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CIRCLE WITH A DOT

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  3. Also, SDL3 now supports MS-DOS.

Also, SDL3 now supports MS-DOS.

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  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

    gureito@mastodon.gamedev.placeG This user is from outside of this forum
    gureito@mastodon.gamedev.placeG This user is from outside of this forum
    gureito@mastodon.gamedev.place
    wrote last edited by
    #3

    @icculus daang it that's nice ^_^

    1 Reply Last reply
    0
    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

      Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

      doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
      doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
      doomed_daniel@mastodon.gamedev.place
      wrote last edited by
      #4

      @icculus
      needs an SDL_GPU backend for Glide

      icculus@mastodon.gamedev.placeI fantasmitaasex@todon.euF 2 Replies Last reply
      0
      • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

        @icculus
        needs an SDL_GPU backend for Glide

        icculus@mastodon.gamedev.placeI This user is from outside of this forum
        icculus@mastodon.gamedev.placeI This user is from outside of this forum
        icculus@mastodon.gamedev.place
        wrote last edited by
        #5

        @Doomed_Daniel I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. 😞 256x256 texture size maximum, no render targets, etc.

        1 Reply Last reply
        0
        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

          Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

          divverent@misskey.deD This user is from outside of this forum
          divverent@misskey.deD This user is from outside of this forum
          divverent@misskey.de
          wrote last edited by
          #6
          @icculus@mastodon.gamedev.place To be fair, FreeDOS is still being maintained.

          Bootable games are cool.
          1 Reply Last reply
          0
          • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

            Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

            foone@digipres.clubF This user is from outside of this forum
            foone@digipres.clubF This user is from outside of this forum
            foone@digipres.club
            wrote last edited by
            #7

            @icculus I have dreamed of this for years.

            1 Reply Last reply
            0
            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

              Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

              brett_e_carlock@mastodon.onlineB This user is from outside of this forum
              brett_e_carlock@mastodon.onlineB This user is from outside of this forum
              brett_e_carlock@mastodon.online
              wrote last edited by
              #8

              @icculus
              Between this and OS/2 support... 😍

              2ine still is my like impossible dream.

              1 Reply Last reply
              0
              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                da_habakuk@fosstodon.orgD This user is from outside of this forum
                da_habakuk@fosstodon.orgD This user is from outside of this forum
                da_habakuk@fosstodon.org
                wrote last edited by
                #9

                @icculus @root42 that is so great! thanks alot!

                1 Reply Last reply
                0
                • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                  Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                  thatgalsilver@zoner.workT This user is from outside of this forum
                  thatgalsilver@zoner.workT This user is from outside of this forum
                  thatgalsilver@zoner.work
                  wrote last edited by
                  #10

                  @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                  clarusplusplus@gamedev.lgbtC 1 Reply Last reply
                  0
                  • thatgalsilver@zoner.workT thatgalsilver@zoner.work

                    @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                    clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                    clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                    clarusplusplus@gamedev.lgbt
                    wrote last edited by
                    #11

                    @thatgalsilver omg this rules
                    @icculus

                    thatgalsilver@zoner.workT 1 Reply Last reply
                    0
                    • clarusplusplus@gamedev.lgbtC clarusplusplus@gamedev.lgbt

                      @thatgalsilver omg this rules
                      @icculus

                      thatgalsilver@zoner.workT This user is from outside of this forum
                      thatgalsilver@zoner.workT This user is from outside of this forum
                      thatgalsilver@zoner.work
                      wrote last edited by
                      #12

                      @ClarusPlusPlus@gamedev.lgbt I knew that you would enjoy this, and I hope it is useful in your future :3 @icculus@mastodon.gamedev.place

                      1 Reply Last reply
                      0
                      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                        Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                        fantasmitaasex@todon.euF This user is from outside of this forum
                        fantasmitaasex@todon.euF This user is from outside of this forum
                        fantasmitaasex@todon.eu
                        wrote last edited by
                        #13

                        @icculus @vi igual esto interesa para el fork de DIV

                        1 Reply Last reply
                        0
                        • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

                          @icculus
                          needs an SDL_GPU backend for Glide

                          fantasmitaasex@todon.euF This user is from outside of this forum
                          fantasmitaasex@todon.euF This user is from outside of this forum
                          fantasmitaasex@todon.eu
                          wrote last edited by
                          #14

                          @Doomed_Daniel @icculus the question is... Uses the 2d acceleration exposed by the VBE API ?

                          1 Reply Last reply
                          0
                          • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                            Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                            A This user is from outside of this forum
                            A This user is from outside of this forum
                            avincentinspace@furry.engineer
                            wrote last edited by
                            #15

                            @icculus holy fucking based

                            1 Reply Last reply
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