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CIRCLE WITH A DOT

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  3. Also, SDL3 now supports MS-DOS.

Also, SDL3 now supports MS-DOS.

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  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

    doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
    doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
    doomed_daniel@mastodon.gamedev.place
    wrote last edited by
    #4

    @icculus
    needs an SDL_GPU backend for Glide

    icculus@mastodon.gamedev.placeI fantasmitaasex@todon.euF 2 Replies Last reply
    0
    • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

      @icculus
      needs an SDL_GPU backend for Glide

      icculus@mastodon.gamedev.placeI This user is from outside of this forum
      icculus@mastodon.gamedev.placeI This user is from outside of this forum
      icculus@mastodon.gamedev.place
      wrote last edited by
      #5

      @Doomed_Daniel I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. 😞 256x256 texture size maximum, no render targets, etc.

      1 Reply Last reply
      0
      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

        Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

        divverent@misskey.deD This user is from outside of this forum
        divverent@misskey.deD This user is from outside of this forum
        divverent@misskey.de
        wrote last edited by
        #6
        @icculus@mastodon.gamedev.place To be fair, FreeDOS is still being maintained.

        Bootable games are cool.
        1 Reply Last reply
        0
        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

          Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

          foone@digipres.clubF This user is from outside of this forum
          foone@digipres.clubF This user is from outside of this forum
          foone@digipres.club
          wrote last edited by
          #7

          @icculus I have dreamed of this for years.

          1 Reply Last reply
          0
          • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

            Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

            brett_e_carlock@mastodon.onlineB This user is from outside of this forum
            brett_e_carlock@mastodon.onlineB This user is from outside of this forum
            brett_e_carlock@mastodon.online
            wrote last edited by
            #8

            @icculus
            Between this and OS/2 support... 😍

            2ine still is my like impossible dream.

            1 Reply Last reply
            0
            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

              Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

              da_habakuk@fosstodon.orgD This user is from outside of this forum
              da_habakuk@fosstodon.orgD This user is from outside of this forum
              da_habakuk@fosstodon.org
              wrote last edited by
              #9

              @icculus @root42 that is so great! thanks alot!

              1 Reply Last reply
              0
              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                thatgalsilver@zoner.workT This user is from outside of this forum
                thatgalsilver@zoner.workT This user is from outside of this forum
                thatgalsilver@zoner.work
                wrote last edited by
                #10

                @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                clarusplusplus@gamedev.lgbtC 1 Reply Last reply
                0
                • thatgalsilver@zoner.workT thatgalsilver@zoner.work

                  @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                  clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                  clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                  clarusplusplus@gamedev.lgbt
                  wrote last edited by
                  #11

                  @thatgalsilver omg this rules
                  @icculus

                  thatgalsilver@zoner.workT 1 Reply Last reply
                  0
                  • clarusplusplus@gamedev.lgbtC clarusplusplus@gamedev.lgbt

                    @thatgalsilver omg this rules
                    @icculus

                    thatgalsilver@zoner.workT This user is from outside of this forum
                    thatgalsilver@zoner.workT This user is from outside of this forum
                    thatgalsilver@zoner.work
                    wrote last edited by
                    #12

                    @ClarusPlusPlus@gamedev.lgbt I knew that you would enjoy this, and I hope it is useful in your future :3 @icculus@mastodon.gamedev.place

                    1 Reply Last reply
                    0
                    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                      Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                      fantasmitaasex@todon.euF This user is from outside of this forum
                      fantasmitaasex@todon.euF This user is from outside of this forum
                      fantasmitaasex@todon.eu
                      wrote last edited by
                      #13

                      @icculus @vi igual esto interesa para el fork de DIV

                      1 Reply Last reply
                      0
                      • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

                        @icculus
                        needs an SDL_GPU backend for Glide

                        fantasmitaasex@todon.euF This user is from outside of this forum
                        fantasmitaasex@todon.euF This user is from outside of this forum
                        fantasmitaasex@todon.eu
                        wrote last edited by
                        #14

                        @Doomed_Daniel @icculus the question is... Uses the 2d acceleration exposed by the VBE API ?

                        1 Reply Last reply
                        0
                        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                          Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                          A This user is from outside of this forum
                          A This user is from outside of this forum
                          avincentinspace@furry.engineer
                          wrote last edited by
                          #15

                          @icculus holy fucking based

                          1 Reply Last reply
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