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CIRCLE WITH A DOT

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Back at it

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    I started with a blank project template 5 hours ago. Now I've got a little 3D scene graph editor with gizmos, wireframe and shaded view modes, texturing, drag and drop OBJ file importing, and tile-based raytraced rendering, that runs on Mac and iPad.

    Thanks Codex!

    simsaens@mastodon.socialS This user is from outside of this forum
    simsaens@mastodon.socialS This user is from outside of this forum
    simsaens@mastodon.social
    wrote last edited by
    #11

    @stroughtonsmith wonderful, it looks really clean too. Is it all Codex? Or did some of your experience come into play during development? Do you think you could get it to a shippable state?

    stroughtonsmith@mastodon.socialS 1 Reply Last reply
    0
    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      I started with a blank project template 5 hours ago. Now I've got a little 3D scene graph editor with gizmos, wireframe and shaded view modes, texturing, drag and drop OBJ file importing, and tile-based raytraced rendering, that runs on Mac and iPad.

      Thanks Codex!

      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.social
      wrote last edited by
      #12

      Some more glamour shots of this 3D app in the iPad Simulator

      Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
      stroughtonsmith@mastodon.socialS 1 Reply Last reply
      0
      • simsaens@mastodon.socialS simsaens@mastodon.social

        @stroughtonsmith wonderful, it looks really clean too. Is it all Codex? Or did some of your experience come into play during development? Do you think you could get it to a shippable state?

        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote last edited by
        #13

        @simsaens I'm trying to recreate Valence3D based on what I see on the website, since Apple hired the developer and it's not likely to see any new development. So, for now, the visual identity isn't mine. As I keep progressing it, I expect that to diverge a lot more. I'm guiding Codex through it bit by bit, it wouldn't come up with anything like this on its own; but it can blast through a raytracer no problem

        Link Preview Image
        Valence 3D - Unleash your creativity in 3D anywhere & anytime.

        Valence 3D is a new 3D modeling app designed for iPhone & iPad

        favicon

        (www.valence3d.app)

        simsaens@mastodon.socialS theejj@mastodon.socialT 2 Replies Last reply
        0
        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          @simsaens I'm trying to recreate Valence3D based on what I see on the website, since Apple hired the developer and it's not likely to see any new development. So, for now, the visual identity isn't mine. As I keep progressing it, I expect that to diverge a lot more. I'm guiding Codex through it bit by bit, it wouldn't come up with anything like this on its own; but it can blast through a raytracer no problem

          Link Preview Image
          Valence 3D - Unleash your creativity in 3D anywhere & anytime.

          Valence 3D is a new 3D modeling app designed for iPhone & iPad

          favicon

          (www.valence3d.app)

          simsaens@mastodon.socialS This user is from outside of this forum
          simsaens@mastodon.socialS This user is from outside of this forum
          simsaens@mastodon.social
          wrote last edited by
          #14

          @stroughtonsmith itโ€™s weirdly reassuring that your experience and creative taste are still important. These tools really let us focus on building the fun bits

          stroughtonsmith@mastodon.socialS 1 Reply Last reply
          0
          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            Some more glamour shots of this 3D app in the iPad Simulator

            Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.social
            wrote last edited by
            #15

            OBJ drag and drop

            stroughtonsmith@mastodon.socialS 1 Reply Last reply
            0
            • simsaens@mastodon.socialS simsaens@mastodon.social

              @stroughtonsmith itโ€™s weirdly reassuring that your experience and creative taste are still important. These tools really let us focus on building the fun bits

              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.social
              wrote last edited by
              #16

              @simsaens https://mas.to/@gernot/116143613705662264

              simsaens@mastodon.socialS 1 Reply Last reply
              0
              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                @simsaens https://mas.to/@gernot/116143613705662264

                simsaens@mastodon.socialS This user is from outside of this forum
                simsaens@mastodon.socialS This user is from outside of this forum
                simsaens@mastodon.social
                wrote last edited by
                #17

                @stroughtonsmith @gernot yeah though sometimes you get me doubting that when you casually produce a full scene editor with gizmos, raytracer, viewport orientation widget, and an inspector with gesture-based numeric sliders in five hours

                stroughtonsmith@mastodon.socialS 1 Reply Last reply
                0
                • simsaens@mastodon.socialS simsaens@mastodon.social

                  @stroughtonsmith @gernot yeah though sometimes you get me doubting that when you casually produce a full scene editor with gizmos, raytracer, viewport orientation widget, and an inspector with gesture-based numeric sliders in five hours

                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.social
                  wrote last edited by
                  #18

                  @simsaens I promise I won't add Lua to this one.

                  This one.

                  ๐Ÿ˜‚

                  stroughtonsmith@mastodon.socialS 1 Reply Last reply
                  0
                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    @simsaens I promise I won't add Lua to this one.

                    This one.

