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CIRCLE WITH A DOT

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  3. I'm still thinking about how I could do something musical live online and also make it entertaining.

I'm still thinking about how I could do something musical live online and also make it entertaining.

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  • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

    Got a vocal effects chain together in OBS studio that I'm happy with (in prep for a music live stream) - keeping it minimal and using resource light VST plugins. It's really handy that you can check the CPU use in OBS. Currently not going over 10% when recording and using video. Going to add in the synth for the next one and see what the impact is and how it all sits together.

    ashnoodle@tech.lgbtA This user is from outside of this forum
    ashnoodle@tech.lgbtA This user is from outside of this forum
    ashnoodle@tech.lgbt
    wrote on last edited by
    #12

    Been thinking about how to get some Danger Lift Machine style stuff into a live music streaming setup. As I'm going to be doing a bit of synth noodling and need a timer to remind myself that videos are ending and I should be finishing off a track shortly, it might be an idea to have appropriate DLM snippets play towards the end of the video instead of a visual timer alert?!?

    ashnoodle@tech.lgbtA 1 Reply Last reply
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    • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

      Been thinking about how to get some Danger Lift Machine style stuff into a live music streaming setup. As I'm going to be doing a bit of synth noodling and need a timer to remind myself that videos are ending and I should be finishing off a track shortly, it might be an idea to have appropriate DLM snippets play towards the end of the video instead of a visual timer alert?!?

      ashnoodle@tech.lgbtA This user is from outside of this forum
      ashnoodle@tech.lgbtA This user is from outside of this forum
      ashnoodle@tech.lgbt
      wrote last edited by
      #13

      Working on the 7th track for a live music stream - a mashup/re-jiggle of various tracks from T*1. Got the Akai sampler working alongside the synth backing for a bit of a sample jam section. Still need to do more with it, but I like how raw it is.

      ashnoodle@tech.lgbtA 1 Reply Last reply
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      • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

        Working on the 7th track for a live music stream - a mashup/re-jiggle of various tracks from T*1. Got the Akai sampler working alongside the synth backing for a bit of a sample jam section. Still need to do more with it, but I like how raw it is.

        ashnoodle@tech.lgbtA This user is from outside of this forum
        ashnoodle@tech.lgbtA This user is from outside of this forum
        ashnoodle@tech.lgbt
        wrote last edited by
        #14

        I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

        headfirstonly@mastodon.socialH meljoann@topspicy.socialM 2 Replies Last reply
        0
        • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

          I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

          headfirstonly@mastodon.socialH This user is from outside of this forum
          headfirstonly@mastodon.socialH This user is from outside of this forum
          headfirstonly@mastodon.social
          wrote last edited by
          #15

          @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

          The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

          sknob@mamot.frS ashnoodle@tech.lgbtA 2 Replies Last reply
          0
          • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

            I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

            meljoann@topspicy.socialM This user is from outside of this forum
            meljoann@topspicy.socialM This user is from outside of this forum
            meljoann@topspicy.social
            wrote last edited by
            #16

            @ashnoodle I
            I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

            I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

            meljoann@topspicy.socialM ashnoodle@tech.lgbtA 2 Replies Last reply
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            • meljoann@topspicy.socialM meljoann@topspicy.social

              @ashnoodle I
              I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

              I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

              meljoann@topspicy.socialM This user is from outside of this forum
              meljoann@topspicy.socialM This user is from outside of this forum
              meljoann@topspicy.social
              wrote last edited by
              #17

              @ashnoodle oh and I route all mics & audio into one program to mix — Cubase will do it!

              1 Reply Last reply
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              • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

                The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

                sknob@mamot.frS This user is from outside of this forum
                sknob@mamot.frS This user is from outside of this forum
                sknob@mamot.fr
                wrote last edited by
                #18

                @headfirstonly I have a MOTU M4 and would be interested in knowing how you configure it for OBS (I’m on Mac) @ashnoodle

                headfirstonly@mastodon.socialH 1 Reply Last reply
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                • sknob@mamot.frS sknob@mamot.fr

                  @headfirstonly I have a MOTU M4 and would be interested in knowing how you configure it for OBS (I’m on Mac) @ashnoodle

                  headfirstonly@mastodon.socialH This user is from outside of this forum
                  headfirstonly@mastodon.socialH This user is from outside of this forum
                  headfirstonly@mastodon.social
                  wrote last edited by
                  #19

                  @sknob @ashnoodle I have lots of different cameras and screen shares, but I keep the video sources as separate scenes and then add a single "Audio sources" scene to them as a new scene.

                  The "Audio sources" scene contains both "Loopback In 1 - 2" and "Mic/Line/Inst 1 - 2" from the MOTU.

                  Why keep the audio sources separate? Because OBS will sum sound on all the video inputs. Which means that if you have a four-way camera shot (yes, I'm a nerd) with audio feeds from all of them, it gets LOUD.

                  limebar@mastodon.socialL 1 Reply Last reply
                  0
                  • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                    @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

                    The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

                    ashnoodle@tech.lgbtA This user is from outside of this forum
                    ashnoodle@tech.lgbtA This user is from outside of this forum
                    ashnoodle@tech.lgbt
                    wrote last edited by
                    #20

                    @headfirstonly Thanks for this. I'm using a Pyle PMUX9 usb interface. I'll need to check out the audio loopback idea with that.

                    And I've just been adding audio interfaces and camera to a single scene while I'm getting the hang of things, but I'd would probably be better doing what you do right from the start.

                    headfirstonly@mastodon.socialH 1 Reply Last reply
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                    • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

                      @headfirstonly Thanks for this. I'm using a Pyle PMUX9 usb interface. I'll need to check out the audio loopback idea with that.

                      And I've just been adding audio interfaces and camera to a single scene while I'm getting the hang of things, but I'd would probably be better doing what you do right from the start.

                      headfirstonly@mastodon.socialH This user is from outside of this forum
                      headfirstonly@mastodon.socialH This user is from outside of this forum
                      headfirstonly@mastodon.social
                      wrote last edited by
                      #21

                      @ashnoodle Oh, do it! It's so much easier to handle.

                      Apart from anything else, if you upgrade gear, or a camera, all you have to change is *one scene* and you're set.

                      1 Reply Last reply
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                      • meljoann@topspicy.socialM meljoann@topspicy.social

                        @ashnoodle I
                        I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

                        I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

                        ashnoodle@tech.lgbtA This user is from outside of this forum
                        ashnoodle@tech.lgbtA This user is from outside of this forum
                        ashnoodle@tech.lgbt
                        wrote last edited by
                        #22

                        @meljoann Thanks for this. I'd not thought about just using desktop audio or just putting it through Cubase. I'll give that a try. I also think I downloaded Voicemeeter early on in my testing, so that might be an option. Thanks.

                        1 Reply Last reply
                        0
                        • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                          @sknob @ashnoodle I have lots of different cameras and screen shares, but I keep the video sources as separate scenes and then add a single "Audio sources" scene to them as a new scene.

                          The "Audio sources" scene contains both "Loopback In 1 - 2" and "Mic/Line/Inst 1 - 2" from the MOTU.

                          Why keep the audio sources separate? Because OBS will sum sound on all the video inputs. Which means that if you have a four-way camera shot (yes, I'm a nerd) with audio feeds from all of them, it gets LOUD.

                          limebar@mastodon.socialL This user is from outside of this forum
                          limebar@mastodon.socialL This user is from outside of this forum
                          limebar@mastodon.social
                          wrote last edited by
                          #23
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