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CIRCLE WITH A DOT

  1. Home
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  3. xml stands for excellent markup language

xml stands for excellent markup language

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  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

    xml stands for excellent markup language

    swiftyshq@critter.cafeS This user is from outside of this forum
    swiftyshq@critter.cafeS This user is from outside of this forum
    swiftyshq@critter.cafe
    wrote last edited by
    #2

    @aeva xml stands for xuck my life

    1 Reply Last reply
    0
    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

      xml stands for excellent markup language

      pupxel@mastodon.gamedev.placeP This user is from outside of this forum
      pupxel@mastodon.gamedev.placeP This user is from outside of this forum
      pupxel@mastodon.gamedev.place
      wrote last edited by
      #3

      @aeva 🤣 😂 😐 oh you're serious

      aeva@mastodon.gamedev.placeA 1 Reply Last reply
      0
      • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

        xml stands for excellent markup language

        jalefkowit@vmst.ioJ This user is from outside of this forum
        jalefkowit@vmst.ioJ This user is from outside of this forum
        jalefkowit@vmst.io
        wrote last edited by
        #4

        @aeva Bill and Ted’s XML Adventure

        1 Reply Last reply
        0
        • pupxel@mastodon.gamedev.placeP pupxel@mastodon.gamedev.place

          @aeva 🤣 😂 😐 oh you're serious

          aeva@mastodon.gamedev.placeA This user is from outside of this forum
          aeva@mastodon.gamedev.placeA This user is from outside of this forum
          aeva@mastodon.gamedev.place
          wrote last edited by
          #5

          @pupxel i am always serious

          1 Reply Last reply
          0
          • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

            xml stands for excellent markup language

            celestia@tech.lgbtC This user is from outside of this forum
            celestia@tech.lgbtC This user is from outside of this forum
            celestia@tech.lgbt
            wrote last edited by
            #6

            @aeva excellent to be read as an adjective that means "with qualities attributable to Microsoft Excel"

            1 Reply Last reply
            0
            • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

              xml stands for excellent markup language

              mavnn@bonfire.mavnn.euM This user is from outside of this forum
              mavnn@bonfire.mavnn.euM This user is from outside of this forum
              mavnn@bonfire.mavnn.eu
              wrote last edited by
              #7

              @aeva@mastodon.gamedev.place I'm going to say it: if as an industry we'd done SOAP properly and built the tooling to support it in more languages, it would have been awesome. XSD is so much better than json schema for specifying a domain.

              mavnn@bonfire.mavnn.euM 1 Reply Last reply
              0
              • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                xml stands for excellent markup language

                thermia@sk.girlthi.ngT This user is from outside of this forum
                thermia@sk.girlthi.ngT This user is from outside of this forum
                thermia@sk.girlthi.ng
                wrote last edited by
                #8

                @aeva@mastodon.gamedev.place extinct markup language

                1 Reply Last reply
                0
                • mavnn@bonfire.mavnn.euM mavnn@bonfire.mavnn.eu

                  @aeva@mastodon.gamedev.place I'm going to say it: if as an industry we'd done SOAP properly and built the tooling to support it in more languages, it would have been awesome. XSD is so much better than json schema for specifying a domain.

                  mavnn@bonfire.mavnn.euM This user is from outside of this forum
                  mavnn@bonfire.mavnn.euM This user is from outside of this forum
                  mavnn@bonfire.mavnn.eu
                  wrote last edited by
                  #9

                  @aeva@mastodon.gamedev.place Of course, we were never going to do it properly. The very first paid dev work I did was integration software between a UK fire and rescue service and a brand new reporting service set up by the national government for collecting stats.

                  During the launch, the project lead on the government side pulled me aside to thank me for writing the only implementation out of over fifty that sent xml that validated. Several of the other implementations were written by large consulting firms at orders of magnitude greater cost.

                  1 Reply Last reply
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                  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                    xml stands for excellent markup language

                    unlofl@mstdn.socialU This user is from outside of this forum
                    unlofl@mstdn.socialU This user is from outside of this forum
                    unlofl@mstdn.social
                    wrote last edited by
                    #10

                    @aeva It really is! Its greatest downfall was that people wanted it to be a serialization format, didn't understand the difference, and made giant messes.

                    I still wish XHTML was a thing, because people still think that what counts as "valid HTML" is well defined but it absolutely isn't

                    oblomov@sociale.networkO 1 Reply Last reply
                    0
                    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                      xml stands for excellent markup language

                      lritter@mastodon.gamedev.placeL This user is from outside of this forum
                      lritter@mastodon.gamedev.placeL This user is from outside of this forum
                      lritter@mastodon.gamedev.place
                      wrote last edited by
                      #11

                      @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                      mavnn@bonfire.mavnn.euM aeva@mastodon.gamedev.placeA photex@icosahedron.websiteP 3 Replies Last reply
                      0
                      • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                        @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                        mavnn@bonfire.mavnn.euM This user is from outside of this forum
                        mavnn@bonfire.mavnn.euM This user is from outside of this forum
                        mavnn@bonfire.mavnn.eu
                        wrote last edited by
                        #12

                        @lritter@mastodon.gamedev.place @aeva@mastodon.gamedev.place NOOOOOOOOOOOOOOOOOOOORWAY

                        1 Reply Last reply
                        0
                        • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                          @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                          aeva@mastodon.gamedev.placeA This user is from outside of this forum
                          aeva@mastodon.gamedev.placeA This user is from outside of this forum
                          aeva@mastodon.gamedev.place
                          wrote last edited by
                          #13

                          @lritter no. yaml is for startups who made technlology decisions based on passing fads in the 2010s and will only be free from their enormous pile of technical debt when they fail to IPO and the investors send them to a farm up state

                          aeva@mastodon.gamedev.placeA 1 Reply Last reply
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                          • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                            @lritter no. yaml is for startups who made technlology decisions based on passing fads in the 2010s and will only be free from their enormous pile of technical debt when they fail to IPO and the investors send them to a farm up state

                            aeva@mastodon.gamedev.placeA This user is from outside of this forum
                            aeva@mastodon.gamedev.placeA This user is from outside of this forum
                            aeva@mastodon.gamedev.place
                            wrote last edited by
                            #14

                            @lritter xml is for lovers

                            lritter@mastodon.gamedev.placeL 1 Reply Last reply
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                            • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                              @lritter xml is for lovers

                              lritter@mastodon.gamedev.placeL This user is from outside of this forum
                              lritter@mastodon.gamedev.placeL This user is from outside of this forum
                              lritter@mastodon.gamedev.place
                              wrote last edited by
                              #15

                              @aeva no! only sx is good

                              aeva@mastodon.gamedev.placeA 1 Reply Last reply
                              0
                              • unlofl@mstdn.socialU unlofl@mstdn.social

                                @aeva It really is! Its greatest downfall was that people wanted it to be a serialization format, didn't understand the difference, and made giant messes.

                                I still wish XHTML was a thing, because people still think that what counts as "valid HTML" is well defined but it absolutely isn't

                                oblomov@sociale.networkO This user is from outside of this forum
                                oblomov@sociale.networkO This user is from outside of this forum
                                oblomov@sociale.network
                                wrote last edited by
                                #16

                                @unlofl @aeva also XHTML2 has some glorious features.

                                1 Reply Last reply
                                0
                                • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                  @aeva no! only sx is good

                                  aeva@mastodon.gamedev.placeA This user is from outside of this forum
                                  aeva@mastodon.gamedev.placeA This user is from outside of this forum
                                  aeva@mastodon.gamedev.place
                                  wrote last edited by
                                  #17

                                  @lritter ... what does the tld for Sint Maarten have anything to do with this

                                  lritter@mastodon.gamedev.placeL 1 Reply Last reply
                                  0
                                  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                                    @lritter ... what does the tld for Sint Maarten have anything to do with this

                                    lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                    lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                    lritter@mastodon.gamedev.place
                                    wrote last edited by
                                    #18

                                    @aeva https://git.sr.ht/~duangle/sxpp/tree/master/item/doc/syntax.md

                                    1 Reply Last reply
                                    0
                                    • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                      @aeva xml is for people born in 60s/70s. if you're born in 80s/90s, it's yaml for you.

                                      photex@icosahedron.websiteP This user is from outside of this forum
                                      photex@icosahedron.websiteP This user is from outside of this forum
                                      photex@icosahedron.website
                                      wrote last edited by
                                      #19

                                      @lritter @aeva *gasp* that’s slander. XML got a bad rap because of abuse by the Java community. XML is the one true markup.

                                      lritter@mastodon.gamedev.placeL 1 Reply Last reply
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                                      • photex@icosahedron.websiteP photex@icosahedron.website

                                        @lritter @aeva *gasp* that’s slander. XML got a bad rap because of abuse by the Java community. XML is the one true markup.

                                        lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                        lritter@mastodon.gamedev.placeL This user is from outside of this forum
                                        lritter@mastodon.gamedev.place
                                        wrote last edited by
                                        #20

                                        @photex @aeva i wrote enough XSLT in my life to claim the right to reject xml passionately. it was a nullbrained idea

                                        photex@icosahedron.websiteP 1 Reply Last reply
                                        0
                                        • lritter@mastodon.gamedev.placeL lritter@mastodon.gamedev.place

                                          @photex @aeva i wrote enough XSLT in my life to claim the right to reject xml passionately. it was a nullbrained idea

                                          photex@icosahedron.websiteP This user is from outside of this forum
                                          photex@icosahedron.websiteP This user is from outside of this forum
                                          photex@icosahedron.website
                                          wrote last edited by
                                          #21

                                          @lritter @aeva I would never deny your trauma or right to heal in your own time. Peace be with you and may you never be forced to write software for the enterprise again.

                                          lritter@mastodon.gamedev.placeL 1 Reply Last reply
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