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  3. xml stands for excellent markup language

xml stands for excellent markup language

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  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

    xml stands for excellent markup language

    pupxel@mastodon.gamedev.placeP This user is from outside of this forum
    pupxel@mastodon.gamedev.placeP This user is from outside of this forum
    pupxel@mastodon.gamedev.place
    wrote last edited by
    #3

    @aeva 🤣 😂 😐 oh you're serious

    aeva@mastodon.gamedev.placeA 1 Reply Last reply
    0
    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

      xml stands for excellent markup language

      jalefkowit@vmst.ioJ This user is from outside of this forum
      jalefkowit@vmst.ioJ This user is from outside of this forum
      jalefkowit@vmst.io
      wrote last edited by
      #4

      @aeva Bill and Ted’s XML Adventure

      1 Reply Last reply
      0
      • pupxel@mastodon.gamedev.placeP pupxel@mastodon.gamedev.place

        @aeva 🤣 😂 😐 oh you're serious

        aeva@mastodon.gamedev.placeA This user is from outside of this forum
        aeva@mastodon.gamedev.placeA This user is from outside of this forum
        aeva@mastodon.gamedev.place
        wrote last edited by
        #5

        @pupxel i am always serious

        1 Reply Last reply
        0
        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

          xml stands for excellent markup language

          celestia@tech.lgbtC This user is from outside of this forum
          celestia@tech.lgbtC This user is from outside of this forum
          celestia@tech.lgbt
          wrote last edited by
          #6

          @aeva excellent to be read as an adjective that means "with qualities attributable to Microsoft Excel"

          1 Reply Last reply
          0
          • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

            xml stands for excellent markup language

            mavnn@bonfire.mavnn.euM This user is from outside of this forum
            mavnn@bonfire.mavnn.euM This user is from outside of this forum
            mavnn@bonfire.mavnn.eu
            wrote last edited by
            #7

            @aeva@mastodon.gamedev.place I'm going to say it: if as an industry we'd done SOAP properly and built the tooling to support it in more languages, it would have been awesome. XSD is so much better than json schema for specifying a domain.

            mavnn@bonfire.mavnn.euM 1 Reply Last reply
            0
            • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

              xml stands for excellent markup language

              thermia@sk.girlthi.ngT This user is from outside of this forum
              thermia@sk.girlthi.ngT This user is from outside of this forum
              thermia@sk.girlthi.ng
              wrote last edited by
              #8

              @aeva@mastodon.gamedev.place extinct markup language

              1 Reply Last reply
              0
              • mavnn@bonfire.mavnn.euM mavnn@bonfire.mavnn.eu

                @aeva@mastodon.gamedev.place I'm going to say it: if as an industry we'd done SOAP properly and built the tooling to support it in more languages, it would have been awesome. XSD is so much better than json schema for specifying a domain.

                mavnn@bonfire.mavnn.euM This user is from outside of this forum
                mavnn@bonfire.mavnn.euM This user is from outside of this forum
                mavnn@bonfire.mavnn.eu
                wrote last edited by
                #9

                @aeva@mastodon.gamedev.place Of course, we were never going to do it properly. The very first paid dev work I did was integration software between a UK fire and rescue service and a brand new reporting service set up by the national government for collecting stats.

                During the launch, the project lead on the government side pulled me aside to thank me for writing the only implementation out of over fifty that sent xml that validated. Several of the other implementations were written by large consulting firms at orders of magnitude greater cost.

                1 Reply Last reply
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                • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                  xml stands for excellent markup language

                  unlofl@mstdn.socialU This user is from outside of this forum
                  unlofl@mstdn.socialU This user is from outside of this forum
                  unlofl@mstdn.social
                  wrote last edited by
                  #10

                  @aeva It really is! Its greatest downfall was that people wanted it to be a serialization format, didn't understand the difference, and made giant messes.

                  I still wish XHTML was a thing, because people still think that what counts as "valid HTML" is well defined but it absolutely isn't

                  oblomov@sociale.networkO 1 Reply Last reply
                  0
                  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                    xml stands for excellent markup language

                    lritter@mastodon.gamedev.placeL This user is from outside of this forum
                    lritter@mastodon.gamedev.placeL This user is from outside of this forum
                    lritter@mastodon.gamedev.place
                    wrote last edited by
                    #11

                    @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                    mavnn@bonfire.mavnn.euM aeva@mastodon.gamedev.placeA photex@icosahedron.websiteP 3 Replies Last reply
                    0
                    • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                      @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                      mavnn@bonfire.mavnn.euM This user is from outside of this forum
                      mavnn@bonfire.mavnn.euM This user is from outside of this forum
                      mavnn@bonfire.mavnn.eu
                      wrote last edited by
                      #12

                      @lritter@mastodon.gamedev.place @aeva@mastodon.gamedev.place NOOOOOOOOOOOOOOOOOOOORWAY

