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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    unearthed test track from a few years ago

    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

    (so a good chunk of it was culled from the bit of the set i was working on then)

    nixtrove@ohai.socialN This user is from outside of this forum
    nixtrove@ohai.socialN This user is from outside of this forum
    nixtrove@ohai.social
    wrote last edited by
    #32
    This post is deleted!
    sean_ae@post.lurk.orgS 1 Reply Last reply
    0
    • G galarem@mastodon.social

      @sean_ae I'm so used to the live version of this material that hearing this is really screwing with my head. Everything's totally recontextualized. I feel like I'm hearing noises from later in the megaset too.

      What's going on with that ambient coil-esque drone in the middle? It's so pretty.... was that made for this track specifically?

      Side note love when you guys work with swing.

      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.org
      wrote last edited by
      #33

      @Galarem yeah the middle and end bits were just following the thread in Live and seeing where it went

      didn't have a plan really it just happened that way

      G 1 Reply Last reply
      0
      • nixtrove@ohai.socialN nixtrove@ohai.social

        This post is deleted!

        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.org
        wrote last edited by
        #34

        @Nixtrove ✊

        1 Reply Last reply
        0
        • miunau@meow.socialM miunau@meow.social

          @sean_ae put up some shelving listening to this. the hihat made me think i'm in a restaurant with cutlery hitting the plate nearby..

          miunau@meow.socialM This user is from outside of this forum
          miunau@meow.socialM This user is from outside of this forum
          miunau@meow.social
          wrote last edited by
          #35

          @sean_ae also i cant not associate the scratch sound with the king's speech in katamari damacy

          1 Reply Last reply
          0
          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

            unearthed test track from a few years ago

            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

            (so a good chunk of it was culled from the bit of the set i was working on then)

            noxin@c.imN This user is from outside of this forum
            noxin@c.imN This user is from outside of this forum
            noxin@c.im
            wrote last edited by
            #36

            @sean_ae super funky 🤌

            1 Reply Last reply
            0
            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

              unearthed test track from a few years ago

              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

              (so a good chunk of it was culled from the bit of the set i was working on then)

              zinn@zirk.usZ This user is from outside of this forum
              zinn@zirk.usZ This user is from outside of this forum
              zinn@zirk.us
              wrote last edited by
              #37

              @sean_ae really love the snappy snare from 5:36-8:15ish - is that modalys? I just started trying to get it to work 😄

              sean_ae@post.lurk.orgS 1 Reply Last reply
              0
              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                unearthed test track from a few years ago

                was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                (so a good chunk of it was culled from the bit of the set i was working on then)

                chorist@merveilles.townC This user is from outside of this forum
                chorist@merveilles.townC This user is from outside of this forum
                chorist@merveilles.town
                wrote last edited by
                #38

                @sean_ae Love it, thanks for sharing with us out here. With the rig modules, would you say that each of them holds various musical ideas (sounds, but also phrases and patterns) and that part of the larger music making process involves recombining ideas (current and previous) among them as new starting points? Sorry if that’s too abstract, but it’s an idea I keep rolling around in my head and wondering how much it plays in your process. You mentioned the term “dry technique” once in a message and I didn’t know what you meant, and interpreted it as “don’t repeat yourself” technique, like, maybe, avoid writing the same ideas over and over and rather save them, recall them, recombine them.

                I wish you would teach a course! Ha

                sean_ae@post.lurk.orgS 1 Reply Last reply
                0
                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                  unearthed test track from a few years ago

                  was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                  (so a good chunk of it was culled from the bit of the set i was working on then)

                  lucabevacqua@mastodon.socialL This user is from outside of this forum
                  lucabevacqua@mastodon.socialL This user is from outside of this forum
                  lucabevacqua@mastodon.social
                  wrote last edited by
                  #39

                  @sean_ae really beautiful, love that atmospheric section in the middle with the big chords coming in waves

                  1 Reply Last reply
                  0
                  • zinn@zirk.usZ zinn@zirk.us

                    @sean_ae really love the snappy snare from 5:36-8:15ish - is that modalys? I just started trying to get it to work 😄

                    sean_ae@post.lurk.orgS This user is from outside of this forum
                    sean_ae@post.lurk.orgS This user is from outside of this forum
                    sean_ae@post.lurk.org
                    wrote last edited by
                    #40

                    @zinn actually idk, i changed a bunch of stuff in the rig since i did this

                    i'm glad you asked though cos i can prob fix that issue by storing the patch name instead of the number (where it appears in the folder - and that was always a daft way to do it cos i change folder contents too often. too quick and dirty for my own good sometimes)

                    1 Reply Last reply
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                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                      @Lime yeah basically it's just a patch which is a port of the global patch from the rig, and 3 different patches for each of the slot types i use (seq, synth, fx), and the patches all communicate at global/slot level via send/rcv pairs

                      they p much ignore Live's sequencing, and have to really cos i don't use note on/off

                      i did make a couple more patches to convert from our protocol to midi and back but i barely use them cos it's a bit awkward (out from the seqs is fine but back from Live's seq is a bit weird cos the synth/fx patches expect durations, so i have to fix the durations, which, yeah not great)

                      exitonly@ravenation.clubE This user is from outside of this forum
                      exitonly@ravenation.clubE This user is from outside of this forum
                      exitonly@ravenation.club
                      wrote last edited by
                      #41

                      @sean_ae @Lime I'm kinda surprised you got the send/receive pairs working. What I found was that using sends on devices on the same track was fine, but sending/receiving across tracks resulted in jitter/latency. I made a simple patch pair to demo. One to send midi, one to receive. I added the send/receive patches to the same track and only the receiver to a 2nd track. I recorded an 8th note midi clip ouput from each of those. Screenshots will clarify hopefully-

                      Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
                      sean_ae@post.lurk.orgS 1 Reply Last reply
                      0
                      • chorist@merveilles.townC chorist@merveilles.town

                        @sean_ae Love it, thanks for sharing with us out here. With the rig modules, would you say that each of them holds various musical ideas (sounds, but also phrases and patterns) and that part of the larger music making process involves recombining ideas (current and previous) among them as new starting points? Sorry if that’s too abstract, but it’s an idea I keep rolling around in my head and wondering how much it plays in your process. You mentioned the term “dry technique” once in a message and I didn’t know what you meant, and interpreted it as “don’t repeat yourself” technique, like, maybe, avoid writing the same ideas over and over and rather save them, recall them, recombine them.

                        I wish you would teach a course! Ha

                        sean_ae@post.lurk.orgS This user is from outside of this forum
                        sean_ae@post.lurk.orgS This user is from outside of this forum
                        sean_ae@post.lurk.org
                        wrote last edited by
                        #42

                        @chorist yeah i would say so, cos loads of them are doing more than you'd normally think of that type of module doing strictly (although it's a bit like how hardware synths might have some sequencing internally alongside whatever you're sending to them)

                        the way i do it is seq modules just do sequencing, synths do sequencing and synthesis, and fx do sequencing, synthesis and effect stuff

                        it gets more complex as you go down the chain basically, to the point where i can be doing whole tracks in one fx module (i do this cos my background is making one patch per track and i still like working that way sometimes cos it def has upsides)

                        i mean end of the day it's Max, and although i enjoy the rough formalism of hardware workflow i also like the weirder things you can do with hardware, and the near total connectivity you get in Max

                        eko_@mastodon.socialE 1 Reply Last reply
                        0
                        • exitonly@ravenation.clubE exitonly@ravenation.club

                          @sean_ae @Lime I'm kinda surprised you got the send/receive pairs working. What I found was that using sends on devices on the same track was fine, but sending/receiving across tracks resulted in jitter/latency. I made a simple patch pair to demo. One to send midi, one to receive. I added the send/receive patches to the same track and only the receiver to a 2nd track. I recorded an 8th note midi clip ouput from each of those. Screenshots will clarify hopefully-

                          Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.org
                          wrote last edited by
                          #43

