The fact someone made a sccreen-reader mod for Final Ffantasy VI Pixel Remaster fills my heart with joy.
-
The fact someone made a sccreen-reader mod for Final Ffantasy VI Pixel Remaster fills my heart with joy. I can't wait to test this out! #FinalFantasyVI #JRPG #A11Y
-
The fact someone made a sccreen-reader mod for Final Ffantasy VI Pixel Remaster fills my heart with joy. I can't wait to test this out! #FinalFantasyVI #JRPG #A11Y
@technocounselor @AstralAudio It's very annoying because while you can filter out paths that are unavailable from your current location, two steps could give you brand new destination possibilities! Thus a cycling through available paths with the keys you will go! It's not the same as a sighted person would navigate at all, so much stopping and starting! Not trying to discourage you, just trying to let you know what I found out the hard way! If you think you're going to be walking around like a sighted player does, you should prepare for that to not be the case.
-
@technocounselor @AstralAudio It's very annoying because while you can filter out paths that are unavailable from your current location, two steps could give you brand new destination possibilities! Thus a cycling through available paths with the keys you will go! It's not the same as a sighted person would navigate at all, so much stopping and starting! Not trying to discourage you, just trying to let you know what I found out the hard way! If you think you're going to be walking around like a sighted player does, you should prepare for that to not be the case.
@GamingWithEars @technocounselor Right. How can I use the latest commit instead of the latest release from Jan since it has needed status updates etc?
-
@GamingWithEars @technocounselor Right. How can I use the latest commit instead of the latest release from Jan since it has needed status updates etc?
@AstralAudio @technocounselor When you install MelonLoader into the game's installation directory, you should find a checkbox during the install process that says something like enable nightly builds. According to the Readme, that should do what you want. When in doubt, just check the Github page.
-
@AstralAudio @technocounselor When you install MelonLoader into the game's installation directory, you should find a checkbox during the install process that says something like enable nightly builds. According to the Readme, that should do what you want. When in doubt, just check the Github page.
@GamingWithEars @technocounselor Saw that. Wasn't sure if it was referring to the modd loader since the latest commit for the modd is March 6th whilst the latest release build is Jan 6th I think(?).
-
@technocounselor @AstralAudio It's very annoying because while you can filter out paths that are unavailable from your current location, two steps could give you brand new destination possibilities! Thus a cycling through available paths with the keys you will go! It's not the same as a sighted person would navigate at all, so much stopping and starting! Not trying to discourage you, just trying to let you know what I found out the hard way! If you think you're going to be walking around like a sighted player does, you should prepare for that to not be the case.
@GamingWithEars @technocounselor FYI, Version 2.0 was released after I posted. I installed it a bit ago. Makes navigation more doable among other changes.
-
@GamingWithEars @technocounselor Saw that. Wasn't sure if it was referring to the modd loader since the latest commit for the modd is March 6th whilst the latest release build is Jan 6th I think(?).
@AstralAudio @technocounselor Huh, ok, I kinda assumed it was for the mod since Melonloader is just a launcher, I think? I'm not really sure so I could be entirely wrong and the Readme could in fact be referring to nightly builds being for Melonloader itself. It isn't very clear.
-
@GamingWithEars @technocounselor FYI, Version 2.0 was released after I posted. I installed it a bit ago. Makes navigation more doable among other changes.
@AstralAudio @technocounselor Oh excellent! This was just for FF IV though, right? I hate that each mod is separate. I mean I get it, they're each their own game, but still it's annoying.
-
P pixelate@tweesecake.social shared this topic