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CIRCLE WITH A DOT

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  3. i think more architecture should feature giant faces

i think more architecture should feature giant faces

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  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

    i think more architecture should feature giant faces

    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.place
    wrote last edited by
    #3

    it's cool that I've got a bookshelf behind me in video calls but just think of how much better of a lead i'd be if i had a wall of bronze faces frozen in anguish (with a visible gap for one more) in the background instead

    pupxel@mastodon.gamedev.placeP aeva@mastodon.gamedev.placeA joshuaelliott@mastodon.socialJ weemadhamish@toot.catW 4 Replies Last reply
    0
    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

      it's cool that I've got a bookshelf behind me in video calls but just think of how much better of a lead i'd be if i had a wall of bronze faces frozen in anguish (with a visible gap for one more) in the background instead

      pupxel@mastodon.gamedev.placeP This user is from outside of this forum
      pupxel@mastodon.gamedev.placeP This user is from outside of this forum
      pupxel@mastodon.gamedev.place
      wrote last edited by
      #4

      @aeva you need to be careful tho, what looks like anguish to you may be sexual to others 😛

      aeva@mastodon.gamedev.placeA 1 Reply Last reply
      0
      • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

        it's cool that I've got a bookshelf behind me in video calls but just think of how much better of a lead i'd be if i had a wall of bronze faces frozen in anguish (with a visible gap for one more) in the background instead

        aeva@mastodon.gamedev.placeA This user is from outside of this forum
        aeva@mastodon.gamedev.placeA This user is from outside of this forum
        aeva@mastodon.gamedev.place
        wrote last edited by
        #5

        i've got one face screaming in anguish behind me on calls but it's made out of plastic and i don't think anybody's noticed yet

        rygorous@mastodon.gamedev.placeR halcy@icosahedron.websiteH jens@social.finkhaeuser.deJ 3 Replies Last reply
        0
        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

          it's cool that I've got a bookshelf behind me in video calls but just think of how much better of a lead i'd be if i had a wall of bronze faces frozen in anguish (with a visible gap for one more) in the background instead

          joshuaelliott@mastodon.socialJ This user is from outside of this forum
          joshuaelliott@mastodon.socialJ This user is from outside of this forum
          joshuaelliott@mastodon.social
          wrote last edited by
          #6

          @aeva I'm not saying you absolutely need one to be subtly animatronic, or realtime tracked VFX to really mess with people.

          But I'm not not saying that.

          1 Reply Last reply
          0
          • pupxel@mastodon.gamedev.placeP pupxel@mastodon.gamedev.place

            @aeva you need to be careful tho, what looks like anguish to you may be sexual to others 😛

            aeva@mastodon.gamedev.placeA This user is from outside of this forum
            aeva@mastodon.gamedev.placeA This user is from outside of this forum
            aeva@mastodon.gamedev.place
            wrote last edited by
            #7

            @pupxel 🤔

            1 Reply Last reply
            0
            • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

              i've got one face screaming in anguish behind me on calls but it's made out of plastic and i don't think anybody's noticed yet

              rygorous@mastodon.gamedev.placeR This user is from outside of this forum
              rygorous@mastodon.gamedev.placeR This user is from outside of this forum
              rygorous@mastodon.gamedev.place
              wrote last edited by
              #8

              @aeva I believe the classic for faces screaming in anguish is for them to be made of stone

              aeva@mastodon.gamedev.placeA 1 Reply Last reply
              0
              • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                i think more architecture should feature giant faces

                rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                rygorous@mastodon.gamedev.place
                wrote last edited by
                #9

                @aeva Moai have entered the chat

                aeva@mastodon.gamedev.placeA 1 Reply Last reply
                0
                • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                  i've got one face screaming in anguish behind me on calls but it's made out of plastic and i don't think anybody's noticed yet

                  halcy@icosahedron.websiteH This user is from outside of this forum
                  halcy@icosahedron.websiteH This user is from outside of this forum
                  halcy@icosahedron.website
                  wrote last edited by
                  #10

                  @aeva I think, and this is very important, the faces should always look like they are trying to escape. Like they are trying to get out of the plastic or bronze or stone or whatever it is.

