Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. unearthed test track from a few years ago

unearthed test track from a few years ago

Scheduled Pinned Locked Moved Uncategorized
96 Posts 42 Posters 224 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    unearthed test track from a few years ago

    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

    (so a good chunk of it was culled from the bit of the set i was working on then)

    trainvids@mstdn.socialT This user is from outside of this forum
    trainvids@mstdn.socialT This user is from outside of this forum
    trainvids@mstdn.social
    wrote last edited by
    #44

    @sean_ae b sec at 5:37

    sean_ae@post.lurk.orgS 1 Reply Last reply
    0
    • trainvids@mstdn.socialT trainvids@mstdn.social

      @sean_ae b sec at 5:37

      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.org
      wrote last edited by
      #45

      @trainvids hey nice one, wicked

      1 Reply Last reply
      0
      • nnirror@post.lurk.orgN nnirror@post.lurk.org

        @sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.

        was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks

        zinn@zirk.usZ This user is from outside of this forum
        zinn@zirk.usZ This user is from outside of this forum
        zinn@zirk.us
        wrote last edited by
        #46

        @nnirror @sean_ae to me it definitely reminds me of the reedy sound in the three tone section

        1 Reply Last reply
        0
        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

          unearthed test track from a few years ago

          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

          (so a good chunk of it was culled from the bit of the set i was working on then)

          halvbanan@mastodon.socialH This user is from outside of this forum
          halvbanan@mastodon.socialH This user is from outside of this forum
          halvbanan@mastodon.social
          wrote last edited by
          #47

          @sean_ae Proper new jack swing ❤

          1 Reply Last reply
          0
          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

            unearthed test track from a few years ago

            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

            (so a good chunk of it was culled from the bit of the set i was working on then)

            silvermoats@mastodon.socialS This user is from outside of this forum
            silvermoats@mastodon.socialS This user is from outside of this forum
            silvermoats@mastodon.social
            wrote last edited by
            #48

            @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

            sean_ae@post.lurk.orgS 1 Reply Last reply
            0
            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

              unearthed test track from a few years ago

              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

              (so a good chunk of it was culled from the bit of the set i was working on then)

              d01@mastodon.cloudD This user is from outside of this forum
              d01@mastodon.cloudD This user is from outside of this forum
              d01@mastodon.cloud
              wrote last edited by
              #49

              @sean_ae Beautiful ending there

              1 Reply Last reply
              0
              • silvermoats@mastodon.socialS silvermoats@mastodon.social

                @sean_ae really nice flow to this one. were you using the modalys physical modeling stuff for this? I've tried the official m4l version of that with mixed results, but I'm guessing it's pretty limited relative to the full package

                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.org
                wrote last edited by
                #50

                @silvermoats i haven't tried that version so idk what the differences are there

                i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                silvermoats@mastodon.socialS 1 Reply Last reply
                0
                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                  @silvermoats i haven't tried that version so idk what the differences are there

                  i actually sloped off using it a while ago cos it can be too flaky for using on stage, but i still have a strong liking for it; it's a fun way to work and you can do a lot with it as long as it behaves itself

                  silvermoats@mastodon.socialS This user is from outside of this forum
                  silvermoats@mastodon.socialS This user is from outside of this forum
                  silvermoats@mastodon.social
                  wrote last edited by
                  #51

                  @sean_ae i just double checked and it's limited to a handful of preset membranes, I remember it sounding pretty cool but limited compared to some of the physmod stuff bundled with Live, that all might have come out later though.

                  what I've had the most fun with is the modal bank in Reaktor, which can load up to 10k modes at a time, but yeah it's pretty heavy going on the CPU

                  1 Reply Last reply
                  0
                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                    unearthed test track from a few years ago

                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                    (so a good chunk of it was culled from the bit of the set i was working on then)

                    joegilmore@post.lurk.orgJ This user is from outside of this forum
                    joegilmore@post.lurk.orgJ This user is from outside of this forum
                    joegilmore@post.lurk.org
                    wrote last edited by
                    #52

                    @sean_ae Love it, super lush, especially the second half

                    1 Reply Last reply
                    0
                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                      @Galarem yeah the middle and end bits were just following the thread in Live and seeing where it went

                      didn't have a plan really it just happened that way

                      G This user is from outside of this forum
                      G This user is from outside of this forum
                      galarem@mastodon.social
                      wrote last edited by
                      #53

                      @sean_ae That's cool! It loosely reminds me of one bit in the Denver set (one of my absolute favs, judging by audience recordings).

                      I love this track btw, just wanna say thanks for sharing it 🙂

                      1 Reply Last reply
                      0
                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                        unearthed test track from a few years ago

                        was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                        (so a good chunk of it was culled from the bit of the set i was working on then)

                        eav@mastodon.socialE This user is from outside of this forum
                        eav@mastodon.socialE This user is from outside of this forum
                        eav@mastodon.social
                        wrote last edited by
                        #54

                        @sean_ae Snappy! Excellent percussion envelope times.

                        1 Reply Last reply
                        0
                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                          unearthed test track from a few years ago

                          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                          (so a good chunk of it was culled from the bit of the set i was working on then)

                          changterhune@mastodon.socialC This user is from outside of this forum
                          changterhune@mastodon.socialC This user is from outside of this forum
                          changterhune@mastodon.social
                          wrote last edited by
                          #55

                          @sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.

                          In short, a perfect cover of Venga Bus.

