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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    @Lime yeah basically it's just a patch which is a port of the global patch from the rig, and 3 different patches for each of the slot types i use (seq, synth, fx), and the patches all communicate at global/slot level via send/rcv pairs

    they p much ignore Live's sequencing, and have to really cos i don't use note on/off

    i did make a couple more patches to convert from our protocol to midi and back but i barely use them cos it's a bit awkward (out from the seqs is fine but back from Live's seq is a bit weird cos the synth/fx patches expect durations, so i have to fix the durations, which, yeah not great)

    exitonly@ravenation.clubE This user is from outside of this forum
    exitonly@ravenation.clubE This user is from outside of this forum
    exitonly@ravenation.club
    wrote last edited by
    #41

    @sean_ae @Lime I'm kinda surprised you got the send/receive pairs working. What I found was that using sends on devices on the same track was fine, but sending/receiving across tracks resulted in jitter/latency. I made a simple patch pair to demo. One to send midi, one to receive. I added the send/receive patches to the same track and only the receiver to a 2nd track. I recorded an 8th note midi clip ouput from each of those. Screenshots will clarify hopefully-

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    sean_ae@post.lurk.orgS 1 Reply Last reply
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    • chorist@merveilles.townC chorist@merveilles.town

      @sean_ae Love it, thanks for sharing with us out here. With the rig modules, would you say that each of them holds various musical ideas (sounds, but also phrases and patterns) and that part of the larger music making process involves recombining ideas (current and previous) among them as new starting points? Sorry if that’s too abstract, but it’s an idea I keep rolling around in my head and wondering how much it plays in your process. You mentioned the term “dry technique” once in a message and I didn’t know what you meant, and interpreted it as “don’t repeat yourself” technique, like, maybe, avoid writing the same ideas over and over and rather save them, recall them, recombine them.

      I wish you would teach a course! Ha

      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.org
      wrote last edited by
      #42

      @chorist yeah i would say so, cos loads of them are doing more than you'd normally think of that type of module doing strictly (although it's a bit like how hardware synths might have some sequencing internally alongside whatever you're sending to them)

      the way i do it is seq modules just do sequencing, synths do sequencing and synthesis, and fx do sequencing, synthesis and effect stuff

      it gets more complex as you go down the chain basically, to the point where i can be doing whole tracks in one fx module (i do this cos my background is making one patch per track and i still like working that way sometimes cos it def has upsides)

      i mean end of the day it's Max, and although i enjoy the rough formalism of hardware workflow i also like the weirder things you can do with hardware, and the near total connectivity you get in Max

      eko_@mastodon.socialE 1 Reply Last reply
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      • exitonly@ravenation.clubE exitonly@ravenation.club

        @sean_ae @Lime I'm kinda surprised you got the send/receive pairs working. What I found was that using sends on devices on the same track was fine, but sending/receiving across tracks resulted in jitter/latency. I made a simple patch pair to demo. One to send midi, one to receive. I added the send/receive patches to the same track and only the receiver to a 2nd track. I recorded an 8th note midi clip ouput from each of those. Screenshots will clarify hopefully-

        Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.org
        wrote last edited by
        #43

        @exitonly @Lime i haven't had any problems there, at least as far as one patch sending to several channels simultaneously it's as tight as doing it in Max

        i'll test it further at some point, see if i can repro that

        sean_ae@post.lurk.orgS 1 Reply Last reply
        0
        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

          unearthed test track from a few years ago

          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

          (so a good chunk of it was culled from the bit of the set i was working on then)

          trainvids@mstdn.socialT This user is from outside of this forum
          trainvids@mstdn.socialT This user is from outside of this forum
          trainvids@mstdn.social
          wrote last edited by
          #44

          @sean_ae b sec at 5:37

          sean_ae@post.lurk.orgS 1 Reply Last reply
          0
          • trainvids@mstdn.socialT trainvids@mstdn.social

            @sean_ae b sec at 5:37

            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.org
            wrote last edited by
            #45

            @trainvids hey nice one, wicked

            1 Reply Last reply
            0
            • nnirror@post.lurk.orgN nnirror@post.lurk.org

              @sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.

              was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks

              zinn@zirk.usZ This user is from outside of this forum
              zinn@zirk.usZ This user is from outside of this forum
              zinn@zirk.us
              wrote last edited by
              #46

              @nnirror @sean_ae to me it definitely reminds me of the reedy sound in the three tone section

              1 Reply Last reply
              0
              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                unearthed test track from a few years ago

                was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                (so a good chunk of it was culled from the bit of the set i was working on then)

                halvbanan@mastodon.socialH This user is from outside of this forum
                halvbanan@mastodon.socialH This user is from outside of this forum
                halvbanan@mastodon.social
                wrote last edited by
                #47

                @sean_ae Proper new jack swing ❤

                1 Reply Last reply
                0
                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                  unearthed test track from a few years ago

                  was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                  (so a good chunk of it was culled from the bit of the set i was working on then)

                  silvermoats@mastodon.socialS This user is from outside of this forum
                  silvermoats@mastodon.socialS This user is from outside of this forum
                  silvermoats@mastodon.social
                  wrote last edited by
                  #48

                  @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

                  sean_ae@post.lurk.orgS 1 Reply Last reply
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                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                    unearthed test track from a few years ago

                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                    (so a good chunk of it was culled from the bit of the set i was working on then)

                    d01@mastodon.cloudD This user is from outside of this forum
                    d01@mastodon.cloudD This user is from outside of this forum
                    d01@mastodon.cloud
                    wrote last edited by
                    #49

