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CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. I have a question for those who like to use #AI.

I have a question for those who like to use #AI.

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  • N nicksworld@mastodon.stickbear.me

    @cubic I was told I could use cheat engine to make an overlay that could see the story markers but I do not know if this is a realistic solution.

    cubic@vee.seedy.ccC This user is from outside of this forum
    cubic@vee.seedy.ccC This user is from outside of this forum
    cubic@vee.seedy.cc
    wrote last edited by
    #13

    @NicksWorld Cheat engine isn't permanent, and even if you somehow managed to come up with some advanced wizzardry to get your cheats to stick, you'd also have the emulator to contend with.

    N 1 Reply Last reply
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    • cubic@vee.seedy.ccC cubic@vee.seedy.cc

      @NicksWorld Cheat engine isn't permanent, and even if you somehow managed to come up with some advanced wizzardry to get your cheats to stick, you'd also have the emulator to contend with.

      N This user is from outside of this forum
      N This user is from outside of this forum
      nicksworld@mastodon.stickbear.me
      wrote last edited by
      #14

      @cubic I see. This is sounding like its not possible and as far I I know, you can't get into the game's code if its a ISO file because its just an image of a game.

      cubic@vee.seedy.ccC pixelate@tweesecake.socialP 2 Replies Last reply
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      • N nicksworld@mastodon.stickbear.me

        @cubic I see. This is sounding like its not possible and as far I I know, you can't get into the game's code if its a ISO file because its just an image of a game.

        cubic@vee.seedy.ccC This user is from outside of this forum
        cubic@vee.seedy.ccC This user is from outside of this forum
        cubic@vee.seedy.cc
        wrote last edited by
        #15

        @NicksWorld And again, what engine does it use? Does the engine have any known calls or ways of hooking into it and capturing its processes? What tools were used to assemble and compile the code? So many factors to think of.

        1 Reply Last reply
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        • N nicksworld@mastodon.stickbear.me

          @cubic I see. This is sounding like its not possible and as far I I know, you can't get into the game's code if its a ISO file because its just an image of a game.

          pixelate@tweesecake.socialP This user is from outside of this forum
          pixelate@tweesecake.socialP This user is from outside of this forum
          pixelate@tweesecake.social
          wrote last edited by
          #16

          @NicksWorld @cubic You can probably extract the ISO. people that worked on DBZ Tenkaichi 4 did it.

          N cubic@vee.seedy.ccC 2 Replies Last reply
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          • pixelate@tweesecake.socialP pixelate@tweesecake.social

            @NicksWorld @cubic You can probably extract the ISO. people that worked on DBZ Tenkaichi 4 did it.

            N This user is from outside of this forum
            N This user is from outside of this forum
            nicksworld@mastodon.stickbear.me
            wrote last edited by
            #17

            @pixelate @cubic You can extract ISO's?

            pixelate@tweesecake.socialP 1 Reply Last reply
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            • pixelate@tweesecake.socialP pixelate@tweesecake.social

              @NicksWorld @cubic You can probably extract the ISO. people that worked on DBZ Tenkaichi 4 did it.

              cubic@vee.seedy.ccC This user is from outside of this forum
              cubic@vee.seedy.ccC This user is from outside of this forum
              cubic@vee.seedy.cc
              wrote last edited by
              #18

              @pixelate @NicksWorld Extracting the ISO is one thing, but getting a mod to work without dicking around with the code is another.

              N pixelate@tweesecake.socialP 2 Replies Last reply
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              • N nicksworld@mastodon.stickbear.me

                @cubic I was told I could use cheat engine to make an overlay that could see the story markers but I do not know if this is a realistic solution.

                pixelate@tweesecake.socialP This user is from outside of this forum
                pixelate@tweesecake.socialP This user is from outside of this forum
                pixelate@tweesecake.social
                wrote last edited by
                #19

                @NicksWorld @cubic I mean you might be able to do that but like that's gonna depend on the emulator too, and it may be easier just to mod the game itself with AI rather than all that.

                N 1 Reply Last reply
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                • cubic@vee.seedy.ccC cubic@vee.seedy.cc

                  @pixelate @NicksWorld Extracting the ISO is one thing, but getting a mod to work without dicking around with the code is another.

                  N This user is from outside of this forum
                  N This user is from outside of this forum
                  nicksworld@mastodon.stickbear.me
                  wrote last edited by
                  #20

                  @cubic @pixelate It sounds like a tough job, for sure plus 1 thing wrong and the game brakes entirely.

                  1 Reply Last reply
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                  • pixelate@tweesecake.socialP pixelate@tweesecake.social

                    @NicksWorld @cubic I mean you might be able to do that but like that's gonna depend on the emulator too, and it may be easier just to mod the game itself with AI rather than all that.

                    N This user is from outside of this forum
                    N This user is from outside of this forum
                    nicksworld@mastodon.stickbear.me
                    wrote last edited by
                    #21

                    @pixelate @cubic I'd be using PCSX2.

                    pixelate@tweesecake.socialP 1 Reply Last reply
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                    • N nicksworld@mastodon.stickbear.me

                      @cubic I'm just trying to make a game more accessible for blind people. Dragon ball Z Budokai Tenkaichi 2.

                      pixelate@tweesecake.socialP This user is from outside of this forum
                      pixelate@tweesecake.socialP This user is from outside of this forum
                      pixelate@tweesecake.social
                      wrote last edited by
                      #22

                      @NicksWorld @cubic Oh goodness. For that one I'd just wait until AI is good enough to help with that in real time, either telling you where to go or doing it itself. That's gonna be really difficult.