                          @exitonly @Lime i haven't had any problems there, at least as far as one patch sending to several channels simultaneously it's as tight as doing it in Max

                          i'll test it further at some point, see if i can repro that

                          sean_ae@post.lurk.orgS 1 Reply Last reply
                          0
                          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                            unearthed test track from a few years ago

                            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                            (so a good chunk of it was culled from the bit of the set i was working on then)

                            trainvids@mstdn.socialT This user is from outside of this forum
                            trainvids@mstdn.socialT This user is from outside of this forum
                            trainvids@mstdn.social
                            wrote last edited by
                            #44

                            @sean_ae b sec at 5:37

                            sean_ae@post.lurk.orgS 1 Reply Last reply
                            0
                            • trainvids@mstdn.socialT trainvids@mstdn.social

                              @sean_ae b sec at 5:37

                              sean_ae@post.lurk.orgS This user is from outside of this forum
                              sean_ae@post.lurk.orgS This user is from outside of this forum
                              sean_ae@post.lurk.org
                              wrote last edited by
                              #45

                              @trainvids hey nice one, wicked

                              1 Reply Last reply
                              0
                              • nnirror@post.lurk.orgN nnirror@post.lurk.org

                                @sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.

                                was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks

                                zinn@zirk.usZ This user is from outside of this forum
                                zinn@zirk.usZ This user is from outside of this forum
                                zinn@zirk.us
                                wrote last edited by
                                #46

                                @nnirror @sean_ae to me it definitely reminds me of the reedy sound in the three tone section

                                1 Reply Last reply
                                0
                                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                  unearthed test track from a few years ago

                                  was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                  (so a good chunk of it was culled from the bit of the set i was working on then)

                                  halvbanan@mastodon.socialH This user is from outside of this forum
                                  halvbanan@mastodon.socialH This user is from outside of this forum
                                  halvbanan@mastodon.social
                                  wrote last edited by
                                  #47

                                  @sean_ae Proper new jack swing ❤

                                  1 Reply Last reply
                                  0
                                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                    unearthed test track from a few years ago

                                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                    (so a good chunk of it was culled from the bit of the set i was working on then)

                                    silvermoats@mastodon.socialS This user is from outside of this forum
                                    silvermoats@mastodon.socialS This user is from outside of this forum
                                    silvermoats@mastodon.social
                                    wrote last edited by
                                    #48

                                    @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

                                    sean_ae@post.lurk.orgS 1 Reply Last reply
                                    0
                                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                      unearthed test track from a few years ago

                                      was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                      (so a good chunk of it was culled from the bit of the set i was working on then)

                                      d01@mastodon.cloudD This user is from outside of this forum
                                      d01@mastodon.cloudD This user is from outside of this forum
                                      d01@mastodon.cloud
                                      wrote last edited by
                                      #49

                                      @sean_ae Beautiful ending there

                                      1 Reply Last reply
                                      0
                                      • silvermoats@mastodon.socialS silvermoats@mastodon.social

                                        @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

                                        sean_ae@post.lurk.orgS This user is from outside of this forum
                                        sean_ae@post.lurk.orgS This user is from outside of this forum
                                        sean_ae@post.lurk.org
                                        wrote last edited by
                                        #50

                                        @silvermoats i haven't tried that version so idk what the differences are there

                                        i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                                        silvermoats@mastodon.socialS 1 Reply Last reply
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                                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                          @silvermoats i haven't tried that version so idk what the differences are there

                                          i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                                          silvermoats@mastodon.socialS This user is from outside of this forum
                                          silvermoats@mastodon.socialS This user is from outside of this forum
                                          silvermoats@mastodon.social
                                          wrote last edited by
                                          #51

                                          @sean_ae i just double checked and it's limited to a handful of preset membranes, I remember it sounding pretty cool but limited compared to some of the physmod stuff bundled with Live, that all might have come out later though.

                                          what I've had the most fun with is the modal bank in Reaktor, which can load up to 10k modes at a time, but yeah it's pretty heavy going on the CPU

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