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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    I never really thought about it before, but multitouch is actually legit for 3D modeling tools, maybe even better than a desktop. On a Mac, you need to hold modifier keys (or buy a multi-button mouse) to do everything you want with the viewport, but on touch you can orbit, pan, zoom, and multi-select very easily. If you special-case the stylus too, like I am, it feels very powerful.

    Almost all of this extends to spatial computing, though visionOS struggles a bit with two-hand gestures

    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote last edited by
    #212

    The raytrace operation will now be dispatched into the background on iOS, allowing for long-running background tasks

    gregggreg@sfba.socialG stroughtonsmith@mastodon.socialS 2 Replies Last reply
    0
    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      The raytrace operation will now be dispatched into the background on iOS, allowing for long-running background tasks

      gregggreg@sfba.socialG This user is from outside of this forum
      gregggreg@sfba.socialG This user is from outside of this forum
      gregggreg@sfba.social
      wrote last edited by
      #213

      @stroughtonsmith only available on M3+ iPads, though 😩

      stroughtonsmith@mastodon.socialS 1 Reply Last reply
      0
      • gregggreg@sfba.socialG gregggreg@sfba.social

        @stroughtonsmith only available on M3+ iPads, though 😩

        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #214

        @gregggreg oh no this runs on devices before that. I think it needs an M1/A14-class device or higher

        gregggreg@sfba.socialG 1 Reply Last reply
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        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          @gregggreg oh no this runs on devices before that. I think it needs an M1/A14-class device or higher

          gregggreg@sfba.socialG This user is from outside of this forum
          gregggreg@sfba.socialG This user is from outside of this forum
          gregggreg@sfba.social
          wrote last edited by
          #215

          @stroughtonsmith using GPU in background tasks requires M3+ iPad I thought?

          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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          • gregggreg@sfba.socialG gregggreg@sfba.social

            @stroughtonsmith using GPU in background tasks requires M3+ iPad I thought?

            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.social
            wrote last edited by
            #216

            @gregggreg do you have a source for that? I haven’t seen that documented

            gregggreg@sfba.socialG 1 Reply Last reply
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            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              @gregggreg do you have a source for that? I haven’t seen that documented

              gregggreg@sfba.socialG This user is from outside of this forum
              gregggreg@sfba.socialG This user is from outside of this forum
              gregggreg@sfba.social
              wrote last edited by
              #217

              @stroughtonsmith https://developer.apple.com/forums/thread/797538?answerId=854825022#854825022

              "...which is that the iPhone 16 Pro does not support background GPU. I don't know of anywhere we formally state exactly which devices support it, but I believe it's only support on iPad's with an M3 or better (and not supported on any iPhone)."

              1 Reply Last reply
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              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                The raytrace operation will now be dispatched into the background on iOS, allowing for long-running background tasks

                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.social
                wrote last edited by
                #218

                iPadOS has never been better for rich, complex, desktop-class apps. Almost all of the old barriers and blockers are gone.

                Sadly, Apple waited until most developers had run out of patience with the platform.

                If this thing had Xcode, a real Xcode, it would be effectively complete

                Link Preview Image
                stroughtonsmith@mastodon.socialS theejj@mastodon.socialT chancerubbage@mastodon.socialC 3 Replies Last reply
                0
                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                  iPadOS has never been better for rich, complex, desktop-class apps. Almost all of the old barriers and blockers are gone.

                  Sadly, Apple waited until most developers had run out of patience with the platform.

                  If this thing had Xcode, a real Xcode, it would be effectively complete

                  Link Preview Image
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.social
                  wrote last edited by
                  #219

                  (Maybe I should vibe code Xcode, next.)

                  stroughtonsmith@mastodon.socialS nemesisprime@iosdev.spaceN cdf1982@iosdev.spaceC arno_app@mastodon.onlineA 4 Replies Last reply
                  0
                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    (Maybe I should vibe code Xcode, next.)

                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote last edited by
                    #220

                    Complex scenes are kinda fun 😎

                    Link Preview ImageLink Preview Image
                    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      (Maybe I should vibe code Xcode, next.)

                      nemesisprime@iosdev.spaceN This user is from outside of this forum
                      nemesisprime@iosdev.spaceN This user is from outside of this forum
                      nemesisprime@iosdev.space
                      wrote last edited by
                      #221

                      @stroughtonsmith

                      1 Reply Last reply
                      0
                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        Complex scenes are kinda fun 😎

                        Link Preview ImageLink Preview Image
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.social
                        wrote last edited by
                        #222

                        Even my iPhone 12 Pro Max can raytrace!

                        Which I guess is not all that surprising, considering the A14 chip is the same generation as the M1

                        Link Preview Image
                        metin@graphics.socialM caseyneiba@framapiaf.orgC stroughtonsmith@mastodon.socialS 3 Replies Last reply
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                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          Even my iPhone 12 Pro Max can raytrace!

                          Which I guess is not all that surprising, considering the A14 chip is the same generation as the M1

                          Link Preview Image
                          metin@graphics.socialM This user is from outside of this forum
                          metin@graphics.socialM This user is from outside of this forum
                          metin@graphics.social
                          wrote last edited by
                          #223

                          @stroughtonsmith

                          Link Preview Image
                          1 Reply Last reply
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                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            (Maybe I should vibe code Xcode, next.)

