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CIRCLE WITH A DOT

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  2. Uncategorized
  3. O … K … FINE.

O … K … FINE.

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  • inthehands@hachyderm.ioI inthehands@hachyderm.io

    So I am now living the Liquid Glass Horror, and…it’s not what I expected.

    Based on the screenshots and the complaints, I was expecting special effects overkill, a phone trying to look like a PS5 game trying to look like Minority Report.

    But…

    inthehands@hachyderm.ioI This user is from outside of this forum
    inthehands@hachyderm.ioI This user is from outside of this forum
    inthehands@hachyderm.io
    wrote last edited by
    #10

    …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

    The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

    inthehands@hachyderm.ioI cynaq@beige.partyC tubemeister@mstdn.socialT F scottmiller42@mstdn.socialS 6 Replies Last reply
    0
    • tantramar@zeroes.caT tantramar@zeroes.ca

      @inthehands Much of the hand-wringing about Liquid Glass makes me roll my eyes. People need better hobbies.

      inthehands@hachyderm.ioI This user is from outside of this forum
      inthehands@hachyderm.ioI This user is from outside of this forum
      inthehands@hachyderm.io
      wrote last edited by
      #11

      @tantramar
      Then you won’t like my reply

      tantramar@zeroes.caT 1 Reply Last reply
      0
      • inthehands@hachyderm.ioI inthehands@hachyderm.io

        …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

        The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

        inthehands@hachyderm.ioI This user is from outside of this forum
        inthehands@hachyderm.ioI This user is from outside of this forum
        inthehands@hachyderm.io
        wrote last edited by
        #12

        Please take a moment to study this horrifying screenshot.

        Ask:

        - What here is negative space?
        - What is information-bearing space?
        - What space is neither of the above: usefully conveys no information, but adds visual noise?

        And…wtf is that horizontal gray bar doing there?!

        afeinman@wandering.shopA scott@sfba.socialS dandean@indieweb.socialD inthehands@hachyderm.ioI paul_ipv6@infosec.exchangeP 6 Replies Last reply
        0
        • inthehands@hachyderm.ioI inthehands@hachyderm.io

          …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

          The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

          cynaq@beige.partyC This user is from outside of this forum
          cynaq@beige.partyC This user is from outside of this forum
          cynaq@beige.party
          wrote last edited by
          #13

          @inthehands thats how I describe it exactly. It just feels (and behaves) cheap.

          1 Reply Last reply
          0
          • inthehands@hachyderm.ioI inthehands@hachyderm.io

            …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

            The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

            tubemeister@mstdn.socialT This user is from outside of this forum
            tubemeister@mstdn.socialT This user is from outside of this forum
            tubemeister@mstdn.social
            wrote last edited by
            #14

            @inthehands It reminds me of the Enlightenment linux desktop from the 90s, when everything had to be transparent for the awesome screenshots, before turning everything down again to be able to actually use the computer.

            1 Reply Last reply
            0
            • inthehands@hachyderm.ioI inthehands@hachyderm.io

              @tantramar
              Then you won’t like my reply

              tantramar@zeroes.caT This user is from outside of this forum
              tantramar@zeroes.caT This user is from outside of this forum
              tantramar@zeroes.ca
              wrote last edited by
              #15

              @inthehands There are, of course, edge cases and poor decisions. There always are.

              But it’s mostly… fine?

              1 Reply Last reply
              0
              • inthehands@hachyderm.ioI inthehands@hachyderm.io

                Please take a moment to study this horrifying screenshot.

                Ask:

                - What here is negative space?
                - What is information-bearing space?
                - What space is neither of the above: usefully conveys no information, but adds visual noise?

                And…wtf is that horizontal gray bar doing there?!

                afeinman@wandering.shopA This user is from outside of this forum
                afeinman@wandering.shopA This user is from outside of this forum
                afeinman@wandering.shop
                wrote last edited by
                #16

                @inthehands also square inside squircle inside oval with rectangle selection and...

                1 Reply Last reply
                0
                • inthehands@hachyderm.ioI inthehands@hachyderm.io

                  Please take a moment to study this horrifying screenshot.

                  Ask:

                  - What here is negative space?
                  - What is information-bearing space?
                  - What space is neither of the above: usefully conveys no information, but adds visual noise?

                  And…wtf is that horizontal gray bar doing there?!

                  scott@sfba.socialS This user is from outside of this forum
                  scott@sfba.socialS This user is from outside of this forum
                  scott@sfba.social
                  wrote last edited by
                  #17

                  @inthehands The way you’re asking these hard hitting questions… it’s almost like you are an interface detective. And just like real detectives, you write your notes on clear glass panes in the middle of the office so you can see “through” the notes to the rest of the office or even out the window! That’s what I’ve learned about how real detectives operate from every tv crime drama. I think Apple just finally caught up to best practices (for fictional tv detectives).

