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CIRCLE WITH A DOT

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Quick!

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  • mcc@mastodon.socialM mcc@mastodon.social

    @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

    oblomov@sociale.networkO This user is from outside of this forum
    oblomov@sociale.networkO This user is from outside of this forum
    oblomov@sociale.network
    wrote last edited by
    #48

    @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

    mcc@mastodon.socialM 1 Reply Last reply
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    • mcc@mastodon.socialM mcc@mastodon.social

      @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

      ireneista@adhd.irenes.spaceI This user is from outside of this forum
      ireneista@adhd.irenes.spaceI This user is from outside of this forum
      ireneista@adhd.irenes.space
      wrote last edited by
      #49

      @mcc @grumpygamer it feels like it has a lot in common with games about piles of sticks (building them, disassembling them, etc)

      grumpasaurus@infosec.exchangeG 1 Reply Last reply
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      • mike@sauropods.winM mike@sauropods.win

        @grumpygamer Tetris-like game with 3d shapes made of cubes!

        oblomov@sociale.networkO This user is from outside of this forum
        oblomov@sociale.networkO This user is from outside of this forum
        oblomov@sociale.network
        wrote last edited by
        #50

        @mike @grumpygamer blockout https://en.wikipedia.org/wiki/Blockout

        1 Reply Last reply
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        • oblomov@sociale.networkO oblomov@sociale.network

          @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

          mcc@mastodon.socialM This user is from outside of this forum
          mcc@mastodon.socialM This user is from outside of this forum
          mcc@mastodon.social
          wrote last edited by
          #51

          @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

          oblomov@sociale.networkO 1 Reply Last reply
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          • mcc@mastodon.socialM mcc@mastodon.social

            @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

            oblomov@sociale.networkO This user is from outside of this forum
            oblomov@sociale.networkO This user is from outside of this forum
            oblomov@sociale.network
            wrote last edited by
            #52

            @mcc @grumpygamer that would be my intuition as well but I'm sure there's a mathematical way to prove it

            calvinball@mastodon-belgium.beC 1 Reply Last reply
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            • oblomov@sociale.networkO oblomov@sociale.network

              @mcc @grumpygamer that would be my intuition as well but I'm sure there's a mathematical way to prove it

              calvinball@mastodon-belgium.beC This user is from outside of this forum
              calvinball@mastodon-belgium.beC This user is from outside of this forum
              calvinball@mastodon-belgium.be
              wrote last edited by
              #53

              @oblomov @mcc @grumpygamer hi! It seems like you've stumbled upon the lovely mathematical genre of problem called 'branching processes' and 'extinction probabilities'. I don't know how to calculate this, but I can show you where to look.

              Tbis Reddit post had a similar idea to you: https://www.reddit.com/r/askscience/s/jH1LzTXROe

              This is the wiki page on branching processes: https://en.wikipedia.org/wiki/Branching_process?wprov=sfla1

              calvinball@mastodon-belgium.beC 1 Reply Last reply
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              • calvinball@mastodon-belgium.beC calvinball@mastodon-belgium.be

                @oblomov @mcc @grumpygamer hi! It seems like you've stumbled upon the lovely mathematical genre of problem called 'branching processes' and 'extinction probabilities'. I don't know how to calculate this, but I can show you where to look.

                Tbis Reddit post had a similar idea to you: https://www.reddit.com/r/askscience/s/jH1LzTXROe

                This is the wiki page on branching processes: https://en.wikipedia.org/wiki/Branching_process?wprov=sfla1

                calvinball@mastodon-belgium.beC This user is from outside of this forum
                calvinball@mastodon-belgium.beC This user is from outside of this forum
                calvinball@mastodon-belgium.be
                wrote last edited by
                #54

                @oblomov @mcc @grumpygamer
                After reading up on this a bit I can semi-confidently say that this branching process with d6s will continue infinitely. The highest chance of it terminating is of course in the first or second roll, but after that chances of terminating become infinitesimally small.

                1 Reply Last reply
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                • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                  Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                  ozone89@techhub.socialO This user is from outside of this forum
                  ozone89@techhub.socialO This user is from outside of this forum
                  ozone89@techhub.social
                  wrote last edited by
                  #55

                  @grumpygamer Just as exercise, or to fully develop in a product?

                  1 Reply Last reply
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                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                    @mcc @grumpygamer it feels like it has a lot in common with games about piles of sticks (building them, disassembling them, etc)

                    grumpasaurus@infosec.exchangeG This user is from outside of this forum
                    grumpasaurus@infosec.exchangeG This user is from outside of this forum
                    grumpasaurus@infosec.exchange
                    wrote last edited by
                    #56

                    @ireneista @mcc @grumpygamer there was a pickup sticks game in Windows 3.1

                    ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                    • grumpasaurus@infosec.exchangeG grumpasaurus@infosec.exchange

                      @ireneista @mcc @grumpygamer there was a pickup sticks game in Windows 3.1

                      ireneista@adhd.irenes.spaceI This user is from outside of this forum
                      ireneista@adhd.irenes.spaceI This user is from outside of this forum
                      ireneista@adhd.irenes.space
                      wrote last edited by
                      #57

                      @grumpasaurus @mcc @grumpygamer was there? we never saw that one

                      grumpasaurus@infosec.exchangeG 1 Reply Last reply
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                      • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                        @grumpasaurus @mcc @grumpygamer was there? we never saw that one

                        grumpasaurus@infosec.exchangeG This user is from outside of this forum
                        grumpasaurus@infosec.exchangeG This user is from outside of this forum
                        grumpasaurus@infosec.exchange
                        wrote last edited by
                        #58

                        @ireneista @mcc @grumpygamer https://www.myabandonware.com/game/symantec-game-pack-1a1

                        I was pretty good at it ngl

                        1 Reply Last reply
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                        • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                          Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                          grumpasaurus@infosec.exchangeG This user is from outside of this forum
                          grumpasaurus@infosec.exchangeG This user is from outside of this forum
                          grumpasaurus@infosec.exchange
                          wrote last edited by
                          #59

                          @grumpygamer you can do a 2d esque game where you slide the cubes to form a picture

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