                      N 1 Reply Last reply
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                      • pixelate@tweesecake.socialP pixelate@tweesecake.social

                        @NicksWorld @cubic Oh goodness. For that one I'd just wait until AI is good enough to help with that in real time, either telling you where to go or doing it itself. That's gonna be really difficult.

                        N This user is from outside of this forum
                        N This user is from outside of this forum
                        nicksworld@mastodon.stickbear.me
                        wrote last edited by
                        #23

                        @pixelate @cubic Affirmative. I'm glad you're telling me this now. I don't want to waste $20 if I don't have to.

                        1 Reply Last reply
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                        • N nicksworld@mastodon.stickbear.me

                          @pixelate @cubic I'd be using PCSX2.

                          pixelate@tweesecake.socialP This user is from outside of this forum
                          pixelate@tweesecake.socialP This user is from outside of this forum
                          pixelate@tweesecake.social
                          wrote last edited by
                          #24

                          @NicksWorld @cubic I'm not sure how much PCSX2 lets other processes dig into the memory. You'd have to look into that.

                          1 Reply Last reply
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                          • cubic@vee.seedy.ccC cubic@vee.seedy.cc

                            @pixelate @NicksWorld Extracting the ISO is one thing, but getting a mod to work without dicking around with the code is another.

                            pixelate@tweesecake.socialP This user is from outside of this forum
                            pixelate@tweesecake.socialP This user is from outside of this forum
                            pixelate@tweesecake.social
                            wrote last edited by
                            #25

                            @cubic @NicksWorld Yeah I hadn't looked at the whole thread before replying.

                            1 Reply Last reply
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                            • N nicksworld@mastodon.stickbear.me

                              @pixelate @cubic You can extract ISO's?

                              pixelate@tweesecake.socialP This user is from outside of this forum
                              pixelate@tweesecake.socialP This user is from outside of this forum
                              pixelate@tweesecake.social
                              wrote last edited by
                              #26

                              @NicksWorld @cubic I'm like 80% sure.

                              N 1 Reply Last reply
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                              • pixelate@tweesecake.socialP pixelate@tweesecake.social

                                @NicksWorld @cubic I'm like 80% sure.

                                N This user is from outside of this forum
                                N This user is from outside of this forum
                                nicksworld@mastodon.stickbear.me
                                wrote last edited by
                                #27

                                @pixelate @cubic Considering you 2 are actual programmers and I know fuck all, well... I trust your judgement.

                                cubic@vee.seedy.ccC pixelate@tweesecake.socialP 2 Replies Last reply
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                                • N nicksworld@mastodon.stickbear.me

                                  @pixelate @cubic Considering you 2 are actual programmers and I know fuck all, well... I trust your judgement.

                                  cubic@vee.seedy.ccC This user is from outside of this forum
                                  cubic@vee.seedy.ccC This user is from outside of this forum
                                  cubic@vee.seedy.cc
                                  wrote last edited by
                                  #28

                                  @NicksWorld @pixelate I know of only 1 extraction tool for PS2 games, PSound. But even that's kinda hit and miss because of sample rates, encryption and other shit, plus that codebase is a million years old.

                                  N pixelate@tweesecake.socialP 2 Replies Last reply
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                                  • cubic@vee.seedy.ccC cubic@vee.seedy.cc

                                    @NicksWorld @pixelate I know of only 1 extraction tool for PS2 games, PSound. But even that's kinda hit and miss because of sample rates, encryption and other shit, plus that codebase is a million years old.

                                    N This user is from outside of this forum
                                    N This user is from outside of this forum
                                    nicksworld@mastodon.stickbear.me
                                    wrote last edited by
                                    #29

                                    @cubic @pixelate i didn't know that was a thing. It's just amazing to me how people were able to do things like make MTG accessible or the final fantasy titles work for blind people.

                                    cubic@vee.seedy.ccC 1 Reply Last reply
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                                    • N nicksworld@mastodon.stickbear.me

                                      @cubic @pixelate i didn't know that was a thing. It's just amazing to me how people were able to do things like make MTG accessible or the final fantasy titles work for blind people.

                                      cubic@vee.seedy.ccC This user is from outside of this forum
                                      cubic@vee.seedy.ccC This user is from outside of this forum
                                      cubic@vee.seedy.cc
                                      wrote last edited by
                                      #30

                                      @NicksWorld @pixelate Those are PC games. Console titles are a whole other can of mutant spiders.

                                      N 1 Reply Last reply
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                                      • cubic@vee.seedy.ccC cubic@vee.seedy.cc

                                        @NicksWorld @pixelate Those are PC games. Console titles are a whole other can of mutant spiders.

                                        N This user is from outside of this forum
                                        N This user is from outside of this forum
                                        nicksworld@mastodon.stickbear.me
                                        wrote last edited by
                                        #31

                                        @cubic @pixelate but what about the GTA mod? I mean, the creator used the steam version.

                                        cubic@vee.seedy.ccC 1 Reply Last reply
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                                        • N nicksworld@mastodon.stickbear.me

                                          @cubic @pixelate but what about the GTA mod? I mean, the creator used the steam version.

                                          cubic@vee.seedy.ccC This user is from outside of this forum
                                          cubic@vee.seedy.ccC This user is from outside of this forum
                                          cubic@vee.seedy.cc
                                          wrote last edited by
                                          #32

                                          @NicksWorld @pixelate Again, PC vs console. PC engines are more well known, especially modern ones. This is a Playstation 2 game from 20-some years ago.

                                          N 1 Reply Last reply
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