Back at it
-
@nicolas17 I've done a ton, learned a ton, and spent two 16-hour days working on it. That's like saying managers do nothing and deserve no credit. If you have a 3D modeling tool in your back pocket, feel free to present it

@stroughtonsmith so it's not even helping you work less hours?
-
@stroughtonsmith so it's not even helping you work less hours?
@nicolas17 this is a bigger project than the others I've tried
-
Boolean operations seem pretty complex, but I made a start at it
@stroughtonsmith If you're interested in avoiding the unstable appearance of two coplanar polygons, like the center square in this overlap, a term you can prompt with is Z-fighting, as in, "I see Z-fighting where the two front sides overlap." The term always made me think of Power Rangers.
-
Boolean operations seem pretty complex, but I made a start at it
Playing a bit of musical chairs with the floating controls in the toolbars now that I'm starting to run out of space for new UI

-
@stroughtonsmith If you're interested in avoiding the unstable appearance of two coplanar polygons, like the center square in this overlap, a term you can prompt with is Z-fighting, as in, "I see Z-fighting where the two front sides overlap." The term always made me think of Power Rangers.
@easeout I think z-fighting is appropriate here when overlapping objects, Blender does the same. It probably also helps rather than hinders when lining up a boolean operation?

-
@easeout I think z-fighting is appropriate here when overlapping objects, Blender does the same. It probably also helps rather than hinders when lining up a boolean operation?

@stroughtonsmith Hmm! Yes maybe this is a Worse is Better situation
-
Playing a bit of musical chairs with the floating controls in the toolbars now that I'm starting to run out of space for new UI

Late night modeling on my iPad 🤪
-
Late night modeling on my iPad 🤪
@stroughtonsmith You’re going to have Blender on iPad before Blender gets Blender on iPad.
I’m not as familiar with the crawling abilities of these agents, but Blender is open source. Could you not just say “Hey, grab the array tool from Blender and add it here?”
-
@stroughtonsmith You’re going to have Blender on iPad before Blender gets Blender on iPad.
I’m not as familiar with the crawling abilities of these agents, but Blender is open source. Could you not just say “Hey, grab the array tool from Blender and add it here?”
@TheEjj in theory, yes you could hand it the Blender source code. But you would be deep in uncharted legal territory with Blender’s license. Granted, people already believe that about AI anyway
-
@TheEjj in theory, yes you could hand it the Blender source code. But you would be deep in uncharted legal territory with Blender’s license. Granted, people already believe that about AI anyway
@stroughtonsmith You wouldn’t catch me doing it! But I know the Blender on iPad project was garnering a lot of enthusiasm, and it seems like some adventurous enthusiast could get it going similar to how you have your own 3D tool here.
-
So, like, what do I even do with this app?
@stroughtonsmith release it!
-
@jlaase I did blog about it, and it has one prompt session transcript: https://highcaffeinecontent.com/blog/20260301-A-Month-With-OpenAIs-Codex
@stroughtonsmith Thank you for the blog post. It was a great read. It has inspired me to spend more time with Codex and see what I can do with it.
-
Late night modeling on my iPad 🤪
I made sure all my interactions work right with the Logitech Muse (i.e. stylus won't orbit the viewport, will modally lock to highlighted gizmo axes, etc), so now I can do a bit of vertex editing on the Apple Vision Pro, channeling @Dreamwieber
-
I made sure all my interactions work right with the Logitech Muse (i.e. stylus won't orbit the viewport, will modally lock to highlighted gizmo axes, etc), so now I can do a bit of vertex editing on the Apple Vision Pro, channeling @Dreamwieber
I never really thought about it before, but multitouch is actually legit for 3D modeling tools, maybe even better than a desktop. On a Mac, you need to hold modifier keys (or buy a multi-button mouse) to do everything you want with the viewport, but on touch you can orbit, pan, zoom, and multi-select very easily. If you special-case the stylus too, like I am, it feels very powerful.
Almost all of this extends to spatial computing, though visionOS struggles a bit with two-hand gestures
-
I never really thought about it before, but multitouch is actually legit for 3D modeling tools, maybe even better than a desktop. On a Mac, you need to hold modifier keys (or buy a multi-button mouse) to do everything you want with the viewport, but on touch you can orbit, pan, zoom, and multi-select very easily. If you special-case the stylus too, like I am, it feels very powerful.
Almost all of this extends to spatial computing, though visionOS struggles a bit with two-hand gestures
@stroughtonsmith I mostly use Shapr3D on my iPad for CAD stuff I am so much faster than on my Mac with the same app.
-
@stroughtonsmith I mostly use Shapr3D on my iPad for CAD stuff I am so much faster than on my Mac with the same app.
@stroughtonsmith it’s great to use with the pencil and as you said touch for navigation.
-
I never really thought about it before, but multitouch is actually legit for 3D modeling tools, maybe even better than a desktop. On a Mac, you need to hold modifier keys (or buy a multi-button mouse) to do everything you want with the viewport, but on touch you can orbit, pan, zoom, and multi-select very easily. If you special-case the stylus too, like I am, it feels very powerful.
Almost all of this extends to spatial computing, though visionOS struggles a bit with two-hand gestures
The raytrace operation will now be dispatched into the background on iOS, allowing for long-running background tasks
-
The raytrace operation will now be dispatched into the background on iOS, allowing for long-running background tasks
@stroughtonsmith only available on M3+ iPads, though

-
@stroughtonsmith only available on M3+ iPads, though

@gregggreg oh no this runs on devices before that. I think it needs an M1/A14-class device or higher
-
@gregggreg oh no this runs on devices before that. I think it needs an M1/A14-class device or higher
@stroughtonsmith using GPU in background tasks requires M3+ iPad I thought?