                            cdf1982@iosdev.spaceC This user is from outside of this forum
                            cdf1982@iosdev.spaceC This user is from outside of this forum
                            cdf1982@iosdev.space
                            wrote last edited by
                            #224

                            @stroughtonsmith The moment you vibe code it and it doesn’t have a modal pop up whenever it connects to the watch, we will know we’ve achieved the singularity

                            1 Reply Last reply
                            0
                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              Even my iPhone 12 Pro Max can raytrace!

                              Which I guess is not all that surprising, considering the A14 chip is the same generation as the M1

                              Link Preview Image
                              caseyneiba@framapiaf.orgC This user is from outside of this forum
                              caseyneiba@framapiaf.orgC This user is from outside of this forum
                              caseyneiba@framapiaf.org
                              wrote last edited by
                              #225

                              @stroughtonsmith Petition to rename all A Series SoC as M Series "Mini".
                              A14 -> M1 Mini
                              A18 Pro -> M4 Mini

                              The benchmarks don't lie.

                              1 Reply Last reply
                              0
                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                Even my iPhone 12 Pro Max can raytrace!

                                Which I guess is not all that surprising, considering the A14 chip is the same generation as the M1

                                Link Preview Image
                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.social
                                wrote last edited by
                                #226

                                That’s a whole lot of raytracing from a little iPad. Biggest render to date, at 5120x2880 — took about an hour to get to the final pass.

                                Crashed right at the end, so I didn’t get to take a picture of the final output 🥲

                                The raytracer still needs a bunch of work, but it’s more and more capable day by day

                                Link Preview Image
                                stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                0
                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  iPadOS has never been better for rich, complex, desktop-class apps. Almost all of the old barriers and blockers are gone.

                                  Sadly, Apple waited until most developers had run out of patience with the platform.

                                  If this thing had Xcode, a real Xcode, it would be effectively complete

                                  Link Preview Image
                                  theejj@mastodon.socialT This user is from outside of this forum
                                  theejj@mastodon.socialT This user is from outside of this forum
                                  theejj@mastodon.social
                                  wrote last edited by
                                  #227

                                  @stroughtonsmith Much like with the windowed UI, I feel like Apple is putting in more work avoiding Xcode while previously making Swift Playgrounds nearly capable enough. It seems simpler to just have Xcode at this point.

                                  1 Reply Last reply
                                  0
                                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                    (Maybe I should vibe code Xcode, next.)

                                    arno_app@mastodon.onlineA This user is from outside of this forum
                                    arno_app@mastodon.onlineA This user is from outside of this forum
                                    arno_app@mastodon.online
                                    wrote last edited by
                                    #228

                                    @stroughtonsmith yes please! Would be interesting how much of the toolchain can be included out of the box (of course not AppStore compatible)

                                    1 Reply Last reply
                                    0
                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      That’s a whole lot of raytracing from a little iPad. Biggest render to date, at 5120x2880 — took about an hour to get to the final pass.

                                      Crashed right at the end, so I didn’t get to take a picture of the final output 🥲

                                      The raytracer still needs a bunch of work, but it’s more and more capable day by day

                                      Link Preview Image
                                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                      stroughtonsmith@mastodon.social
                                      wrote last edited by
                                      #229

                                      I was tired of running into raytracer resource limits, so now it uses wavefronts and a scheduler with a 4+ Kloc rewrite. Seems a lot better for complex scenes and lots of glass. All that work spent optimizing the previous renderer's performance ramp and failure recovery pays off now that the new renderer is so much more robust

                                      Link Preview Image
                                      stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                      0
                                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                        I was tired of running into raytracer resource limits, so now it uses wavefronts and a scheduler with a 4+ Kloc rewrite. Seems a lot better for complex scenes and lots of glass. All that work spent optimizing the previous renderer's performance ramp and failure recovery pays off now that the new renderer is so much more robust

                                        Link Preview Image
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.social
                                        wrote last edited by
                                        #230

                                        Also I've switched my Codex model to GPT 5.4, OpenAI says it outperforms gpt-5.3-codex and it has over double the context window, so I figured a renderer rewrite was the right time to step up a level

                                        stroughtonsmith@mastodon.socialS eierund@mastodon.socialE midnite@infosec.exchangeM 3 Replies Last reply
                                        0
                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          iPadOS has never been better for rich, complex, desktop-class apps. Almost all of the old barriers and blockers are gone.

                                          Sadly, Apple waited until most developers had run out of patience with the platform.

                                          If this thing had Xcode, a real Xcode, it would be effectively complete

                                          Link Preview Image
                                          chancerubbage@mastodon.socialC This user is from outside of this forum
                                          chancerubbage@mastodon.socialC This user is from outside of this forum
                                          chancerubbage@mastodon.social
                                          wrote last edited by
                                          #231

                                          @stroughtonsmith @viticci

                                          A Xcode you can develop on with only an iPad, or an Xcode you can develop for for the iPad only, on a laptop?

                                          1 Reply Last reply
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