unearthed test track from a few years ago
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@sean_ae Love it, thanks for sharing with us out here. With the rig modules, would you say that each of them holds various musical ideas (sounds, but also phrases and patterns) and that part of the larger music making process involves recombining ideas (current and previous) among them as new starting points? Sorry if that’s too abstract, but it’s an idea I keep rolling around in my head and wondering how much it plays in your process. You mentioned the term “dry technique” once in a message and I didn’t know what you meant, and interpreted it as “don’t repeat yourself” technique, like, maybe, avoid writing the same ideas over and over and rather save them, recall them, recombine them.
I wish you would teach a course! Ha
@chorist yeah i would say so, cos loads of them are doing more than you'd normally think of that type of module doing strictly (although it's a bit like how hardware synths might have some sequencing internally alongside whatever you're sending to them)
the way i do it is seq modules just do sequencing, synths do sequencing and synthesis, and fx do sequencing, synthesis and effect stuff
it gets more complex as you go down the chain basically, to the point where i can be doing whole tracks in one fx module (i do this cos my background is making one patch per track and i still like working that way sometimes cos it def has upsides)
i mean end of the day it's Max, and although i enjoy the rough formalism of hardware workflow i also like the weirder things you can do with hardware, and the near total connectivity you get in Max
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@sean_ae @Lime I'm kinda surprised you got the send/receive pairs working. What I found was that using sends on devices on the same track was fine, but sending/receiving across tracks resulted in jitter/latency. I made a simple patch pair to demo. One to send midi, one to receive. I added the send/receive patches to the same track and only the receiver to a 2nd track. I recorded an 8th note midi clip ouput from each of those. Screenshots will clarify hopefully-




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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae b sec at 5:37

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@sean_ae b sec at 5:37

@trainvids hey nice one, wicked
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@sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.
was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks
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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae Proper new jack swing

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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package
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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae Beautiful ending there
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@sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package
@silvermoats i haven't tried that version so idk what the differences are there
i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself
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@silvermoats i haven't tried that version so idk what the differences are there
i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself
@sean_ae i just double checked and it's limited to a handful of preset membranes, I remember it sounding pretty cool but limited compared to some of the physmod stuff bundled with Live, that all might have come out later though.
what I've had the most fun with is the modal bank in Reaktor, which can load up to 10k modes at a time, but yeah it's pretty heavy going on the CPU
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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae Love it, super lush, especially the second half
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@Galarem yeah the middle and end bits were just following the thread in Live and seeing where it went
didn't have a plan really it just happened that way
@sean_ae That's cool! It loosely reminds me of one bit in the Denver set (one of my absolute favs, judging by audience recordings).
I love this track btw, just wanna say thanks for sharing it

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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae Snappy! Excellent percussion envelope times.
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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.
In short, a perfect cover of Venga Bus.
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@sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.
In short, a perfect cover of Venga Bus.
@changterhune hey cheers, glad u like
My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it
Nice to see people liking the back half of it cos that was my fav bit
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unearthed test track from a few years ago
was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS
(so a good chunk of it was culled from the bit of the set i was working on then)
@sean_ae thank you for sharing. Keep up the great work!
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@sfn yeah it's similar to one of the snares in the set, tweaked a bit
all the module pattr stuff is available in Live now and i can load/save settings between Live and the rig
much better than it was trying to keep them as two separate things
@sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live
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@changterhune hey cheers, glad u like
My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it
Nice to see people liking the back half of it cos that was my fav bit
@sean_ae oh word yeah it’s funny how often I’m fading a track out thinking, “this groove is rad how about another few minutes?” Sometimes I end up chopping off half the song which can be astonishingly different. But in this it’s not two different songs but the back half kinda flips it around and interpolates it about.
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@sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live
@sfn yeah it would have but the parameters in the first port were stored in the Live files instead of the patches
Idk why I did that, just trying a diff way I suppose (supposedly the correct way)
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@sean_ae oh word yeah it’s funny how often I’m fading a track out thinking, “this groove is rad how about another few minutes?” Sometimes I end up chopping off half the song which can be astonishingly different. But in this it’s not two different songs but the back half kinda flips it around and interpolates it about.
@changterhune yeah I like how things can just grow out of other things
Like I would never have just made that ending part as a track, it had to be a reaction to that first stuff