                      1 Reply Last reply
                      0
                      • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                        @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                        aeva@mastodon.gamedev.placeA This user is from outside of this forum
                        aeva@mastodon.gamedev.placeA This user is from outside of this forum
                        aeva@mastodon.gamedev.place
                        wrote last edited by
                        #13

                        @lritter no. yaml is for startups who made technlology decisions based on passing fads in the 2010s and will only be free from their enormous pile of technical debt when they fail to IPO and the investors send them to a farm up state

                        aeva@mastodon.gamedev.placeA 1 Reply Last reply
                        0
                        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                          @lritter no. yaml is for startups who made technlology decisions based on passing fads in the 2010s and will only be free from their enormous pile of technical debt when they fail to IPO and the investors send them to a farm up state

                          aeva@mastodon.gamedev.placeA This user is from outside of this forum
                          aeva@mastodon.gamedev.placeA This user is from outside of this forum
                          aeva@mastodon.gamedev.place
                          wrote last edited by
                          #14

                          @lritter xml is for lovers

                          lritter@mastodon.gamedev.placeL 1 Reply Last reply
                          0
                          • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                            @lritter xml is for lovers

                            lritter@mastodon.gamedev.placeL This user is from outside of this forum
                            lritter@mastodon.gamedev.placeL This user is from outside of this forum
                            lritter@mastodon.gamedev.place
                            wrote last edited by
                            #15

                            @aeva no! only sx is good

                            aeva@mastodon.gamedev.placeA 1 Reply Last reply
                            0
                            • unlofl@mstdn.socialU unlofl@mstdn.social

                              @aeva It really is! Its greatest downfall was that people wanted it to be a serialization format, didn't understand the difference, and made giant messes.

                              I still wish XHTML was a thing, because people still think that what counts as "valid HTML" is well defined but it absolutely isn't

                              oblomov@sociale.networkO This user is from outside of this forum
                              oblomov@sociale.networkO This user is from outside of this forum
                              oblomov@sociale.network
                              wrote last edited by
                              #16

                              @unlofl @aeva also XHTML2 has some glorious features.

                              1 Reply Last reply
                              0
                              • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                @aeva no! only sx is good

                                aeva@mastodon.gamedev.placeA This user is from outside of this forum
                                aeva@mastodon.gamedev.placeA This user is from outside of this forum
                                aeva@mastodon.gamedev.place
                                wrote last edited by
                                #17

                                @lritter ... what does the tld for Sint Maarten have anything to do with this

                                lritter@mastodon.gamedev.placeL 1 Reply Last reply
                                0
                                • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                                  @lritter ... what does the tld for Sint Maarten have anything to do with this

                                  lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                  lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                  lritter@mastodon.gamedev.place
                                  wrote last edited by
                                  #18

                                  @aeva https://git.sr.ht/~duangle/sxpp/tree/master/item/doc/syntax.md

                                  1 Reply Last reply
                                  0
                                  • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                    @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                                    photex@icosahedron.websiteP This user is from outside of this forum
                                    photex@icosahedron.websiteP This user is from outside of this forum
                                    photex@icosahedron.website
                                    wrote last edited by
                                    #19

                                    @lritter @aeva *gasp* that’s slander. XML got a bad rap because of abuse by the Java community. XML is the one true markup.

                                    lritter@mastodon.gamedev.placeL 1 Reply Last reply
                                    0
                                    • photex@icosahedron.websiteP photex@icosahedron.website

                                      @lritter @aeva *gasp* that’s slander. XML got a bad rap because of abuse by the Java community. XML is the one true markup.

                                      lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                      lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                      lritter@mastodon.gamedev.place
                                      wrote last edited by
                                      #20

                                      @photex @aeva i wrote enough XSLT in my life to claim the right to reject xml passionately. it was a nullbrained idea

                                      photex@icosahedron.websiteP 1 Reply Last reply
                                      0
                                      • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                        @photex @aeva i wrote enough XSLT in my life to claim the right to reject xml passionately. it was a nullbrained idea

                                        photex@icosahedron.websiteP This user is from outside of this forum
                                        photex@icosahedron.websiteP This user is from outside of this forum
                                        photex@icosahedron.website
                                        wrote last edited by
                                        #21

                                        @lritter @aeva I would never deny your trauma or right to heal in your own time. Peace be with you and may you never be forced to write software for the enterprise again.

                                        lritter@mastodon.gamedev.placeL 1 Reply Last reply
                                        0
                                        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                                          xml stands for excellent markup language

                                          thehole@dasforum.orgT This user is from outside of this forum
                                          thehole@dasforum.orgT This user is from outside of this forum
                                          thehole@dasforum.org
                                          wrote last edited by
                                          #22

                                          @aeva
                                          oh no, I always thought it stood for "excellent, my love".
                                          Now I understand why I was always given weird looks, when I told that to my love when something good happened!

                                          aeva@mastodon.gamedev.placeA 1 Reply Last reply
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