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  3. In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js.

In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js.

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  • rolandog@todon.euR rolandog@todon.eu

    @Humus @csk hmm, maybe turn it into an awareness-building game (a la tower defense games) where you must fend-off hackers trying to topple the whole tower over and whack knowledge into capitalists'/politicians' heads that treat the ecosystem as a black-box; boss level: secure funding without caving into three-letter agencies pressuring the dev to sneak vulnerabilities.

    csk@mathstodon.xyzC This user is from outside of this forum
    csk@mathstodon.xyzC This user is from outside of this forum
    csk@mathstodon.xyz
    wrote last edited by
    #34

    @rolandog @Humus Pull Request: The Game

    1 Reply Last reply
    0
    • csk@mathstodon.xyzC csk@mathstodon.xyz

      In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

      michael@social.chrisco.meM This user is from outside of this forum
      michael@social.chrisco.meM This user is from outside of this forum
      michael@social.chrisco.me
      wrote last edited by
      #35

      @csk This is fantastic!

      1 Reply Last reply
      0
      • bloody_albatross@chaos.socialB bloody_albatross@chaos.social

        @csk Register the mousemove handler on the window object, then you will get the events even when the mouse moves out of the window/frame while dragging.

        csk@mathstodon.xyzC This user is from outside of this forum
        csk@mathstodon.xyzC This user is from outside of this forum
        csk@mathstodon.xyz
        wrote last edited by
        #36

        @bloody_albatross If we're talking about improving the code, then I'd be more interested in the question of how to get a stable tower to stand up in a physics sim without bouncing all over the place and collapsing spontaneously. In this demo I use a cheap hack of freezing all the blocks until you actually click on one of them. Presumably it's really hard to get this working correctly (cc @topher_batty)

        bloody_albatross@chaos.socialB 1 Reply Last reply
        0
        • glowl@chaos.socialG glowl@chaos.social

          @csk i like how there seems to be no friction and despite what block you klick, after some duration everything crumbles, even if you do not move the cursor while klicking.

          elexia@catcatnya.comE This user is from outside of this forum
          elexia@catcatnya.comE This user is from outside of this forum
          elexia@catcatnya.com
          wrote last edited by
          #37

          @glowl @csk okay that is very funny actually.

          elexia@catcatnya.comE 1 Reply Last reply
          0
          • csk@mathstodon.xyzC csk@mathstodon.xyz

            @bloody_albatross If we're talking about improving the code, then I'd be more interested in the question of how to get a stable tower to stand up in a physics sim without bouncing all over the place and collapsing spontaneously. In this demo I use a cheap hack of freezing all the blocks until you actually click on one of them. Presumably it's really hard to get this working correctly (cc @topher_batty)

            bloody_albatross@chaos.socialB This user is from outside of this forum
            bloody_albatross@chaos.socialB This user is from outside of this forum
            bloody_albatross@chaos.social
            wrote last edited by
            #38

            @csk @topher_batty I feel like that is basically what all games do anyway. Also saves CPU.

            topher_batty@mastodon.acm.orgT 1 Reply Last reply
            0
            • elexia@catcatnya.comE elexia@catcatnya.com

              @glowl @csk okay that is very funny actually.

              elexia@catcatnya.comE This user is from outside of this forum
              elexia@catcatnya.comE This user is from outside of this forum
              elexia@catcatnya.com
              wrote last edited by
              #39

              @glowl @csk everything just slowly sliding

              1 Reply Last reply
              0
              • csk@mathstodon.xyzC csk@mathstodon.xyz

                In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                swachter@toot.bostonS This user is from outside of this forum
                swachter@toot.bostonS This user is from outside of this forum
                swachter@toot.boston
                wrote last edited by
                #40

                @csk This is incredibly satisfying to table-flip. My day needed this. Thank you.

