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  3. 87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

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  • killyourfm@layer8.spaceK killyourfm@layer8.space

    @rasmus91 Unfortunately, the ESA -- the company that represents the video game industry's interests -- are constantly lobbying against anything like this ever happening.

    Oh, and Nintendo unsurprisingly funds a lot of the lobbying against libraries and archives being able to legally distribute games...

    rasmus91@fosstodon.orgR This user is from outside of this forum
    rasmus91@fosstodon.orgR This user is from outside of this forum
    rasmus91@fosstodon.org
    wrote last edited by
    #4

    @killyourfm this is a futher reason i don't have any interest in owning anything nintendo. They are just horrible through and through.

    my_actual_brain@fosstodon.orgM 1 Reply Last reply
    0
    • killyourfm@layer8.spaceK killyourfm@layer8.space

      87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

      As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

      This is all very messed up.

      mrkeen@mastodon.socialM This user is from outside of this forum
      mrkeen@mastodon.socialM This user is from outside of this forum
      mrkeen@mastodon.social
      wrote last edited by
      #5

      @killyourfm RIP LOTR BFME II ROTWK ⚔️🐎🧙👑

      1 Reply Last reply
      0
      • killyourfm@layer8.spaceK killyourfm@layer8.space

        87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

        As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

        This is all very messed up.

        fritzadalis@infosec.exchangeF This user is from outside of this forum
        fritzadalis@infosec.exchangeF This user is from outside of this forum
        fritzadalis@infosec.exchange
        wrote last edited by
        #6

        @killyourfm @paco
        Video stores used to rent games, is that still allowed? (Not refuting your point.)

        gsuberland@chaos.socialG 1 Reply Last reply
        1
        0
        • R relay@relay.infosec.exchange shared this topic
        • killyourfm@layer8.spaceK killyourfm@layer8.space

          87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

          As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

          This is all very messed up.

          keyshooter@akko.wtfK This user is from outside of this forum
          keyshooter@akko.wtfK This user is from outside of this forum
          keyshooter@akko.wtf
          wrote last edited by
          #7
          @killyourfm there is no interest in preserving old games for multiple reasons, lots of old libraries and hardware that would require a herculean effort to replicate, and even if it was possible it won't be a 1 to 1, ofc there is a financial incentive in not letting libraries store this pieces of media, I won't deny that
          avirr@sfba.socialA 1 Reply Last reply
          0
          • R relay@relay.an.exchange shared this topic
            R relay@relay.publicsquare.global shared this topic
          • killyourfm@layer8.spaceK killyourfm@layer8.space

            87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

            As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

            This is all very messed up.

            raymaccarthy@mastodon.ieR This user is from outside of this forum
            raymaccarthy@mastodon.ieR This user is from outside of this forum
            raymaccarthy@mastodon.ie
            wrote last edited by
            #8

            @killyourfm
            In UK & Ireland Libraries must pay a library licence and a per loan royalty.

            Neither lending libraries nor commercial video libraries can buy regular retail videos (tape in past nor disc now).

            So the situation is more complicated than your post suggests.
            Internet Archive made up their own rules for Open Library and many of their loans of books and downloads of everything violate copyright. IA should have stuck to websites.
            Gutenberg offers free download of US PD books & magazines.

            1 Reply Last reply
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            • fritzadalis@infosec.exchangeF fritzadalis@infosec.exchange

              @killyourfm @paco
              Video stores used to rent games, is that still allowed? (Not refuting your point.)

              gsuberland@chaos.socialG This user is from outside of this forum
              gsuberland@chaos.socialG This user is from outside of this forum
              gsuberland@chaos.social
              wrote last edited by
              #9

              @FritzAdalis @killyourfm @paco for consoles, generally yes, but not for PC since nothing comes on optical media any more and once you've installed it you've functionally got a permanent copy.

              gsuberland@chaos.socialG 1 Reply Last reply
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              • gsuberland@chaos.socialG gsuberland@chaos.social

                @FritzAdalis @killyourfm @paco for consoles, generally yes, but not for PC since nothing comes on optical media any more and once you've installed it you've functionally got a permanent copy.

                gsuberland@chaos.socialG This user is from outside of this forum
                gsuberland@chaos.socialG This user is from outside of this forum
                gsuberland@chaos.social
                wrote last edited by
                #10

