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CIRCLE WITH A DOT

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Quick!

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  • countstex@dice.campC countstex@dice.camp

    @hp @grumpygamer aye, I was just making a joke.

    hp@mastodon.tmm.cxH This user is from outside of this forum
    hp@mastodon.tmm.cxH This user is from outside of this forum
    hp@mastodon.tmm.cx
    wrote last edited by
    #33

    @countstex @grumpygamer sorry, my reply was also a joke. To really pile on the Moleneux hate. 😅

    countstex@dice.campC 1 Reply Last reply
    0
    • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

      Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

      bazzargh@hachyderm.ioB This user is from outside of this forum
      bazzargh@hachyderm.ioB This user is from outside of this forum
      bazzargh@hachyderm.io
      wrote last edited by
      #34

      @grumpygamer there was a whole genre like rubek of rolling cubes with painted sides to paint a maze or hit switches. Bloxorz was an early one. Easy to generate levels, just random walk something that the person has to recreate.

      1 Reply Last reply
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      • mike@sauropods.winM mike@sauropods.win

        @grumpygamer Tetris-like game with 3d shapes made of cubes!

        wlm@mastodon.gamedev.placeW This user is from outside of this forum
        wlm@mastodon.gamedev.placeW This user is from outside of this forum
        wlm@mastodon.gamedev.place
        wrote last edited by
        #35

        @mike @grumpygamer Ahh, that takes me back…

        Link Preview Image
        Blockout (DOS) - online game | RetroGames.cz

        Blockout is a puzzle video game, published in 1989 by California Dreams, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the

        favicon

        RetroGames.cz (www.retrogames.cz)

        1 Reply Last reply
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        • hp@mastodon.tmm.cxH hp@mastodon.tmm.cx

          @countstex @grumpygamer sorry, my reply was also a joke. To really pile on the Moleneux hate. 😅

          countstex@dice.campC This user is from outside of this forum
          countstex@dice.campC This user is from outside of this forum
          countstex@dice.camp
          wrote last edited by
          #36

          @hp @grumpygamer ah! I get you 😄

          1 Reply Last reply
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          • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

            Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

            ric@mastodon.qweb.co.ukR This user is from outside of this forum
            ric@mastodon.qweb.co.ukR This user is from outside of this forum
            ric@mastodon.qweb.co.uk
            wrote last edited by
            #37

            @grumpygamer higher-lower, but with dice.

            Super complex I know 😆

            1 Reply Last reply
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            • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

              Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

              zverik@en.osm.townZ This user is from outside of this forum
              zverik@en.osm.townZ This user is from outside of this forum
              zverik@en.osm.town
              wrote last edited by
              #38

              @grumpygamer Puzzle game: you have a cube with all sides different colours (each level has new colours), and a pictude made of coloured squares. You need to lead the cube through the picture, so that its side fall on the same coloured tiles. From start to finish.

              1 Reply Last reply
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              • mike@sauropods.winM mike@sauropods.win

                @grumpygamer Tetris-like game with 3d shapes made of cubes!

                prema@hachyderm.ioP This user is from outside of this forum
                prema@hachyderm.ioP This user is from outside of this forum
                prema@hachyderm.io
                wrote last edited by
                #39

                @mike @grumpygamer it exists. Ms dos game Blockout

                1 Reply Last reply
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                • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                  Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                  clew@ecoevo.socialC This user is from outside of this forum
                  clew@ecoevo.socialC This user is from outside of this forum
                  clew@ecoevo.social
                  wrote last edited by
                  #40

                  literally *one* cube, as you've described it: a maze or a chase-avoid on the surface of a cube, and the parts you can't see change, and you control the game only by rotating the cube

                  @grumpygamer

                  1 Reply Last reply
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                  • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                    Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                    slade@idlethumbs.socialS This user is from outside of this forum
                    slade@idlethumbs.socialS This user is from outside of this forum
                    slade@idlethumbs.social
                    wrote last edited by
                    #41

                    @grumpygamer You've got a heavy cube and you need to use physics pushes of varying strength (based on click & hold) to slot it into a square hole, the size of which shrinks with each level until it is the exact dimensions of the cube. You get bonus points if you tip it so the face of the cube's color pointing out matches the floor

                    1 Reply Last reply
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                    • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                      Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                      riesi@mastodon.gamedev.placeR This user is from outside of this forum
                      riesi@mastodon.gamedev.placeR This user is from outside of this forum
                      riesi@mastodon.gamedev.place
                      wrote last edited by
                      #42

                      @grumpygamer Katamari but its all just cubes?

