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CIRCLE WITH A DOT

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  3. I'm still thinking about how I could do something musical live online and also make it entertaining.

I'm still thinking about how I could do something musical live online and also make it entertaining.

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  • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

    Realised that a song I've revisited a few times over the past 15 years (but never really had a solid musical home) fits nicely with a jam I created on the SH4D. Next step is to get a vocal fx chain in OBS setup. #fedimusic

    ashnoodle@tech.lgbtA This user is from outside of this forum
    ashnoodle@tech.lgbtA This user is from outside of this forum
    ashnoodle@tech.lgbt
    wrote on last edited by
    #10

    Did another live music test last night - mainly testing instrument volumes and live vocals. Looking to do a plan B for vocals early on (maybe pre-recorded/sampled), but also with the idea that I want to do some live. The home set up is tricky, as I'm too self conscious of the neighbours below my usual music setup and my vocals end up being a whisper. Will look at shifting things into the kitchen instead when I'm working on the live setup. #fedimusician

    ashnoodle@tech.lgbtA 1 Reply Last reply
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    • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

      Did another live music test last night - mainly testing instrument volumes and live vocals. Looking to do a plan B for vocals early on (maybe pre-recorded/sampled), but also with the idea that I want to do some live. The home set up is tricky, as I'm too self conscious of the neighbours below my usual music setup and my vocals end up being a whisper. Will look at shifting things into the kitchen instead when I'm working on the live setup. #fedimusician

      ashnoodle@tech.lgbtA This user is from outside of this forum
      ashnoodle@tech.lgbtA This user is from outside of this forum
      ashnoodle@tech.lgbt
      wrote on last edited by
      #11

      Got a vocal effects chain together in OBS studio that I'm happy with (in prep for a music live stream) - keeping it minimal and using resource light VST plugins. It's really handy that you can check the CPU use in OBS. Currently not going over 10% when recording and using video. Going to add in the synth for the next one and see what the impact is and how it all sits together.

      ashnoodle@tech.lgbtA 1 Reply Last reply
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      • limebar@mastodon.socialL limebar@mastodon.social shared this topic on
      • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

        Got a vocal effects chain together in OBS studio that I'm happy with (in prep for a music live stream) - keeping it minimal and using resource light VST plugins. It's really handy that you can check the CPU use in OBS. Currently not going over 10% when recording and using video. Going to add in the synth for the next one and see what the impact is and how it all sits together.

        ashnoodle@tech.lgbtA This user is from outside of this forum
        ashnoodle@tech.lgbtA This user is from outside of this forum
        ashnoodle@tech.lgbt
        wrote on last edited by
        #12

        Been thinking about how to get some Danger Lift Machine style stuff into a live music streaming setup. As I'm going to be doing a bit of synth noodling and need a timer to remind myself that videos are ending and I should be finishing off a track shortly, it might be an idea to have appropriate DLM snippets play towards the end of the video instead of a visual timer alert?!?

        ashnoodle@tech.lgbtA 1 Reply Last reply
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        • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

          Been thinking about how to get some Danger Lift Machine style stuff into a live music streaming setup. As I'm going to be doing a bit of synth noodling and need a timer to remind myself that videos are ending and I should be finishing off a track shortly, it might be an idea to have appropriate DLM snippets play towards the end of the video instead of a visual timer alert?!?

          ashnoodle@tech.lgbtA This user is from outside of this forum
          ashnoodle@tech.lgbtA This user is from outside of this forum
          ashnoodle@tech.lgbt
          wrote last edited by
          #13

          Working on the 7th track for a live music stream - a mashup/re-jiggle of various tracks from T*1. Got the Akai sampler working alongside the synth backing for a bit of a sample jam section. Still need to do more with it, but I like how raw it is.

          ashnoodle@tech.lgbtA 1 Reply Last reply
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          • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

            Working on the 7th track for a live music stream - a mashup/re-jiggle of various tracks from T*1. Got the Akai sampler working alongside the synth backing for a bit of a sample jam section. Still need to do more with it, but I like how raw it is.

            ashnoodle@tech.lgbtA This user is from outside of this forum
            ashnoodle@tech.lgbtA This user is from outside of this forum
            ashnoodle@tech.lgbt
            wrote last edited by
            #14

            I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

            headfirstonly@mastodon.socialH meljoann@topspicy.socialM 2 Replies Last reply
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            • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

              I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

              headfirstonly@mastodon.socialH This user is from outside of this forum
              headfirstonly@mastodon.socialH This user is from outside of this forum
              headfirstonly@mastodon.social
              wrote last edited by
              #15

              @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

              The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

              sknob@mamot.frS ashnoodle@tech.lgbtA 2 Replies Last reply
              0
              • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

                I'm curious about how anyone live music streaming with obs studio using different audio sources glues together the tracks in obs? In my case I'm using a usb mic audio capture for vocals and another single usb audio capture for combined synths and sampler. In Cubase I use bx masterdesk classic on the final stereo output. Is there a way to combine inputs in obs studio into a single channel and add bx masterdesk to it? I'm trying to keep my setup so it's not draining the resources.

                meljoann@topspicy.socialM This user is from outside of this forum
                meljoann@topspicy.socialM This user is from outside of this forum
                meljoann@topspicy.social
                wrote last edited by
                #16

                @ashnoodle I
                I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

                I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

                meljoann@topspicy.socialM ashnoodle@tech.lgbtA 2 Replies Last reply
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                • meljoann@topspicy.socialM meljoann@topspicy.social

                  @ashnoodle I
                  I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

                  I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

                  meljoann@topspicy.socialM This user is from outside of this forum
                  meljoann@topspicy.socialM This user is from outside of this forum
                  meljoann@topspicy.social
                  wrote last edited by
                  #17

                  @ashnoodle oh and I route all mics & audio into one program to mix — Cubase will do it!