                  1 Reply Last reply
                  0
                  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                    it's cool that I've got a bookshelf behind me in video calls but just think of how much better of a lead i'd be if i had a wall of bronze faces frozen in anguish (with a visible gap for one more) in the background instead

                    weemadhamish@toot.catW This user is from outside of this forum
                    weemadhamish@toot.catW This user is from outside of this forum
                    weemadhamish@toot.cat
                    wrote last edited by
                    #11

                    @aeva You stretch them out a little bit, and you can still keep books in them.

                    1 Reply Last reply
                    0
                    • rygorous@mastodon.gamedev.placeR rygorous@mastodon.gamedev.place

                      @aeva Moai have entered the chat

                      aeva@mastodon.gamedev.placeA This user is from outside of this forum
                      aeva@mastodon.gamedev.placeA This user is from outside of this forum
                      aeva@mastodon.gamedev.place
                      wrote last edited by
                      #12

                      @rygorous i was thinking more art deco but i'm down for that too

                      1 Reply Last reply
                      0
                      • rygorous@mastodon.gamedev.placeR rygorous@mastodon.gamedev.place

                        @aeva I believe the classic for faces screaming in anguish is for them to be made of stone

                        aeva@mastodon.gamedev.placeA This user is from outside of this forum
                        aeva@mastodon.gamedev.placeA This user is from outside of this forum
                        aeva@mastodon.gamedev.place
                        wrote last edited by
                        #13

                        @rygorous ceramic would be an easier diy project

                        rygorous@mastodon.gamedev.placeR 1 Reply Last reply
                        0
                        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                          i've got one face screaming in anguish behind me on calls but it's made out of plastic and i don't think anybody's noticed yet

                          jens@social.finkhaeuser.deJ This user is from outside of this forum
                          jens@social.finkhaeuser.deJ This user is from outside of this forum
                          jens@social.finkhaeuser.de
                          wrote last edited by
                          #14

                          @aeva for inspiration, see Doom screen and Altars of Madness cover.

                          1 Reply Last reply
                          0
                          • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                            @rygorous ceramic would be an easier diy project

                            rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                            rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                            rygorous@mastodon.gamedev.place
                            wrote last edited by
                            #15

                            @aeva not really a gorgon then. ceramic gorgon. corgi? not the same vibe at all

                            rygorous@mastodon.gamedev.placeR 1 Reply Last reply
                            0
                            • rygorous@mastodon.gamedev.placeR rygorous@mastodon.gamedev.place

                              @aeva not really a gorgon then. ceramic gorgon. corgi? not the same vibe at all

                              rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                              rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                              rygorous@mastodon.gamedev.place
                              wrote last edited by
                              #16

                              @aeva artist in the material editor, toggling between stone and skin shaders "haha. gorg-on... gorg-off. gorg-on..."

                              rygorous@mastodon.gamedev.placeR oblomov@sociale.networkO 2 Replies Last reply
                              0
                              • rygorous@mastodon.gamedev.placeR rygorous@mastodon.gamedev.place

                                @aeva artist in the material editor, toggling between stone and skin shaders "haha. gorg-on... gorg-off. gorg-on..."

                                rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                                rygorous@mastodon.gamedev.placeR This user is from outside of this forum
                                rygorous@mastodon.gamedev.place
                                wrote last edited by
                                #17

                                @aeva *gets a brainwave* "wait, let me take this marble shader..."
                                *tweaks base color to be white-yellow-ish*
                                *adds blue-green-ish vein color*
                                "there you go. gorg-on-zola"

                                1 Reply Last reply
                                0
                                • rygorous@mastodon.gamedev.placeR rygorous@mastodon.gamedev.place

                                  @aeva artist in the material editor, toggling between stone and skin shaders "haha. gorg-on... gorg-off. gorg-on..."

                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.network
                                  wrote last edited by
                                  #18

                                  @rygorous @aeva

                                  (obviously there's a manhwa about that)

                                  1 Reply Last reply
                                  0
                                  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                                    i think more architecture should feature giant faces

                                    alexanderdyas@mindly.socialA This user is from outside of this forum
                                    alexanderdyas@mindly.socialA This user is from outside of this forum
                                    alexanderdyas@mindly.social
                                    wrote last edited by
                                    #19

                                    @aeva IRTA “giant feces”

                                    1 Reply Last reply
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