@eschaton Someone I know is currently using LLMs to fix old games and make them user-modifiable: adding 3dfx/glide support to Descent for DOS and making testdrive3 work on fast computers and have custom cars and stuff. It works. I am appreciative of the end goals, but very much not of the way he's getting there. I cannot imagine how many tokens have been burned - or should I say trees and cubic metres of water?I won't touch the result with any kind of stick, no matter how cool the end result is (seen in total isolation).