                    ๐Ÿ˜‚

                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote last edited by
                    #19

                    @simsaens did I mention I know absolutely nothing about Metal? ๐Ÿ˜…

                    simsaens@mastodon.socialS 1 Reply Last reply
                    0
                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      @simsaens did I mention I know absolutely nothing about Metal? ๐Ÿ˜…

                      simsaens@mastodon.socialS This user is from outside of this forum
                      simsaens@mastodon.socialS This user is from outside of this forum
                      simsaens@mastodon.social
                      wrote last edited by
                      #20

                      @stroughtonsmith you did but thanks for making it clear ๐Ÿ˜›

                      1 Reply Last reply
                      0
                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        OBJ drag and drop

                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.social
                        wrote last edited by
                        #21

                        Multi-select and grouping

                        nicoreese@mastodon.socialN stroughtonsmith@mastodon.socialS 2 Replies Last reply
                        0
                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          Multi-select and grouping

                          nicoreese@mastodon.socialN This user is from outside of this forum
                          nicoreese@mastodon.socialN This user is from outside of this forum
                          nicoreese@mastodon.social
                          wrote last edited by
                          #22

                          @stroughtonsmith Seeing all this makes me wonder how Codex would fare with building a Unity game project from scratch.

                          1 Reply Last reply
                          0
                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            Multi-select and grouping

                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.social
                            wrote last edited by
                            #23

                            6720 loc

                            Link Preview Image
                            stroughtonsmith@mastodon.socialS 1 Reply Last reply
                            0
                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              @simsaens I'm trying to recreate Valence3D based on what I see on the website, since Apple hired the developer and it's not likely to see any new development. So, for now, the visual identity isn't mine. As I keep progressing it, I expect that to diverge a lot more. I'm guiding Codex through it bit by bit, it wouldn't come up with anything like this on its own; but it can blast through a raytracer no problem

                              Link Preview Image
                              Valence 3D - Unleash your creativity in 3D anywhere & anytime.

                              Valence 3D is a new 3D modeling app designed for iPhone & iPad

                              favicon

                              (www.valence3d.app)

                              theejj@mastodon.socialT This user is from outside of this forum
                              theejj@mastodon.socialT This user is from outside of this forum
                              theejj@mastodon.social
                              wrote last edited by
                              #24

                              @stroughtonsmith @simsaens This is all reminding me of how much I miss iTracer. https://page-online.de/tools-technik/itracer/

                              1 Reply Last reply
                              0
                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                6720 loc

                                Link Preview Image
                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                stroughtonsmith@mastodon.social
                                wrote last edited by
                                #25

                                You know what I really could use at WWDC?

                                Teach a generative model to build high-quality vector SF Symbols so we can make custom ones, like say a full set for 3D modeling suites or PencilKit drawing apps, on demand ๐Ÿ‘€

                                โ€ฆasking for a friendโ€ฆ

                                @stern

                                Link Preview ImageLink Preview ImageLink Preview Image
                                takeitev@mastodon.socialT stroughtonsmith@mastodon.socialS 2 Replies Last reply
                                0
                                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                  You know what I really could use at WWDC?

                                  Teach a generative model to build high-quality vector SF Symbols so we can make custom ones, like say a full set for 3D modeling suites or PencilKit drawing apps, on demand ๐Ÿ‘€

                                  โ€ฆasking for a friendโ€ฆ

                                  @stern

                                  Link Preview ImageLink Preview ImageLink Preview Image
                                  takeitev@mastodon.socialT This user is from outside of this forum
                                  takeitev@mastodon.socialT This user is from outside of this forum
                                  takeitev@mastodon.social
                                  wrote last edited by
                                  #26

                                  @stroughtonsmith @stern what we need is a blender-light

                                  stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                  0
                                  • takeitev@mastodon.socialT takeitev@mastodon.social

                                    @stroughtonsmith @stern what we need is a blender-light

                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                    stroughtonsmith@mastodon.social
                                    wrote last edited by
                                    #27

                                    @takeitev @stern Apple hired the Valence dev for its design team! Valence should just be part of Creator Studio ๐Ÿ˜…

                                    takeitev@mastodon.socialT 1 Reply Last reply
                                    0
                                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                      @takeitev @stern Apple hired the Valence dev for its design team! Valence should just be part of Creator Studio ๐Ÿ˜…

                                      takeitev@mastodon.socialT This user is from outside of this forum
                                      takeitev@mastodon.socialT This user is from outside of this forum
                                      takeitev@mastodon.social
                                      wrote last edited by
                                      #28

                                      @stroughtonsmith @stern that would be nice. But given how bad Creator Studio is, with its upsell nags - I hope it won't be. But who knows. World needs something like blender - free and good, but "light" . I know how to use blender but I still have to look up tutorials from time to time to do basic things. It has soooo many features!

                                      1 Reply Last reply
                                      0
                                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                        You know what I really could use at WWDC?

                                        Teach a generative model to build high-quality vector SF Symbols so we can make custom ones, like say a full set for 3D modeling suites or PencilKit drawing apps, on demand ๐Ÿ‘€

                                        โ€ฆasking for a friendโ€ฆ

                                        @stern

                                        Link Preview ImageLink Preview ImageLink Preview Image
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                        stroughtonsmith@mastodon.social
                                        wrote last edited by
                                        #29

                                        Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

                                        stroughtonsmith@mastodon.socialS 1 Reply Last reply
                                        0
                                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                          Upgraded my raytraced renderer with bounce lighting and true reflections. Now it looks pretty legit!

                                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                                          stroughtonsmith@mastodon.social
                                          wrote last edited by
                                          #30

                                          The floor also needed some bounce lighting

                                          Link Preview Image
                                          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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