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  3. gang, im making a mod to remove hunger from voxelibre (replaces all the foods with identical versions that heal you instead and just force toggles off mcl_hunger because APPARENTLY thats an option that exists) and i require inputshould food items stack?

gang, im making a mod to remove hunger from voxelibre (replaces all the foods with identical versions that heal you instead and just force toggles off mcl_hunger because APPARENTLY thats an option that exists) and i require inputshould food items stack?

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  • coolbean@brain.worm.pinkC This user is from outside of this forum
    coolbean@brain.worm.pinkC This user is from outside of this forum
    coolbean@brain.worm.pink
    wrote last edited by
    #1
    gang, im making a mod to remove hunger from voxelibre (replaces all the foods with identical versions that heal you instead and just force toggles off mcl_hunger because APPARENTLY thats an option that exists) and i require input

    should food items stack? if so how much. im totally willing to let it vary by items cherries for instance provide so little health that having a full stack is fine in my eyes but im a bit hesitant for better food items like steak
    coolbean@brain.worm.pinkC tisanae@brain.worm.pinkT 2 Replies Last reply
    0
    • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
      gang, im making a mod to remove hunger from voxelibre (replaces all the foods with identical versions that heal you instead and just force toggles off mcl_hunger because APPARENTLY thats an option that exists) and i require input

      should food items stack? if so how much. im totally willing to let it vary by items cherries for instance provide so little health that having a full stack is fine in my eyes but im a bit hesitant for better food items like steak
      coolbean@brain.worm.pinkC This user is from outside of this forum
      coolbean@brain.worm.pinkC This user is from outside of this forum
      coolbean@brain.worm.pink
      wrote last edited by
      #2
      @fiore @kirby @tisanae and any other minecraft/voxelibre goobers are more than welcome to give their input im just @ing people that might care to ensure i get a response because it is 5 in the morning UTC so its late for americans and early for europeans
      fiore@brain.worm.pinkF 1 Reply Last reply
      0
      • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
        @fiore @kirby @tisanae and any other minecraft/voxelibre goobers are more than welcome to give their input im just @ing people that might care to ensure i get a response because it is 5 in the morning UTC so its late for americans and early for europeans
        fiore@brain.worm.pinkF This user is from outside of this forum
        fiore@brain.worm.pinkF This user is from outside of this forum
        fiore@brain.worm.pink
        wrote last edited by
        #3

        @coolbean @kirby@freerobuxextremist.com @tisanae hmm ig make it scale inversely with how much the food item heals ? so that a full stack always heals about the same , with some variancr maybe but in that ballpark

        coolbean@brain.worm.pinkC 1 Reply Last reply
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        • R relay@relay.mycrowd.ca shared this topic
        • fiore@brain.worm.pinkF fiore@brain.worm.pink

          @coolbean @kirby@freerobuxextremist.com @tisanae hmm ig make it scale inversely with how much the food item heals ? so that a full stack always heals about the same , with some variancr maybe but in that ballpark

          coolbean@brain.worm.pinkC This user is from outside of this forum
          coolbean@brain.worm.pinkC This user is from outside of this forum
          coolbean@brain.worm.pink
          wrote last edited by
          #4
          @fiore @kirby @tisanae ive kinda settled into just giving you a setting to choose between something like this (which i'd call "balanced"), full 64 stacks (gluttonous) and no stacking (purist)
          coolbean@brain.worm.pinkC 1 Reply Last reply
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          • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
            @fiore @kirby @tisanae ive kinda settled into just giving you a setting to choose between something like this (which i'd call "balanced"), full 64 stacks (gluttonous) and no stacking (purist)
            coolbean@brain.worm.pinkC This user is from outside of this forum
            coolbean@brain.worm.pinkC This user is from outside of this forum
            coolbean@brain.worm.pink
            wrote last edited by
            #5
            @fiore @kirby @tisanae because turns out thats also super easy. a bit of a pattern im falling into. its all so much easier than i thought, turns out i can retroactively edit the mob drops by just editing the table inside the minetest.registered_entities list in fact you can do it at runtime and from that point on all mobs of that type that spawn have the updated drops its SUPER liberal
            fiore@brain.worm.pinkF 1 Reply Last reply
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            • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
              gang, im making a mod to remove hunger from voxelibre (replaces all the foods with identical versions that heal you instead and just force toggles off mcl_hunger because APPARENTLY thats an option that exists) and i require input

