce scenes?