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                  • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                    @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

                    The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

                    sknob@mamot.frS This user is from outside of this forum
                    sknob@mamot.frS This user is from outside of this forum
                    sknob@mamot.fr
                    wrote last edited by
                    #18

                    @headfirstonly I have a MOTU M4 and would be interested in knowing how you configure it for OBS (I’m on Mac) @ashnoodle

                    headfirstonly@mastodon.socialH 1 Reply Last reply
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                    • sknob@mamot.frS sknob@mamot.fr

                      @headfirstonly I have a MOTU M4 and would be interested in knowing how you configure it for OBS (I’m on Mac) @ashnoodle

                      headfirstonly@mastodon.socialH This user is from outside of this forum
                      headfirstonly@mastodon.socialH This user is from outside of this forum
                      headfirstonly@mastodon.social
                      wrote last edited by
                      #19

                      @sknob @ashnoodle I have lots of different cameras and screen shares, but I keep the video sources as separate scenes and then add a single "Audio sources" scene to them as a new scene.

                      The "Audio sources" scene contains both "Loopback In 1 - 2" and "Mic/Line/Inst 1 - 2" from the MOTU.

                      Why keep the audio sources separate? Because OBS will sum sound on all the video inputs. Which means that if you have a four-way camera shot (yes, I'm a nerd) with audio feeds from all of them, it gets LOUD.

                      limebar@mastodon.socialL 1 Reply Last reply
                      0
                      • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                        @ashnoodle I have "audio sources" scenes separate to the camera feeds that I add as required to OBS.

                        The game-changer for me was getting an audio interface that could provide an "audio loopback" output as well as the standard channel in. I started with a MOTU M4, and made sure that the current MOTU 828 did the same thing before I upgraded.

                        ashnoodle@tech.lgbtA This user is from outside of this forum
                        ashnoodle@tech.lgbtA This user is from outside of this forum
                        ashnoodle@tech.lgbt
                        wrote last edited by
                        #20

                        @headfirstonly Thanks for this. I'm using a Pyle PMUX9 usb interface. I'll need to check out the audio loopback idea with that.

                        And I've just been adding audio interfaces and camera to a single scene while I'm getting the hang of things, but I'd would probably be better doing what you do right from the start.

                        headfirstonly@mastodon.socialH 1 Reply Last reply
                        0
                        • ashnoodle@tech.lgbtA ashnoodle@tech.lgbt

                          @headfirstonly Thanks for this. I'm using a Pyle PMUX9 usb interface. I'll need to check out the audio loopback idea with that.

                          And I've just been adding audio interfaces and camera to a single scene while I'm getting the hang of things, but I'd would probably be better doing what you do right from the start.

                          headfirstonly@mastodon.socialH This user is from outside of this forum
                          headfirstonly@mastodon.socialH This user is from outside of this forum
                          headfirstonly@mastodon.social
                          wrote last edited by
                          #21

                          @ashnoodle Oh, do it! It's so much easier to handle.

                          Apart from anything else, if you upgrade gear, or a camera, all you have to change is *one scene* and you're set.

                          1 Reply Last reply
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                          • meljoann@topspicy.socialM meljoann@topspicy.social

                            @ashnoodle I
                            I had stability issues with different kinds of audio capture in OBS, so prefer to stick to their default “Desktop Audio” — combining all inputs as you say.

                            I’m on Linux and pipewire (Cable app) now, but on Windows I found the most stable solution is Voicemeeter.

                            ashnoodle@tech.lgbtA This user is from outside of this forum
                            ashnoodle@tech.lgbtA This user is from outside of this forum
                            ashnoodle@tech.lgbt
                            wrote last edited by
                            #22

                            @meljoann Thanks for this. I'd not thought about just using desktop audio or just putting it through Cubase. I'll give that a try. I also think I downloaded Voicemeeter early on in my testing, so that might be an option. Thanks.

                            1 Reply Last reply
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                            • headfirstonly@mastodon.socialH headfirstonly@mastodon.social

                              @sknob @ashnoodle I have lots of different cameras and screen shares, but I keep the video sources as separate scenes and then add a single "Audio sources" scene to them as a new scene.

                              The "Audio sources" scene contains both "Loopback In 1 - 2" and "Mic/Line/Inst 1 - 2" from the MOTU.

                              Why keep the audio sources separate? Because OBS will sum sound on all the video inputs. Which means that if you have a four-way camera shot (yes, I'm a nerd) with audio feeds from all of them, it gets LOUD.

                              limebar@mastodon.socialL This user is from outside of this forum
                              limebar@mastodon.socialL This user is from outside of this forum
                              limebar@mastodon.social
                              wrote last edited by
                              #23
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