                    @sean_ae Beautiful ending there

                    1 Reply Last reply
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                    • silvermoats@mastodon.socialS silvermoats@mastodon.social

                      @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

                      sean_ae@post.lurk.orgS This user is from outside of this forum
                      sean_ae@post.lurk.orgS This user is from outside of this forum
                      sean_ae@post.lurk.org
                      wrote last edited by
                      #50

                      @silvermoats i haven't tried that version so idk what the differences are there

                      i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                      silvermoats@mastodon.socialS 1 Reply Last reply
                      0
                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                        @silvermoats i haven't tried that version so idk what the differences are there

                        i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                        silvermoats@mastodon.socialS This user is from outside of this forum
                        silvermoats@mastodon.socialS This user is from outside of this forum
                        silvermoats@mastodon.social
                        wrote last edited by
                        #51

                        @sean_ae i just double checked and it's limited to a handful of preset membranes, I remember it sounding pretty cool but limited compared to some of the physmod stuff bundled with Live, that all might have come out later though.

                        what I've had the most fun with is the modal bank in Reaktor, which can load up to 10k modes at a time, but yeah it's pretty heavy going on the CPU

                        1 Reply Last reply
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                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                          unearthed test track from a few years ago

                          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                          (so a good chunk of it was culled from the bit of the set i was working on then)

                          joegilmore@post.lurk.orgJ This user is from outside of this forum
                          joegilmore@post.lurk.orgJ This user is from outside of this forum
                          joegilmore@post.lurk.org
                          wrote last edited by
                          #52

                          @sean_ae Love it, super lush, especially the second half

                          1 Reply Last reply
                          0
                          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                            @Galarem yeah the middle and end bits were just following the thread in Live and seeing where it went

                            didn't have a plan really it just happened that way

                            G This user is from outside of this forum
                            G This user is from outside of this forum
                            galarem@mastodon.social
                            wrote last edited by
                            #53

                            @sean_ae That's cool! It loosely reminds me of one bit in the Denver set (one of my absolute favs, judging by audience recordings).

                            I love this track btw, just wanna say thanks for sharing it 🙂

                            1 Reply Last reply
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                            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                              unearthed test track from a few years ago

                              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                              (so a good chunk of it was culled from the bit of the set i was working on then)

                              eav@mastodon.socialE This user is from outside of this forum
                              eav@mastodon.socialE This user is from outside of this forum
                              eav@mastodon.social
                              wrote last edited by
                              #54

                              @sean_ae Snappy! Excellent percussion envelope times.

                              1 Reply Last reply
                              0
                              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                unearthed test track from a few years ago

                                was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                (so a good chunk of it was culled from the bit of the set i was working on then)

                                changterhune@mastodon.socialC This user is from outside of this forum
                                changterhune@mastodon.socialC This user is from outside of this forum
                                changterhune@mastodon.social
                                wrote last edited by
                                #55

                                @sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.

                                In short, a perfect cover of Venga Bus.

                                sean_ae@post.lurk.orgS 1 Reply Last reply
                                0
                                • changterhune@mastodon.socialC changterhune@mastodon.social

                                  @sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.

                                  In short, a perfect cover of Venga Bus.

                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.org
                                  wrote last edited by
                                  #56

                                  @changterhune hey cheers, glad u like

                                  My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it

                                  Nice to see people liking the back half of it cos that was my fav bit

                                  changterhune@mastodon.socialC 1 Reply Last reply
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                                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                    unearthed test track from a few years ago

                                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                    (so a good chunk of it was culled from the bit of the set i was working on then)

                                    logotype@infosec.exchangeL This user is from outside of this forum
                                    logotype@infosec.exchangeL This user is from outside of this forum
                                    logotype@infosec.exchange
                                    wrote last edited by
                                    #57

                                    @sean_ae thank you for sharing. Keep up the great work!

                                    1 Reply Last reply
                                    0
                                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                      @sfn yeah it's similar to one of the snares in the set, tweaked a bit

                                      all the module pattr stuff is available in Live now and i can load/save settings between Live and the rig

                                      much better than it was trying to keep them as two separate things

                                      sfn@mastodon.worldS This user is from outside of this forum
                                      sfn@mastodon.worldS This user is from outside of this forum
                                      sfn@mastodon.world
                                      wrote last edited by
                                      #58

                                      @sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live

                                      sean_ae@post.lurk.orgS 1 Reply Last reply
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                                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                        @changterhune hey cheers, glad u like

                                        My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it

                                        Nice to see people liking the back half of it cos that was my fav bit

                                        changterhune@mastodon.socialC This user is from outside of this forum
                                        changterhune@mastodon.socialC This user is from outside of this forum
                                        changterhune@mastodon.social
                                        wrote last edited by
                                        #59

                                        @sean_ae oh word yeah it’s funny how often I’m fading a track out thinking, “this groove is rad how about another few minutes?” Sometimes I end up chopping off half the song which can be astonishingly different. But in this it’s not two different songs but the back half kinda flips it around and interpolates it about.

                                        sean_ae@post.lurk.orgS 1 Reply Last reply
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                                        • sfn@mastodon.worldS sfn@mastodon.world

                                          @sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live

                                          sean_ae@post.lurk.orgS This user is from outside of this forum
                                          sean_ae@post.lurk.orgS This user is from outside of this forum
                                          sean_ae@post.lurk.org
                                          wrote last edited by
                                          #60

                                          @sfn yeah it would have but the parameters in the first port were stored in the Live files instead of the patches

                                          Idk why I did that, just trying a diff way I suppose (supposedly the correct way)

                                          sfn@mastodon.worldS 1 Reply Last reply
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