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CIRCLE WITH A DOT

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  3. Also, SDL3 now supports MS-DOS.

Also, SDL3 now supports MS-DOS.

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  • icculus@mastodon.gamedev.placeI This user is from outside of this forum
    icculus@mastodon.gamedev.placeI This user is from outside of this forum
    icculus@mastodon.gamedev.place
    wrote last edited by
    #1

    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

    aeva@mastodon.gamedev.placeA gureito@mastodon.gamedev.placeG doomed_daniel@mastodon.gamedev.placeD divverent@misskey.deD foone@digipres.clubF 10 Replies Last reply
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    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

      Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

      aeva@mastodon.gamedev.placeA This user is from outside of this forum
      aeva@mastodon.gamedev.placeA This user is from outside of this forum
      aeva@mastodon.gamedev.place
      wrote last edited by
      #2

      @icculus huzzah!

      1 Reply Last reply
      0
      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

        Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

        gureito@mastodon.gamedev.placeG This user is from outside of this forum
        gureito@mastodon.gamedev.placeG This user is from outside of this forum
        gureito@mastodon.gamedev.place
        wrote last edited by
        #3

        @icculus daang it that's nice ^_^

        1 Reply Last reply
        0
        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

          Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

          doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
          doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
          doomed_daniel@mastodon.gamedev.place
          wrote last edited by
          #4

          @icculus
          needs an SDL_GPU backend for Glide

          icculus@mastodon.gamedev.placeI fantasmitaasex@todon.euF 2 Replies Last reply
          0
          • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

            @icculus
            needs an SDL_GPU backend for Glide

            icculus@mastodon.gamedev.placeI This user is from outside of this forum
            icculus@mastodon.gamedev.placeI This user is from outside of this forum
            icculus@mastodon.gamedev.place
            wrote last edited by
            #5

            @Doomed_Daniel I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. 😞 256x256 texture size maximum, no render targets, etc.

            1 Reply Last reply
            0
            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

              Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

              divverent@misskey.deD This user is from outside of this forum
              divverent@misskey.deD This user is from outside of this forum
              divverent@misskey.de
              wrote last edited by
              #6
              @icculus@mastodon.gamedev.place To be fair, FreeDOS is still being maintained.

              Bootable games are cool.
              1 Reply Last reply
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              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                foone@digipres.clubF This user is from outside of this forum
                foone@digipres.clubF This user is from outside of this forum
                foone@digipres.club
                wrote last edited by
                #7

                @icculus I have dreamed of this for years.

                1 Reply Last reply
                0
                • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                  Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                  brett_e_carlock@mastodon.onlineB This user is from outside of this forum
                  brett_e_carlock@mastodon.onlineB This user is from outside of this forum
                  brett_e_carlock@mastodon.online
                  wrote last edited by
                  #8

                  @icculus
                  Between this and OS/2 support... 😍

                  2ine still is my like impossible dream.

                  1 Reply Last reply
                  0
                  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                    da_habakuk@fosstodon.orgD This user is from outside of this forum
                    da_habakuk@fosstodon.orgD This user is from outside of this forum
                    da_habakuk@fosstodon.org
                    wrote last edited by
                    #9

                    @icculus @root42 that is so great! thanks alot!

                    1 Reply Last reply
                    0
                    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                      Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                      thatgalsilver@zoner.workT This user is from outside of this forum
                      thatgalsilver@zoner.workT This user is from outside of this forum
                      thatgalsilver@zoner.work
                      wrote last edited by
                      #10

                      @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                      clarusplusplus@gamedev.lgbtC 1 Reply Last reply
                      0
                      • thatgalsilver@zoner.workT thatgalsilver@zoner.work

                        @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                        clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                        clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                        clarusplusplus@gamedev.lgbt
                        wrote last edited by
                        #11

                        @thatgalsilver omg this rules
                        @icculus

                        thatgalsilver@zoner.workT 1 Reply Last reply
                        0
                        • clarusplusplus@gamedev.lgbtC clarusplusplus@gamedev.lgbt

                          @thatgalsilver omg this rules
                          @icculus

                          thatgalsilver@zoner.workT This user is from outside of this forum
                          thatgalsilver@zoner.workT This user is from outside of this forum
                          thatgalsilver@zoner.work
                          wrote last edited by
                          #12

                          @ClarusPlusPlus@gamedev.lgbt I knew that you would enjoy this, and I hope it is useful in your future :3 @icculus@mastodon.gamedev.place

                          1 Reply Last reply
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                          • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                            Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                            fantasmitaasex@todon.euF This user is from outside of this forum
                            fantasmitaasex@todon.euF This user is from outside of this forum
                            fantasmitaasex@todon.eu
                            wrote last edited by
                            #13

                            @icculus @vi igual esto interesa para el fork de DIV

                            1 Reply Last reply
                            0
                            • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

                              @icculus
                              needs an SDL_GPU backend for Glide

                              fantasmitaasex@todon.euF This user is from outside of this forum
                              fantasmitaasex@todon.euF This user is from outside of this forum
                              fantasmitaasex@todon.eu
                              wrote last edited by
                              #14

                              @Doomed_Daniel @icculus the question is... Uses the 2d acceleration exposed by the VBE API ?

                              1 Reply Last reply
                              0
                              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                                Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                avincentinspace@furry.engineer
                                wrote last edited by
                                #15

                                @icculus holy fucking based

                                1 Reply Last reply
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