                @FritzAdalis @killyourfm @paco although when was the last time you saw a video store that was still in business

                fritzadalis@infosec.exchangeF 1 Reply Last reply
                0
                • gsuberland@chaos.socialG gsuberland@chaos.social

                  @FritzAdalis @killyourfm @paco although when was the last time you saw a video store that was still in business

                  fritzadalis@infosec.exchangeF This user is from outside of this forum
                  fritzadalis@infosec.exchangeF This user is from outside of this forum
                  fritzadalis@infosec.exchange
                  wrote last edited by
                  #11

                  @gsuberland @killyourfm @paco
                  Fair, I just didn't know if laws had changed.

                  gsuberland@chaos.socialG 1 Reply Last reply
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                  • fritzadalis@infosec.exchangeF fritzadalis@infosec.exchange

                    @gsuberland @killyourfm @paco
                    Fair, I just didn't know if laws had changed.

                    gsuberland@chaos.socialG This user is from outside of this forum
                    gsuberland@chaos.socialG This user is from outside of this forum
                    gsuberland@chaos.social
                    wrote last edited by
                    #12

                    @FritzAdalis @killyourfm @paco it's not really a law thing, it's just that PC game distributors don't offer rental terms.

                    1 Reply Last reply
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                    • rasmus91@fosstodon.orgR rasmus91@fosstodon.org

                      @killyourfm There needs to be a rule, that when someone abandons distribution and support of a game title, they are now longer allowed to take legal action or in anyway prohibit, or hinder, others from sharing that game. Futhermore, the moment the decision is made to no longer distribute and support a game, there needs to be a patch made available, that circumvents any DRM.

                      jdechko@mastodon.socialJ This user is from outside of this forum
                      jdechko@mastodon.socialJ This user is from outside of this forum
                      jdechko@mastodon.social
                      wrote last edited by
                      #13

                      @rasmus91 @killyourfm But we might release it for virtual console someday!
                      <insert sarcastic SpongeBob meme here>

                      rasmus91@fosstodon.orgR 1 Reply Last reply
                      0
                      • jdechko@mastodon.socialJ jdechko@mastodon.social

                        @rasmus91 @killyourfm But we might release it for virtual console someday!
                        <insert sarcastic SpongeBob meme here>

                        rasmus91@fosstodon.orgR This user is from outside of this forum
                        rasmus91@fosstodon.orgR This user is from outside of this forum
                        rasmus91@fosstodon.org
                        wrote last edited by
                        #14

                        @jdechko @killyourfm *lights torches, brandishes pitchfork*

                        1 Reply Last reply
                        0
                        • killyourfm@layer8.spaceK killyourfm@layer8.space

                          87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

                          As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

                          This is all very messed up.

                          jmts@mastodontti.fiJ This user is from outside of this forum
                          jmts@mastodontti.fiJ This user is from outside of this forum
                          jmts@mastodontti.fi
                          wrote last edited by
                          #15

                          @killyourfm "87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase. "

                          Computer games should be enjoyed as warez with cracktro screens anyway...

                          1 Reply Last reply
                          0
                          • rasmus91@fosstodon.orgR rasmus91@fosstodon.org

                            @killyourfm There needs to be a rule, that when someone abandons distribution and support of a game title, they are now longer allowed to take legal action or in anyway prohibit, or hinder, others from sharing that game. Futhermore, the moment the decision is made to no longer distribute and support a game, there needs to be a patch made available, that circumvents any DRM.

                            rejzor@mastodon.socialR This user is from outside of this forum
                            rejzor@mastodon.socialR This user is from outside of this forum
                            rejzor@mastodon.social
                            wrote last edited by
                            #16

                            @rasmus91 @killyourfm I don't understand what loss they are at if someone else makes compatibility patch and offers game for download. You're not selling or distributing it anymore, so what's the issue? Only rule should be it shouldn't be financially motivated with exception of distribution costs and work on the compatibility. Take GOG as example if they take over since it costs to maintain it.

                            killyourfm@layer8.spaceK 1 Reply Last reply
                            0
                            • killyourfm@layer8.spaceK killyourfm@layer8.space

                              87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

                              As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

                              This is all very messed up.

