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CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. Also, SDL3 now supports MS-DOS.

Also, SDL3 now supports MS-DOS.

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  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.place
    wrote last edited by
    #2

    @icculus huzzah!

    1 Reply Last reply
    0
    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

      Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

      gureito@mastodon.gamedev.placeG This user is from outside of this forum
      gureito@mastodon.gamedev.placeG This user is from outside of this forum
      gureito@mastodon.gamedev.place
      wrote last edited by
      #3

      @icculus daang it that's nice ^_^

      1 Reply Last reply
      0
      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

        Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

        doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
        doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
        doomed_daniel@mastodon.gamedev.place
        wrote last edited by
        #4

        @icculus
        needs an SDL_GPU backend for Glide

        icculus@mastodon.gamedev.placeI fantasmitaasex@todon.euF 2 Replies Last reply
        0
        • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

          @icculus
          needs an SDL_GPU backend for Glide

          icculus@mastodon.gamedev.placeI This user is from outside of this forum
          icculus@mastodon.gamedev.placeI This user is from outside of this forum
          icculus@mastodon.gamedev.place
          wrote last edited by
          #5

          @Doomed_Daniel I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. 😞 256x256 texture size maximum, no render targets, etc.

          1 Reply Last reply
          0
          • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

            Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

            divverent@misskey.deD This user is from outside of this forum
            divverent@misskey.deD This user is from outside of this forum
            divverent@misskey.de
            wrote last edited by
            #6
            @icculus@mastodon.gamedev.place To be fair, FreeDOS is still being maintained.

            Bootable games are cool.
            1 Reply Last reply
            0
            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

              Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

              foone@digipres.clubF This user is from outside of this forum
              foone@digipres.clubF This user is from outside of this forum
              foone@digipres.club
              wrote last edited by
              #7

              @icculus I have dreamed of this for years.

              1 Reply Last reply
              0
              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                brett_e_carlock@mastodon.onlineB This user is from outside of this forum
                brett_e_carlock@mastodon.onlineB This user is from outside of this forum
                brett_e_carlock@mastodon.online
                wrote last edited by
                #8

                @icculus
                Between this and OS/2 support... 😍

                2ine still is my like impossible dream.

                1 Reply Last reply
                0
                • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                  Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                  da_habakuk@fosstodon.orgD This user is from outside of this forum
                  da_habakuk@fosstodon.orgD This user is from outside of this forum
                  da_habakuk@fosstodon.org
                  wrote last edited by
                  #9

                  @icculus @root42 that is so great! thanks alot!

                  1 Reply Last reply
                  0
                  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                    thatgalsilver@zoner.workT This user is from outside of this forum
                    thatgalsilver@zoner.workT This user is from outside of this forum
                    thatgalsilver@zoner.work
                    wrote last edited by
                    #10

                    @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                    clarusplusplus@gamedev.lgbtC 1 Reply Last reply
                    0
                    • thatgalsilver@zoner.workT thatgalsilver@zoner.work

                      @icculus@mastodon.gamedev.place @ClarusPlusPlus@gamedev.lgbt

                      clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                      clarusplusplus@gamedev.lgbtC This user is from outside of this forum
                      clarusplusplus@gamedev.lgbt
                      wrote last edited by
                      #11

                      @thatgalsilver omg this rules
                      @icculus

                      thatgalsilver@zoner.workT 1 Reply Last reply
                      0
                      • clarusplusplus@gamedev.lgbtC clarusplusplus@gamedev.lgbt

                        @thatgalsilver omg this rules
                        @icculus

                        thatgalsilver@zoner.workT This user is from outside of this forum
                        thatgalsilver@zoner.workT This user is from outside of this forum
                        thatgalsilver@zoner.work
                        wrote last edited by
                        #12

                        @ClarusPlusPlus@gamedev.lgbt I knew that you would enjoy this, and I hope it is useful in your future :3 @icculus@mastodon.gamedev.place

                        1 Reply Last reply
                        0
                        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                          Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                          fantasmitaasex@todon.euF This user is from outside of this forum
                          fantasmitaasex@todon.euF This user is from outside of this forum
                          fantasmitaasex@todon.eu
                          wrote last edited by
                          #13

                          @icculus @vi igual esto interesa para el fork de DIV

                          1 Reply Last reply
                          0
                          • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

                            @icculus
                            needs an SDL_GPU backend for Glide

                            fantasmitaasex@todon.euF This user is from outside of this forum
                            fantasmitaasex@todon.euF This user is from outside of this forum
                            fantasmitaasex@todon.eu
                            wrote last edited by
                            #14

                            @Doomed_Daniel @icculus the question is... Uses the 2d acceleration exposed by the VBE API ?

                            1 Reply Last reply
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                            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                              Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              avincentinspace@furry.engineer
                              wrote last edited by
                              #15

                              @icculus holy fucking based

                              1 Reply Last reply
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