                      1 Reply Last reply
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                      • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                        Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                        conluegering@nrw.socialC This user is from outside of this forum
                        conluegering@nrw.socialC This user is from outside of this forum
                        conluegering@nrw.social
                        wrote last edited by
                        #43

                        @grumpygamer Maybe check Catherine (2011) from Atlus for inspiration?

                        1 Reply Last reply
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                        • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                          Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                          starfia@mastodon.socialS This user is from outside of this forum
                          starfia@mastodon.socialS This user is from outside of this forum
                          starfia@mastodon.social
                          wrote last edited by
                          #44

                          @grumpygamer –

                          Link Preview Image
                          1 Reply Last reply
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                          • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                            Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                            sarah@sosial.linkS This user is from outside of this forum
                            sarah@sosial.linkS This user is from outside of this forum
                            sarah@sosial.link
                            wrote last edited by
                            #45

                            @grumpygamer@mastodon.gamedev.place

                            Cube on infinite plane. One of the sides is green, game want the green side pointing up. Gravity is very low, nudge too much and it will flip past "green is up".

                            When the green side is up, the player wins a million dollars.

                            Even better, if the player manages to get the green side up -
                            I win a million dollars!

                            1 Reply Last reply
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                            • grumpygamer@mastodon.gamedev.placeG grumpygamer@mastodon.gamedev.place

                              Quick! I need a game design idea for a 3D game that only uses a cube. Cube can be different colors. I need something to match Blender skillz.

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              steppl@mastodon.social
                              wrote last edited by
                              #46

                              @grumpygamer

                              Cube? Instantly the Canadian movie with that name comes to mind, where a bunch of guys need to escape ... I read they technically had a single cube 😉

                              Or Rubik's cube. ... gosh I am old 🤣

                              1 Reply Last reply
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                              • mcc@mastodon.socialM mcc@mastodon.social

                                @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                                madengineering@mastodon.cloudM This user is from outside of this forum
                                madengineering@mastodon.cloudM This user is from outside of this forum
                                madengineering@mastodon.cloud
                                wrote last edited by
                                #47

                                @mcc @grumpygamer@mastodon.gamedev.place
                                sounds a lot like the legendary fork bomb.

                                1 Reply Last reply
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                                • mcc@mastodon.socialM mcc@mastodon.social

                                  @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.networkO This user is from outside of this forum
                                  oblomov@sociale.network
                                  wrote last edited by
                                  #48

                                  @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

                                  mcc@mastodon.socialM 1 Reply Last reply
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                                  • mcc@mastodon.socialM mcc@mastodon.social

                                    @grumpygamer you roll a die, and whatever number the die turns up with is the number of dies the die splits into. 1 = no splitting it just stays. 6 = die forks into 6 dies, in random directions. then when each of those dies come to a stop each of them fork. the "game" is how long the game can run on your computer before the process crashes (with the special super lose condition: you roll a die on pass 1)

                                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                    ireneista@adhd.irenes.space
                                    wrote last edited by
                                    #49

                                    @mcc @grumpygamer it feels like it has a lot in common with games about piles of sticks (building them, disassembling them, etc)

                                    grumpasaurus@infosec.exchangeG 1 Reply Last reply
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                                    • mike@sauropods.winM mike@sauropods.win

                                      @grumpygamer Tetris-like game with 3d shapes made of cubes!

                                      oblomov@sociale.networkO This user is from outside of this forum
                                      oblomov@sociale.networkO This user is from outside of this forum
                                      oblomov@sociale.network
                                      wrote last edited by
                                      #50

                                      @mike @grumpygamer blockout https://en.wikipedia.org/wiki/Blockout

                                      1 Reply Last reply
                                      0
                                      • oblomov@sociale.networkO oblomov@sociale.network

                                        @mcc @grumpygamer damn this is an extremely interesting mathematical question. What is the expected mean number of dies when the process stops?

                                        mcc@mastodon.socialM This user is from outside of this forum
                                        mcc@mastodon.socialM This user is from outside of this forum
                                        mcc@mastodon.social
                                        wrote last edited by
                                        #51

                                        @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

                                        oblomov@sociale.networkO 1 Reply Last reply
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                                        • mcc@mastodon.socialM mcc@mastodon.social

                                          @oblomov @grumpygamer it seems to me the chances of the process stopping must be low and must exponentially decrease the longer the process runs

                                          oblomov@sociale.networkO This user is from outside of this forum
                                          oblomov@sociale.networkO This user is from outside of this forum
                                          oblomov@sociale.network
                                          wrote last edited by
                                          #52

                                          @mcc @grumpygamer that would be my intuition as well but I'm sure there's a mathematical way to prove it

                                          calvinball@mastodon-belgium.beC 1 Reply Last reply
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