                              dynamite_ready@mastodon.gamedev.placeD This user is from outside of this forum
                              dynamite_ready@mastodon.gamedev.placeD This user is from outside of this forum
                              dynamite_ready@mastodon.gamedev.place
                              wrote last edited by
                              #17

                              @killyourfm

                              Also here:
                              https://mastodon.archive.org/@internetarchive/114466919283908863

                              1 Reply Last reply
                              0
                              • rejzor@mastodon.socialR rejzor@mastodon.social

                                @rasmus91 @killyourfm I don't understand what loss they are at if someone else makes compatibility patch and offers game for download. You're not selling or distributing it anymore, so what's the issue? Only rule should be it shouldn't be financially motivated with exception of distribution costs and work on the compatibility. Take GOG as example if they take over since it costs to maintain it.

                                killyourfm@layer8.spaceK This user is from outside of this forum
                                killyourfm@layer8.spaceK This user is from outside of this forum
                                killyourfm@layer8.space
                                wrote last edited by
                                #18

                                @rejzor @rasmus91 "BUT MY COPYRIGHTS AND INTELLECTUAL PROPERTY!"

                                rasmus91@fosstodon.orgR 1 Reply Last reply
                                0
                                • keyshooter@akko.wtfK keyshooter@akko.wtf
                                  @killyourfm there is no interest in preserving old games for multiple reasons, lots of old libraries and hardware that would require a herculean effort to replicate, and even if it was possible it won't be a 1 to 1, ofc there is a financial incentive in not letting libraries store this pieces of media, I won't deny that
                                  avirr@sfba.socialA This user is from outside of this forum
                                  avirr@sfba.socialA This user is from outside of this forum
                                  avirr@sfba.social
                                  wrote last edited by
                                  #19

                                  @keyshooter @killyourfm It’s amazing what emulator hobbyists can do

                                  keyshooter@akko.wtfK 1 Reply Last reply
                                  0
                                  • avirr@sfba.socialA avirr@sfba.social

                                    @keyshooter @killyourfm It’s amazing what emulator hobbyists can do

                                    keyshooter@akko.wtfK This user is from outside of this forum
                                    keyshooter@akko.wtfK This user is from outside of this forum
                                    keyshooter@akko.wtf
                                    wrote last edited by
                                    #20
                                    @avirr @killyourfm always remember to donate to your favorite emulator open source project
                                    1 Reply Last reply
                                    0
                                    • killyourfm@layer8.spaceK killyourfm@layer8.space

                                      @rejzor @rasmus91 "BUT MY COPYRIGHTS AND INTELLECTUAL PROPERTY!"

                                      rasmus91@fosstodon.orgR This user is from outside of this forum
                                      rasmus91@fosstodon.orgR This user is from outside of this forum
                                      rasmus91@fosstodon.org
                                      wrote last edited by
                                      #21

                                      @killyourfm @rejzor WOULD YOU STOP WITH THE PROFANITY?!

                                      1 Reply Last reply
                                      0
                                      • killyourfm@layer8.spaceK killyourfm@layer8.space

                                        87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

                                        As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

                                        This is all very messed up.

                                        M This user is from outside of this forum
                                        M This user is from outside of this forum
                                        mike805@noc.social
                                        wrote last edited by
                                        #22

                                        @killyourfm The good news is that the vast majority of them are not server dependent, and so the bootlegs will run forever. Preserving current generation games will be much more difficult.

                                        Someone mentioned The 7th Guest. It has been revived in VR, and is amazing.

                                        It is messed up that different types of media have different rules, based on how effectively that specific industry has bought Congress.

                                        What if there was Spotify for games, with a similar complete catalog?

                                        1 Reply Last reply
                                        0
                                        • killyourfm@layer8.spaceK killyourfm@layer8.space

                                          87% of video games released in the U.S. before 2010 are technically unavailable for legal purchase.

                                          As of 2026, libraries and archives can digitally preserve, but not digitally *share* games, and can provide on-premises access only. Libraries *are* allowed to share books, films, and music both onsite and remotely.

                                          This is all very messed up.

                                          jairajdevadiga@mastodon.socialJ This user is from outside of this forum
                                          jairajdevadiga@mastodon.socialJ This user is from outside of this forum
                                          jairajdevadiga@mastodon.social
                                          wrote last edited by
                                          #23

                                          @killyourfm Beyond the legal barriers, many old games cannot even run on modern hardware or operating systems for technical reasons.

                                          Games should be made open source to preserve them for future generations.

                                          Link Preview Image
                                          Let’s make games open source, so future generations can enjoy them

                                          As platforms evolve, old games become unplayable. Open sourcing them will help us preserve them for future generations.

                                          favicon

                                          Jairaj Devadiga (jairajdevadiga.com)

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