                1 Reply Last reply
                0
                • bloody_albatross@chaos.socialB bloody_albatross@chaos.social

                  @csk @topher_batty I feel like that is basically what all games do anyway. Also saves CPU.

                  topher_batty@mastodon.acm.orgT This user is from outside of this forum
                  topher_batty@mastodon.acm.orgT This user is from outside of this forum
                  topher_batty@mastodon.acm.org
                  wrote last edited by
                  #41

                  @bloody_albatross @csk Paul Kry even had a paper where they sort of generalize the freezing idea to merging together collections of rigid bodies whose relative motion is small enough. https://eulaliecoevoet.github.io/AdaptiveMerging/

                  topher_batty@mastodon.acm.orgT 1 Reply Last reply
                  0
                  • topher_batty@mastodon.acm.orgT topher_batty@mastodon.acm.org

                    @bloody_albatross @csk Paul Kry even had a paper where they sort of generalize the freezing idea to merging together collections of rigid bodies whose relative motion is small enough. https://eulaliecoevoet.github.io/AdaptiveMerging/

                    topher_batty@mastodon.acm.orgT This user is from outside of this forum
                    topher_batty@mastodon.acm.orgT This user is from outside of this forum
                    topher_batty@mastodon.acm.org
                    wrote last edited by
                    #42

                    @bloody_albatross @csk I'm not sure of the latest and greatest in academic rigid body stacking, but I've used Danny Kaufman's 2008 staggered projections scheme successfully for one paper: https://www.cs.ubc.ca/labs/sensorimotor/projects/sp_sigasia08/KSJP08.pdf Downside is you usually need to start bringing in better LCP or QP solvers.

                    1 Reply Last reply
                    0
                    • csk@mathstodon.xyzC csk@mathstodon.xyz

                      In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                      xchaos@f.czX This user is from outside of this forum
                      xchaos@f.czX This user is from outside of this forum
                      xchaos@f.cz
                      wrote last edited by
                      #43

                      @csk excellent vibe coding simulator!

                      1 Reply Last reply
                      0
                      • csk@mathstodon.xyzC csk@mathstodon.xyz

                        In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                        dadmin@mastodon.socialD This user is from outside of this forum
                        dadmin@mastodon.socialD This user is from outside of this forum
                        dadmin@mastodon.social
                        wrote last edited by
                        #44

                        @csk Turned out great! Thanks for sharing ๐Ÿ˜†๐Ÿ‘

                        1 Reply Last reply
                        0
                        • csk@mathstodon.xyzC csk@mathstodon.xyz

                          In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                          lenaschimmel@chaos.socialL This user is from outside of this forum
                          lenaschimmel@chaos.socialL This user is from outside of this forum
                          lenaschimmel@chaos.social
                          wrote last edited by
                          #45

                          @csk Wonderful!

                          I made your code even messier by introducing a small... let's say "typographic" improvement:

                          p5.js Web Editor

                          A web editor for p5.js, a JavaScript library with the goal of making coding accessible to artists, designers, educators, and beginners.

                          favicon

                          (editor.p5js.org)

                          cynthesistoday@sfba.socialC csk@mathstodon.xyzC 2 Replies Last reply
                          1
                          0
                          • lenaschimmel@chaos.socialL lenaschimmel@chaos.social

                            @csk Wonderful!

                            I made your code even messier by introducing a small... let's say "typographic" improvement:

                            p5.js Web Editor

                            A web editor for p5.js, a JavaScript library with the goal of making coding accessible to artists, designers, educators, and beginners.

                            favicon

                            (editor.p5js.org)

                            cynthesistoday@sfba.socialC This user is from outside of this forum
                            cynthesistoday@sfba.socialC This user is from outside of this forum
                            cynthesistoday@sfba.social
                            wrote last edited by
                            #46

                            @lenaschimmel @csk

                            This one has a lot of optional ways to destabilize the system. Pick up a tiny block from the top, don't drop it, and watch the instability move through the carefully balanced system-- over and over.

                            1 Reply Last reply
                            0
                            • csk@mathstodon.xyzC csk@mathstodon.xyz

                              In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                              rebootdeluxe@infosec.exchangeR This user is from outside of this forum
                              rebootdeluxe@infosec.exchangeR This user is from outside of this forum
                              rebootdeluxe@infosec.exchange
                              wrote last edited by
                              #47

                              @csk Great!

                              When will we get a version with this?

                              Link Preview Image
                              Late Night Owl (@latenightowl@social.linux.pizza)

                              Attached: 1 image I haven't seen this variation of XKCD 2347 yet. Received from a friend, source unknown. #xkcd2347 #cloudflare #aws #ai

                              favicon

                              Linux.Pizza (social.linux.pizza)

                              1 Reply Last reply
                              0
                              • lenaschimmel@chaos.socialL lenaschimmel@chaos.social

                                @csk Wonderful!

                                I made your code even messier by introducing a small... let's say "typographic" improvement:

                                p5.js Web Editor

                                A web editor for p5.js, a JavaScript library with the goal of making coding accessible to artists, designers, educators, and beginners.

                                favicon

                                (editor.p5js.org)

                                csk@mathstodon.xyzC This user is from outside of this forum
                                csk@mathstodon.xyzC This user is from outside of this forum
                                csk@mathstodon.xyz
                                wrote last edited by
                                #48

                                @lenaschimmel That's amazing, thanks!

                                1 Reply Last reply
                                0
                                • csk@mathstodon.xyzC csk@mathstodon.xyz

                                  In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                                  perigee@rage.loveP This user is from outside of this forum
                                  perigee@rage.loveP This user is from outside of this forum
                                  perigee@rage.love
                                  wrote last edited by
                                  #49

                                  @csk Magnificent!

                                  1 Reply Last reply
                                  0
                                  • csk@mathstodon.xyzC csk@mathstodon.xyz

                                    In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                                    warrickball@mas.toW This user is from outside of this forum
                                    warrickball@mas.toW This user is from outside of this forum
                                    warrickball@mas.to
                                    wrote last edited by
                                    #50

                                    @csk This interactive version is amazing!

                                    I just wanted to note that @ahl at least animated this for an episode of Oxide and Friends about the XZ backdoor.

                                    Link Preview Image
                                    Adam Leventhal (@ahl@mastodon.social)

                                    Attached: 1 image I was really pleased by this background image so wanted to talk about it briefly. The concept was (of course!) simple: the (in)famous xkcd graphic with the thankless Nebraskan removed https://xkcd.com/2347/

                                    favicon

                                    Mastodon (mastodon.social)

                                    1 Reply Last reply
                                    0
                                    • csk@mathstodon.xyzC csk@mathstodon.xyz

                                      In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                                      enigmarotor@mastodon.bsd.cafeE This user is from outside of this forum
                                      enigmarotor@mastodon.bsd.cafeE This user is from outside of this forum
                                      enigmarotor@mastodon.bsd.cafe
                                      wrote last edited by
                                      #51

                                      @csk @jbz Brilliant !

                                      1 Reply Last reply
                                      0
                                      • csk@mathstodon.xyzC csk@mathstodon.xyz

                                        In my online undergraduate P5.js course, students are about to begin the module on motion and physics, including a bit of physics simulation using Matter.js. It suddenly occurred to me that I had never seen anybody put together this particular demo before, and I realized it had to be done. Messy source code at https://editor.p5js.org/isohedral/full/vJa5RiZWs.

                                        baeuchle@gruene.socialB This user is from outside of this forum
                                        baeuchle@gruene.socialB This user is from outside of this forum
                                        baeuchle@gruene.social
                                        wrote last edited by
                                        #52

                                        @csk I love the idea, but it's unstable in its base config already. Just clicking into the image changes the setup.

                                        1 Reply Last reply
                                        0
                                        • bazzargh@hachyderm.ioB bazzargh@hachyderm.io

                                          @csk also, recently I said I'd been nerdsniped and one of my younger colleagues asked what I meant; I dropped a link to https://xkcd.com/356/ and then realised it's *19 years old* (so is the "I know regular expressions" one)...so came out before he could read...how did we get so old? A warning for showing this to students ๐Ÿ˜‰

                                          physikanne@bildung.socialP This user is from outside of this forum
                                          physikanne@bildung.socialP This user is from outside of this forum
                                          physikanne@bildung.social
                                          wrote last edited by
                                          #53

                                          @bazzargh @csk https://xkcd.com/435/ My favorite, which I regularly show my physics students.

                                          1 Reply Last reply
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