              should food items stack? if so how much. im totally willing to let it vary by items cherries for instance provide so little health that having a full stack is fine in my eyes but im a bit hesitant for better food items like steak
              tisanae@brain.worm.pinkT This user is from outside of this forum
              tisanae@brain.worm.pinkT This user is from outside of this forum
              tisanae@brain.worm.pink
              wrote last edited by
              #6
              @coolbean i think 64 i don't see the point in restring it regarding the damage and fighting systems
              tisanae@brain.worm.pinkT 1 Reply Last reply
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              • tisanae@brain.worm.pinkT tisanae@brain.worm.pink
                @coolbean i think 64 i don't see the point in restring it regarding the damage and fighting systems
                tisanae@brain.worm.pinkT This user is from outside of this forum
                tisanae@brain.worm.pinkT This user is from outside of this forum
                tisanae@brain.worm.pink
                wrote last edited by
                #7
                @coolbean like healing when eating the item isnt that op of a mechanic, to keep some stakes, i would just have a short eating animation so the difficulty in fighting is more about positioning and not getting mobed, without getting in the way of exploring or building
                coolbean@brain.worm.pinkC 1 Reply Last reply
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                • tisanae@brain.worm.pinkT tisanae@brain.worm.pink
                  @coolbean like healing when eating the item isnt that op of a mechanic, to keep some stakes, i would just have a short eating animation so the difficulty in fighting is more about positioning and not getting mobed, without getting in the way of exploring or building
                  coolbean@brain.worm.pinkC This user is from outside of this forum
                  coolbean@brain.worm.pinkC This user is from outside of this forum
                  coolbean@brain.worm.pink
                  wrote last edited by
                  #8
                  @tisanae you're kinda right, with the eating animation stacking isnt as bad, ive still settled on the ultimate compromise of "why not all of them with a setting to pick" so thats what im doing
                  coolbean@brain.worm.pinkC 1 Reply Last reply
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                  • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                    @tisanae you're kinda right, with the eating animation stacking isnt as bad, ive still settled on the ultimate compromise of "why not all of them with a setting to pick" so thats what im doing
                    coolbean@brain.worm.pinkC This user is from outside of this forum
                    coolbean@brain.worm.pinkC This user is from outside of this forum
                    coolbean@brain.worm.pink
                    wrote last edited by
                    #9
                    @tisanae if i can figure out how to toggle the eating animation im adding a setting for that as well
                    tisanae@brain.worm.pinkT coolbean@brain.worm.pinkC 2 Replies Last reply
                    0
                    • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                      @fiore @kirby @tisanae because turns out thats also super easy. a bit of a pattern im falling into. its all so much easier than i thought, turns out i can retroactively edit the mob drops by just editing the table inside the minetest.registered_entities list in fact you can do it at runtime and from that point on all mobs of that type that spawn have the updated drops its SUPER liberal
                      fiore@brain.worm.pinkF This user is from outside of this forum
                      fiore@brain.worm.pinkF This user is from outside of this forum
                      fiore@brain.worm.pink
                      wrote last edited by
                      #10

                      @coolbean @kirby@freerobuxextremist.com @tisanae yea i thought so haha , i love lua

                      coolbean@brain.worm.pinkC 1 Reply Last reply
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                      • fiore@brain.worm.pinkF fiore@brain.worm.pink

                        @coolbean @kirby@freerobuxextremist.com @tisanae yea i thought so haha , i love lua

                        coolbean@brain.worm.pinkC This user is from outside of this forum
                        coolbean@brain.worm.pinkC This user is from outside of this forum
                        coolbean@brain.worm.pink
                        wrote last edited by
                        #11
                        @fiore @kirby @tisanae lisp is like this too!!!!!
                        fiore@brain.worm.pinkF 1 Reply Last reply
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                        • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                          @fiore @kirby @tisanae lisp is like this too!!!!!
                          fiore@brain.worm.pinkF This user is from outside of this forum
                          fiore@brain.worm.pinkF This user is from outside of this forum
                          fiore@brain.worm.pink
                          wrote last edited by
                          #12

                          @coolbean @kirby@freerobuxextremist.com @tisanae thats why i always say that lua is a lisp , its literally not that far from the truth you just s/list/table

                          coolbean@brain.worm.pinkC 1 Reply Last reply
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                          • fiore@brain.worm.pinkF fiore@brain.worm.pink

                            @coolbean @kirby@freerobuxextremist.com @tisanae thats why i always say that lua is a lisp , its literally not that far from the truth you just s/list/table

                            coolbean@brain.worm.pinkC This user is from outside of this forum
                            coolbean@brain.worm.pinkC This user is from outside of this forum
                            coolbean@brain.worm.pink
                            wrote last edited by
                            #13
                            @fiore @kirby @tisanae a table is just a list with named members
                            coolbean@brain.worm.pinkC 1 Reply Last reply
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                            • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                              @fiore @kirby @tisanae a table is just a list with named members
                              coolbean@brain.worm.pinkC This user is from outside of this forum
                              coolbean@brain.worm.pinkC This user is from outside of this forum
                              coolbean@brain.worm.pink
                              wrote last edited by
                              #14
                              @fiore @kirby @tisanae wait that makes them more similar
                              fiore@brain.worm.pinkF 1 Reply Last reply
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                              • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                                @tisanae if i can figure out how to toggle the eating animation im adding a setting for that as well
                                tisanae@brain.worm.pinkT This user is from outside of this forum
                                tisanae@brain.worm.pinkT This user is from outside of this forum
                                tisanae@brain.worm.pink
                                wrote last edited by
                                #15
                                @coolbean i was thinking, with sprinting i would like a double bind toggle and hold, no healing penalty, but inability to fight at full damage (maybe even just shoving) , eat or mine non instaminable blocs (so that leaves only placing blocks, instamining stuff and interactions (buttons, doors)
                                coolbean@brain.worm.pinkC 1 Reply Last reply
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                                • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                                  @fiore @kirby @tisanae wait that makes them more similar
                                  fiore@brain.worm.pinkF This user is from outside of this forum
                                  fiore@brain.worm.pinkF This user is from outside of this forum
                                  fiore@brain.worm.pink
                                  wrote last edited by
                                  #16

                                  @coolbean @kirby@freerobuxextremist.com @tisanae yep

                                  1 Reply Last reply
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                                  • tisanae@brain.worm.pinkT tisanae@brain.worm.pink
                                    @coolbean i was thinking, with sprinting i would like a double bind toggle and hold, no healing penalty, but inability to fight at full damage (maybe even just shoving) , eat or mine non instaminable blocs (so that leaves only placing blocks, instamining stuff and interactions (buttons, doors)
                                    coolbean@brain.worm.pinkC This user is from outside of this forum
                                    coolbean@brain.worm.pinkC This user is from outside of this forum
                                    coolbean@brain.worm.pink
                                    wrote last edited by
                                    #17
                                    @tisanae interesting ideas actually, i dont quite know how to do that but i will look into it im bookmarking this post so i can recheck your ideas when im at that point
                                    1 Reply Last reply
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                                    • coolbean@brain.worm.pinkC coolbean@brain.worm.pink
                                      @tisanae if i can figure out how to toggle the eating animation im adding a setting for that as well
                                      coolbean@brain.worm.pinkC This user is from outside of this forum
                                      coolbean@brain.worm.pinkC This user is from outside of this forum
                                      coolbean@brain.worm.pink
                                      wrote last edited by
                                      #18
                                      @tisanae hahahahaha i found it
                                      1 Reply Last reply
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