                  🤪🤪🤪

                  1 Reply Last reply
                  0
                  • inthehands@hachyderm.ioI inthehands@hachyderm.io

                    Please take a moment to study this horrifying screenshot.

                    Ask:

                    - What here is negative space?
                    - What is information-bearing space?
                    - What space is neither of the above: usefully conveys no information, but adds visual noise?

                    And…wtf is that horizontal gray bar doing there?!

                    dandean@indieweb.socialD This user is from outside of this forum
                    dandean@indieweb.socialD This user is from outside of this forum
                    dandean@indieweb.social
                    wrote last edited by
                    #18

                    @inthehands it is an embarrassing pile of garbage and I’m kind of surprised they haven’t just rolled it back.

                    dandean@indieweb.socialD 1 Reply Last reply
                    0
                    • inthehands@hachyderm.ioI inthehands@hachyderm.io

                      Please take a moment to study this horrifying screenshot.

                      Ask:

                      - What here is negative space?
                      - What is information-bearing space?
                      - What space is neither of the above: usefully conveys no information, but adds visual noise?

                      And…wtf is that horizontal gray bar doing there?!

                      inthehands@hachyderm.ioI This user is from outside of this forum
                      inthehands@hachyderm.ioI This user is from outside of this forum
                      inthehands@hachyderm.io
                      wrote last edited by
                      #19

                      Let’s remove that clearly-a-bug gray bar. Better.

                      inthehands@hachyderm.ioI 1 Reply Last reply
                      0
                      • inthehands@hachyderm.ioI inthehands@hachyderm.io

                        …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

                        The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

                        F This user is from outside of this forum
                        F This user is from outside of this forum
                        frannoval@sfba.social
                        wrote last edited by
                        #20

                        @inthehands assuming you've tried setting "reduce transparency" and "increase contrast"? I'm pretty severely visually impaired, and was scared of the new interface, but those two settings seemed to obviate almost all of the liquid glass crap. That said, I completely agree with you that it was a stupid Apple move, and Apple's been de-prioritizing usability for quite a while I think

                        Edit: also, dark mode may help. Not sure because I can't see the screen enough to tell what's going on unless it's in dark mode, but you might wanna give that a try. I could see enough of your screenshot to tell your screen was in light mode. But again, I completely agree with you: you shouldn't have to screw around with a bunch of settings to avoid all the liquid glass horrors, especially since liquid glass serves no obvious purpose other than to, well I can't figure out what purpose it might serve actually

                        1 Reply Last reply
                        0
                        • dandean@indieweb.socialD dandean@indieweb.social

                          @inthehands it is an embarrassing pile of garbage and I’m kind of surprised they haven’t just rolled it back.

                          dandean@indieweb.socialD This user is from outside of this forum
                          dandean@indieweb.socialD This user is from outside of this forum
                          dandean@indieweb.social
                          wrote last edited by
                          #21

                          @inthehands the Home Screen of the Preview app is a particular mess. Weird background things stacked on top of each other that you can’t even tap. Just clutter.

                          1 Reply Last reply
                          0
                          • inthehands@hachyderm.ioI inthehands@hachyderm.io

                            Let’s remove that clearly-a-bug gray bar. Better.

                            inthehands@hachyderm.ioI This user is from outside of this forum
                            inthehands@hachyderm.ioI This user is from outside of this forum
                            inthehands@hachyderm.io
                            wrote last edited by
                            #22

                            Now look at what •should• be negative space around the address bar and X button (highlighted in the second image). Does it add any useful information? No. Does it make the screen visually harder to parse? Yes.

                            My dudes, what are you even.

                            inthehands@hachyderm.ioI aburka@hachyderm.ioA 2 Replies Last reply
                            0
                            • inthehands@hachyderm.ioI inthehands@hachyderm.io

                              Now look at what •should• be negative space around the address bar and X button (highlighted in the second image). Does it add any useful information? No. Does it make the screen visually harder to parse? Yes.

                              My dudes, what are you even.

                              inthehands@hachyderm.ioI This user is from outside of this forum
                              inthehands@hachyderm.ioI This user is from outside of this forum
                              inthehands@hachyderm.io
                              wrote last edited by
                              #23

                              Let’s turn those gaps into actual negative space. Better.

                              The margins are all screwy here still. The layout manages to be waste space •and• still somehow be too tight. And don’t even get me started on having •two• “X” buttons right next to each other that do completely different things! But hey…I’m just some rando with an image editor and 10 minutes, and I’ve managed to bring it halfway back to looking as good as the previous iOS version.

                              inthehands@hachyderm.ioI 1 Reply Last reply
                              0
                              • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

                                The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

                                scottmiller42@mstdn.socialS This user is from outside of this forum
                                scottmiller42@mstdn.socialS This user is from outside of this forum
                                scottmiller42@mstdn.social
                                wrote last edited by
                                #24

                                @inthehands My biggest objection to things like this is less about how things look and more about how unnecessary User Interface changes affect my flow state. For me for iOS 26, this was 95% about Safari.

                                For anyone else affected this way, the good news is you can quickly make Safari mostly like iOS 18 by switching to "Bottom" layout.

                                1 Reply Last reply
                                0
                                • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                  …it’s not even that. It’s just ugly. Bad layouts. Bad margins. Bad proportions. Awkward animations. Flickers and flashes. Content peeking through all the negative space so that the screen is filled with visual noise. It feels designed by committee. It feels pasted together.

                                  The feel of Apple products has covered a lot of ground over the decades. They’ve felt elegant. They’ve felt basic. They’ve felt bauble-y and cute. They’ve felt futuristic. They’ve felt practical. But this is the first time I can recall an Apple product feeling •cheap•.

                                  yoasif@mastodon.socialY This user is from outside of this forum
                                  yoasif@mastodon.socialY This user is from outside of this forum
                                  yoasif@mastodon.social
                                  wrote last edited by
                                  #25

                                  @inthehands macOS since Big Sur has felt cheap. That was where it was obvious that Apple was going full onto form over function.

                                  Link Preview Image
                                  A visual comparison of macOS Catalina and Big Sur

                                  This post is an attempt to provide a visual comparison of pretty dramatic UI changes between macOS Catalina and Big Sur.

                                  favicon

                                  Andrew Denty (www.andrewdenty.com)

                                  Seems like Liquid Glass is more of the same.

                                  Apple is no different from any other player in the industry when it comes to software now, and possibly even worse because people somehow think that what they do is GOOD, so they copy it and foist it onto the rest of the industry.

                                  Unfortunately, they are just coasting on past glories.

                                  1 Reply Last reply
                                  0
                                  • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                    Let’s turn those gaps into actual negative space. Better.

                                    The margins are all screwy here still. The layout manages to be waste space •and• still somehow be too tight. And don’t even get me started on having •two• “X” buttons right next to each other that do completely different things! But hey…I’m just some rando with an image editor and 10 minutes, and I’ve managed to bring it halfway back to looking as good as the previous iOS version.

                                    inthehands@hachyderm.ioI This user is from outside of this forum
                                    inthehands@hachyderm.ioI This user is from outside of this forum
                                    inthehands@hachyderm.io
                                    wrote last edited by
                                    #26

                                    Note that none of the complaints above are about the much-maligned transparency effects (which I have turned off). This is just basic, ground-level 2D design stuff that even this not-a-real-designer rando can pick apart.

                                    The flagship product of one of the wealthiest companies on earth. Seriously.

                                    mirth@mastodon.sdf.orgM grwster@mastodon.socialG nolitimere@toot.walesN scm@sfba.socialS stevekohls@mastodon.socialS 7 Replies Last reply
                                    0
                                    • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                      Now look at what •should• be negative space around the address bar and X button (highlighted in the second image). Does it add any useful information? No. Does it make the screen visually harder to parse? Yes.

                                      My dudes, what are you even.

                                      aburka@hachyderm.ioA This user is from outside of this forum
                                      aburka@hachyderm.ioA This user is from outside of this forum
                                      aburka@hachyderm.io
                                      wrote last edited by
                                      #27

                                      @inthehands also violating the cardinal rule of browsers: never mix chrome and site UI because then you can't tell if it's being spoofed

                                      1 Reply Last reply
                                      0
                                      • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                        Note that none of the complaints above are about the much-maligned transparency effects (which I have turned off). This is just basic, ground-level 2D design stuff that even this not-a-real-designer rando can pick apart.

                                        The flagship product of one of the wealthiest companies on earth. Seriously.

                                        mirth@mastodon.sdf.orgM This user is from outside of this forum
                                        mirth@mastodon.sdf.orgM This user is from outside of this forum
                                        mirth@mastodon.sdf.org
                                        wrote last edited by
                                        #28

                                        @inthehands From looking at some screenshots it seems the UI is a bit less dense, but in a way that is not controllable and will hurt usability at least for me. This is not new, iOS 7 was also a disaster for usability that got slowly unwound over the years, but I'm out of patience for living in someone else's bad UI idea showcase.

                                        1 Reply Last reply
                                        0
                                        • inthehands@hachyderm.ioI inthehands@hachyderm.io

                                          Note that none of the complaints above are about the much-maligned transparency effects (which I have turned off). This is just basic, ground-level 2D design stuff that even this not-a-real-designer rando can pick apart.

                                          The flagship product of one of the wealthiest companies on earth. Seriously.

                                          grwster@mastodon.socialG This user is from outside of this forum
                                          grwster@mastodon.socialG This user is from outside of this forum
                                          grwster@mastodon.social
                                          wrote last edited by
                                          #29

                                          @inthehands Yup, it’s just good old fashioned buggy, both in behavior and design. Apple’s quality has been sliding for a while, so I assume it’s a cultural shift within the organization. Sad

                                          1 Reply Last reply
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