                          sean_ae@post.lurk.orgS 1 Reply Last reply
                          0
                          • changterhune@mastodon.socialC changterhune@mastodon.social

                            @sean_ae Ohhhhhh sexy! I like how the beat feels lopey and off despite the tempo being steady. Really great mix of hard and soft sounds if that makes sense? The way they vary from metallic to rubbery to alien. And how it gets hiccuppy in the middle before the big open space. Then there it sounds all brassy and orchestral like some weird orchestra with bagpipes. Then the way the beat resumes but in a different order is dope as it morphs into drone.

                            In short, a perfect cover of Venga Bus.

                            sean_ae@post.lurk.orgS This user is from outside of this forum
                            sean_ae@post.lurk.orgS This user is from outside of this forum
                            sean_ae@post.lurk.org
                            wrote last edited by
                            #56

                            @changterhune hey cheers, glad u like

                            My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it

                            Nice to see people liking the back half of it cos that was my fav bit

                            changterhune@mastodon.socialC 1 Reply Last reply
                            0
                            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                              unearthed test track from a few years ago

                              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                              (so a good chunk of it was culled from the bit of the set i was working on then)

                              logotype@infosec.exchangeL This user is from outside of this forum
                              logotype@infosec.exchangeL This user is from outside of this forum
                              logotype@infosec.exchange
                              wrote last edited by
                              #57

                              @sean_ae thank you for sharing. Keep up the great work!

                              1 Reply Last reply
                              0
                              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                @sfn yeah it's similar to one of the snares in the set, tweaked a bit

                                all the module pattr stuff is available in Live now and i can load/save settings between Live and the rig

                                much better than it was trying to keep them as two separate things

                                sfn@mastodon.worldS This user is from outside of this forum
                                sfn@mastodon.worldS This user is from outside of this forum
                                sfn@mastodon.world
                                wrote last edited by
                                #58

                                @sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live

                                sean_ae@post.lurk.orgS 1 Reply Last reply
                                0
                                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                  @changterhune hey cheers, glad u like

                                  My head’s in a bit of a diff place now but playing it earlier I was surprised, I don’t rem much about doing it

                                  Nice to see people liking the back half of it cos that was my fav bit

                                  changterhune@mastodon.socialC This user is from outside of this forum
                                  changterhune@mastodon.socialC This user is from outside of this forum
                                  changterhune@mastodon.social
                                  wrote last edited by
                                  #59

                                  @sean_ae oh word yeah it’s funny how often I’m fading a track out thinking, “this groove is rad how about another few minutes?” Sometimes I end up chopping off half the song which can be astonishingly different. But in this it’s not two different songs but the back half kinda flips it around and interpolates it about.

                                  sean_ae@post.lurk.orgS 1 Reply Last reply
                                  0
                                  • sfn@mastodon.worldS sfn@mastodon.world

                                    @sean_ae did it not work by default in Live? the .json sharing? i havent tried M4L tbh but i assumed it doesnt rly are about it, its cool tho. (my file structure is like i have a folder for ie. synths/fmysnth (module name)/fmsynth.maxpat and (presets) folder where all the jsons live

                                    sean_ae@post.lurk.orgS This user is from outside of this forum
                                    sean_ae@post.lurk.orgS This user is from outside of this forum
                                    sean_ae@post.lurk.org
                                    wrote last edited by
                                    #60

                                    @sfn yeah it would have but the parameters in the first port were stored in the Live files instead of the patches

                                    Idk why I did that, just trying a diff way I suppose (supposedly the correct way)

                                    sfn@mastodon.worldS 1 Reply Last reply
                                    0
                                    • changterhune@mastodon.socialC changterhune@mastodon.social

                                      @sean_ae oh word yeah it’s funny how often I’m fading a track out thinking, “this groove is rad how about another few minutes?” Sometimes I end up chopping off half the song which can be astonishingly different. But in this it’s not two different songs but the back half kinda flips it around and interpolates it about.

                                      sean_ae@post.lurk.orgS This user is from outside of this forum
                                      sean_ae@post.lurk.orgS This user is from outside of this forum
                                      sean_ae@post.lurk.org
                                      wrote last edited by
                                      #61

                                      @changterhune yeah I like how things can just grow out of other things

                                      Like I would never have just made that ending part as a track, it had to be a reaction to that first stuff

                                      changterhune@mastodon.socialC 1 Reply Last reply
                                      0
                                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                        @sfn yeah it would have but the parameters in the first port were stored in the Live files instead of the patches

                                        Idk why I did that, just trying a diff way I suppose (supposedly the correct way)

                                        sfn@mastodon.worldS This user is from outside of this forum
                                        sfn@mastodon.worldS This user is from outside of this forum
                                        sfn@mastodon.world
                                        wrote last edited by
                                        #62

                                        @sean_ae ahhaaa i see. and how does it work in Live? just out of curiousity, Live differentiates between midi and audio channels no? so can u load an entire channel with seq synth fx, or is it one module per live device or whatever its called?

                                        sean_ae@post.lurk.orgS 1 Reply Last reply
                                        0
                                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                          unearthed test track from a few years ago

                                          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                          (so a good chunk of it was culled from the bit of the set i was working on then)

                                          stevone@mastodon.socialS This user is from outside of this forum
                                          stevone@mastodon.socialS This user is from outside of this forum
                                          stevone@mastodon.social
                                          wrote last edited by
                                          #63

                                          @sean_ae brilliant tune. Brilliant albums

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups