Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. Quick!

Quick!

Scheduled Pinned Locked Moved Uncategorized
59 Posts 44 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • mike@sauropods.winM mike@sauropods.win

    @grumpygamer Tetris-like game with 3d shapes made of cubes!

    wlm@mastodon.gamedev.placeW This user is from outside of this forum
    wlm@mastodon.gamedev.placeW This user is from outside of this forum
    wlm@mastodon.gamedev.place
    wrote last edited by
    #35

    @mike @grumpygamer Ahh, that takes me back…

    Link Preview Image
    Blockout (DOS) - online game | RetroGames.cz

    Blockout is a puzzle video game, published in 1989 by California Dreams, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the

    favicon

    RetroGames.cz (www.retrogames.cz)

    1 Reply Last reply
    0
    • hp@mastodon.tmm.cxH hp@mastodon.tmm.cx

      @countstex @grumpygamer sorry, my reply was also a joke. To really pile on the Moleneux hate. 😅

      countstex@dice.campC This user is from outside of this forum
      countstex@dice.campC This user is from outside of this forum
      countstex@dice.camp
      wrote last edited by
      #36

      @hp @grumpygamer ah! I get you 😄

      1 Reply Last reply
      0
      • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

        Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

        ric@mastodon.qweb.co.ukR This user is from outside of this forum
        ric@mastodon.qweb.co.ukR This user is from outside of this forum
        ric@mastodon.qweb.co.uk
        wrote last edited by
        #37

        @grumpygamer higher-lower, but with dice.

        Super complex I know 😆

        1 Reply Last reply
        0
        • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

          Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

          zverik@en.osm.townZ This user is from outside of this forum
          zverik@en.osm.townZ This user is from outside of this forum
          zverik@en.osm.town
          wrote last edited by
          #38

          @grumpygamer Puzzle game: you have a cube with all sides different colours (each level has new colours), and a pictude made of coloured squares. You need to lead the cube through the picture, so that its side fall on the same coloured tiles. From start to finish.

          1 Reply Last reply
          0
          • mike@sauropods.winM mike@sauropods.win

            @grumpygamer Tetris-like game with 3d shapes made of cubes!

            prema@hachyderm.ioP This user is from outside of this forum
            prema@hachyderm.ioP This user is from outside of this forum
            prema@hachyderm.io
            wrote last edited by
            #39

            @mike @grumpygamer it exists. Ms dos game Blockout

            1 Reply Last reply
            0
            • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

              Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

              clew@ecoevo.socialC This user is from outside of this forum
              clew@ecoevo.socialC This user is from outside of this forum
              clew@ecoevo.social
              wrote last edited by
              #40

              literally *one* cube, as you've described it: a maze or a chase-avoid on the surface of a cube, and the parts you can't see change, and you control the game only by rotating the cube

              @grumpygamer

              1 Reply Last reply
              0
              • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                slade@idlethumbs.socialS This user is from outside of this forum
                slade@idlethumbs.socialS This user is from outside of this forum
                slade@idlethumbs.social
                wrote last edited by
                #41

                @grumpygamer You've got a heavy cube and you need to use physics pushes of varying strength (based on click & hold) to slot it into a square hole, the size of which shrinks with each level until it is the exact dimensions of the cube. You get bonus points if you tip it so the face of the cube's color pointing out matches the floor

                1 Reply Last reply
                0
                • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                  Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                  riesi@mastodon.gamedev.placeR This user is from outside of this forum
                  riesi@mastodon.gamedev.placeR This user is from outside of this forum
                  riesi@mastodon.gamedev.place
                  wrote last edited by
                  #42

                  @grumpygamer Katamari but its all just cubes?

                  1 Reply Last reply
                  0
                  • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                    Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                    conluegering@nrw.socialC This user is from outside of this forum
                    conluegering@nrw.socialC This user is from outside of this forum
                    conluegering@nrw.social
                    wrote last edited by
                    #43

                    @grumpygamer Maybe check Catherine (2011) from Atlus for inspiration?

                    1 Reply Last reply
                    0
                    • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                      Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                      starfia@mastodon.socialS This user is from outside of this forum
                      starfia@mastodon.socialS This user is from outside of this forum
                      starfia@mastodon.social
                      wrote last edited by
                      #44

                      @grumpygamer –

                      Link Preview Image
                      1 Reply Last reply
                      0
                      • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                        Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                        sarah@sosial.linkS This user is from outside of this forum
                        sarah@sosial.linkS This user is from outside of this forum
                        sarah@sosial.link
                        wrote last edited by
                        #45

                        @grumpygamer@mastodon.gamedev.place

                        Cube on infinite plane. One of the sides is green, game want the green side pointing up. Gravity is very low, nudge too much and it will flip past "green is up".

                        When the green side is up, the player wins a million dollars.

                        Even better, if the player manages to get the green side up -
                        I win a million dollars!

                        1 Reply Last reply
                        0
                        • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                          Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          steppl@mastodon.social
                          wrote last edited by
                          #46

                          @grumpygamer

                          Cube? Instantly the Canadian movie with that name comes to mind, where a bunch of guys need to escape ... I read they technically had a single cube 😉

                          Or Rubik's cube. ... gosh I am old 🤣

                          1 Reply Last reply
                          0
                          • mcc@mastodon.socialM mcc@mastodon.social

                            @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                            madengineering@mastodon.cloudM This user is from outside of this forum
                            madengineering@mastodon.cloudM This user is from outside of this forum
                            madengineering@mastodon.cloud
                            wrote last edited by
                            #47

                            @mcc @grumpygamer@mastodon.gamedev.place
                            sounds a lot like the legendary fork bomb.

                            1 Reply Last reply
                            0
                            • mcc@mastodon.socialM mcc@mastodon.social

                              @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                              oblomov@sociale.networkO This user is from outside of this forum
                              oblomov@sociale.networkO This user is from outside of this forum
                              oblomov@sociale.network
                              wrote last edited by
                              #48

                              @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

                              mcc@mastodon.socialM 1 Reply Last reply
                              0
                              • mcc@mastodon.socialM mcc@mastodon.social

                                @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                                ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                ireneista@adhd.irenes.space
                                wrote last edited by
                                #49

                                @mcc @grumpygamer it feels like it has a lot in common with games about piles of sticks (building them, disassembling them, etc)

                                grumpasaurus@infosec.exchangeG 1 Reply Last reply
                                0
                                • mike@sauropods.winM mike@sauropods.win

                                  @grumpygamer Tetris-like game with 3d shapes made of cubes!

                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.network
                                  wrote last edited by
                                  #50

                                  @mike @grumpygamer blockout https://en.wikipedia.org/wiki/Blockout

                                  1 Reply Last reply
                                  0
                                  • oblomov@sociale.networkO oblomov@sociale.network

                                    @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

                                    mcc@mastodon.socialM This user is from outside of this forum
                                    mcc@mastodon.socialM This user is from outside of this forum
                                    mcc@mastodon.social
                                    wrote last edited by
                                    #51

                                    @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

                                    oblomov@sociale.networkO 1 Reply Last reply
                                    0
                                    • mcc@mastodon.socialM mcc@mastodon.social

                                      @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

                                      oblomov@sociale.networkO This user is from outside of this forum
                                      oblomov@sociale.networkO This user is from outside of this forum
                                      oblomov@sociale.network
                                      wrote last edited by
                                      #52

                                      @mcc @grumpygamer that would be my intuition as well but I'm sure there's a mathematical way to prove it

                                      calvinball@mastodon-belgium.beC 1 Reply Last reply
                                      0
                                      • oblomov@sociale.networkO oblomov@sociale.network

                                        @mcc @grumpygamer that would be my intuition as well but I'm sure there's a mathematical way to prove it

                                        calvinball@mastodon-belgium.beC This user is from outside of this forum
                                        calvinball@mastodon-belgium.beC This user is from outside of this forum
                                        calvinball@mastodon-belgium.be
                                        wrote last edited by
                                        #53

                                        @oblomov @mcc @grumpygamer hi! It seems like you've stumbled upon the lovely mathematical genre of problem called 'branching processes' and 'extinction probabilities'. I don't know how to calculate this, but I can show you where to look.

                                        Tbis Reddit post had a similar idea to you: https://www.reddit.com/r/askscience/s/jH1LzTXROe

                                        This is the wiki page on branching processes: https://en.wikipedia.org/wiki/Branching_process?wprov=sfla1

                                        calvinball@mastodon-belgium.beC 1 Reply Last reply
                                        0
                                        • calvinball@mastodon-belgium.beC calvinball@mastodon-belgium.be

                                          @oblomov @mcc @grumpygamer hi! It seems like you've stumbled upon the lovely mathematical genre of problem called 'branching processes' and 'extinction probabilities'. I don't know how to calculate this, but I can show you where to look.

                                          Tbis Reddit post had a similar idea to you: https://www.reddit.com/r/askscience/s/jH1LzTXROe

                                          This is the wiki page on branching processes: https://en.wikipedia.org/wiki/Branching_process?wprov=sfla1

                                          calvinball@mastodon-belgium.beC This user is from outside of this forum
                                          calvinball@mastodon-belgium.beC This user is from outside of this forum
                                          calvinball@mastodon-belgium.be
                                          wrote last edited by
                                          #54

                                          @oblomov @mcc @grumpygamer
                                          After reading up on this a bit I can semi-confidently say that this branching process with d6s will continue infinitely. The highest chance of it terminating is of course in the first or second roll, but after that chances of terminating become infinitesimally small.

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups