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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

    and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

    same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

    eko_@mastodon.socialE This user is from outside of this forum
    eko_@mastodon.socialE This user is from outside of this forum
    eko_@mastodon.social
    wrote last edited by
    #81

    @sean_ae @chorist Ah yes got you, thanks for the knowledge and perspective on animation. You're totally right, we shouldn't take anything for granted everything is questionable and open to interpretation

    1 Reply Last reply
    0
    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

      unearthed test track from a few years ago

      was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

      (so a good chunk of it was culled from the bit of the set i was working on then)

      glubhorn9@mastodon.socialG This user is from outside of this forum
      glubhorn9@mastodon.socialG This user is from outside of this forum
      glubhorn9@mastodon.social
      wrote last edited by
      #82

      @sean_ae this is lush

      sean_ae@post.lurk.orgS 1 Reply Last reply
      0
      • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

        @sean_ae this is lush

        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.orgS This user is from outside of this forum
        sean_ae@post.lurk.org
        wrote last edited by
        #83

        @Glubhorn9 nice one, cheers

        1 Reply Last reply
        0
        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

          @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

          and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

          same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

          glubhorn9@mastodon.socialG This user is from outside of this forum
          glubhorn9@mastodon.socialG This user is from outside of this forum
          glubhorn9@mastodon.social
          wrote last edited by
          #84

          @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

          sean_ae@post.lurk.orgS kama11@mastodon.socialK eko_@mastodon.socialE 3 Replies Last reply
          0
          • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

            @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.org
            wrote last edited by
            #85

            @Glubhorn9 @eko_ @chorist yeah bit of a timesaver that thing defo

            1 Reply Last reply
            0
            • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

              @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

              kama11@mastodon.socialK This user is from outside of this forum
              kama11@mastodon.socialK This user is from outside of this forum
              kama11@mastodon.social
              wrote last edited by
              #86

              @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
              Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

              eko_@mastodon.socialE 1 Reply Last reply
              0
              • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

                @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

                eko_@mastodon.socialE This user is from outside of this forum
                eko_@mastodon.socialE This user is from outside of this forum
                eko_@mastodon.social
                wrote last edited by
                #87

                @Glubhorn9 @sean_ae @chorist oh nice I’m just starting with max so will have a play with this thanks!

                1 Reply Last reply
                0
                • kama11@mastodon.socialK kama11@mastodon.social

                  @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
                  Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

                  eko_@mastodon.socialE This user is from outside of this forum
                  eko_@mastodon.socialE This user is from outside of this forum
                  eko_@mastodon.social
                  wrote last edited by
                  #88

                  @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

                  kama11@mastodon.socialK 1 Reply Last reply
                  0
                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                    unearthed test track from a few years ago

                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                    (so a good chunk of it was culled from the bit of the set i was working on then)

                    samether@mastodon.socialS This user is from outside of this forum
                    samether@mastodon.socialS This user is from outside of this forum
                    samether@mastodon.social
                    wrote last edited by
                    #89

                    @sean_ae Loving this!! Nice work

                    1 Reply Last reply
                    0
                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                      @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

                      and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

                      same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

                      chorist@merveilles.townC This user is from outside of this forum
                      chorist@merveilles.townC This user is from outside of this forum
                      chorist@merveilles.town
                      wrote last edited by
                      #90

                      @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

                      sean_ae@post.lurk.orgS 1 Reply Last reply
                      0
                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                        unearthed test track from a few years ago

                        was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                        (so a good chunk of it was culled from the bit of the set i was working on then)

                        williamfields@post.lurk.orgW This user is from outside of this forum
                        williamfields@post.lurk.orgW This user is from outside of this forum
                        williamfields@post.lurk.org
                        wrote last edited by
                        #91

                        @sean_ae Hell yes. More like this pls.

                        sean_ae@post.lurk.orgS 1 Reply Last reply
                        0
                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                          @exitonly @Lime i haven't had any problems there, at least as far as one patch sending to several channels simultaneously it's as tight as doing it in Max

                          i'll test it further at some point, see if i can repro that

                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.org
                          wrote last edited by
                          #92

                          @exitonly @Lime wow yeah can repro, is super obvious with high buffer sizes (which itself is weird cos why would that affect anything unless Live is doing something like running in audio interrupt) - am even getting it on the same channel, gah

                          weird though, swear down it wasn't doing this 3 years ago (you can hear on that track it was p tight)

                          maybe something changed

                          will be piping as much as i can through LOM then, u know any other workarounds?

                          paging
                          @tomhallsonics
                          in case he knows any tricks

                          this needs sorting really, cos it's a proper PITA for doing anything remotely interesting (ie not midi)

                          1 Reply Last reply
                          0
                          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                            unearthed test track from a few years ago

                            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                            (so a good chunk of it was culled from the bit of the set i was working on then)

                            blush_response@mastodon.socialB This user is from outside of this forum
                            blush_response@mastodon.socialB This user is from outside of this forum
                            blush_response@mastodon.social
                            wrote last edited by
                            #93

                            @sean_ae super cool to hear this, thank you for sharing!

                            1 Reply Last reply
                            0
                            • eko_@mastodon.socialE eko_@mastodon.social

                              @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

                              kama11@mastodon.socialK This user is from outside of this forum
                              kama11@mastodon.socialK This user is from outside of this forum
                              kama11@mastodon.social
                              wrote last edited by
                              #94

                              @eko_ @Glubhorn9 @sean_ae @chorist cheers! Appreciate it really. The sampler is p cool but I’m still working out the best way to deal with samples. Not sure if its better storing within tons of buffers (polybuffer~) or load straight from the ssd. Testing it out on a new machine and it’s almost the same, but seeing as its likely becoming a commerical module I’d love to accommodate people with less recent machines so they have a fluid experience using it

                              1 Reply Last reply
                              0
                              • chorist@merveilles.townC chorist@merveilles.town

                                @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

                                sean_ae@post.lurk.orgS This user is from outside of this forum
                                sean_ae@post.lurk.orgS This user is from outside of this forum
                                sean_ae@post.lurk.org
                                wrote last edited by
                                #95

                                @chorist @eko_ yeah i like things to feel alive 🙂

                                1 Reply Last reply
                                0
                                • williamfields@post.lurk.orgW williamfields@post.lurk.org

                                  @sean_ae Hell yes. More like this pls.

                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.org
                                  wrote last edited by
                                  #96
                                  This post is deleted!
                                  1 Reply Last reply
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