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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

    @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

    sean_ae@post.lurk.orgS This user is from outside of this forum
    sean_ae@post.lurk.orgS This user is from outside of this forum
    sean_ae@post.lurk.org
    wrote last edited by
    #85

    @Glubhorn9 @eko_ @chorist yeah bit of a timesaver that thing defo

    1 Reply Last reply
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    • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

      @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

      kama11@mastodon.socialK This user is from outside of this forum
      kama11@mastodon.socialK This user is from outside of this forum
      kama11@mastodon.social
      wrote last edited by
      #86

      @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
      Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

      eko_@mastodon.socialE 1 Reply Last reply
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      • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

        @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

        eko_@mastodon.socialE This user is from outside of this forum
        eko_@mastodon.socialE This user is from outside of this forum
        eko_@mastodon.social
        wrote last edited by
        #87

        @Glubhorn9 @sean_ae @chorist oh nice I’m just starting with max so will have a play with this thanks!

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        • kama11@mastodon.socialK kama11@mastodon.social

          @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
          Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

          eko_@mastodon.socialE This user is from outside of this forum
          eko_@mastodon.socialE This user is from outside of this forum
          eko_@mastodon.social
          wrote last edited by
          #88

          @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

          kama11@mastodon.socialK 1 Reply Last reply
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          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

            unearthed test track from a few years ago

            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

            (so a good chunk of it was culled from the bit of the set i was working on then)

            samether@mastodon.socialS This user is from outside of this forum
            samether@mastodon.socialS This user is from outside of this forum
            samether@mastodon.social
            wrote last edited by
            #89

            @sean_ae Loving this!! Nice work

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            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

              @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

              and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

              same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

              chorist@merveilles.townC This user is from outside of this forum
              chorist@merveilles.townC This user is from outside of this forum
              chorist@merveilles.town
              wrote last edited by
              #90

              @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

              sean_ae@post.lurk.orgS 1 Reply Last reply
              0
              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                unearthed test track from a few years ago

                was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                (so a good chunk of it was culled from the bit of the set i was working on then)

                williamfields@post.lurk.orgW This user is from outside of this forum
                williamfields@post.lurk.orgW This user is from outside of this forum
                williamfields@post.lurk.org
                wrote last edited by
                #91

                @sean_ae Hell yes. More like this pls.

                sean_ae@post.lurk.orgS 1 Reply Last reply
                0
                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                  @exitonly @Lime i haven't had any problems there, at least as far as one patch sending to several channels simultaneously it's as tight as doing it in Max

                  i'll test it further at some point, see if i can repro that

                  sean_ae@post.lurk.orgS This user is from outside of this forum
                  sean_ae@post.lurk.orgS This user is from outside of this forum
                  sean_ae@post.lurk.org
                  wrote last edited by
                  #92

                  @exitonly @Lime wow yeah can repro, is super obvious with high buffer sizes (which itself is weird cos why would that affect anything unless Live is doing something like running in audio interrupt) - am even getting it on the same channel, gah

                  weird though, swear down it wasn't doing this 3 years ago (you can hear on that track it was p tight)

                  maybe something changed

                  will be piping as much as i can through LOM then, u know any other workarounds?

                  paging
                  @tomhallsonics
                  in case he knows any tricks

                  this needs sorting really, cos it's a proper PITA for doing anything remotely interesting (ie not midi)

                  1 Reply Last reply
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                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                    unearthed test track from a few years ago

                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                    (so a good chunk of it was culled from the bit of the set i was working on then)

                    blush_response@mastodon.socialB This user is from outside of this forum
                    blush_response@mastodon.socialB This user is from outside of this forum
                    blush_response@mastodon.social
                    wrote last edited by
                    #93

                    @sean_ae super cool to hear this, thank you for sharing!

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                    0
                    • eko_@mastodon.socialE eko_@mastodon.social

                      @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

                      kama11@mastodon.socialK This user is from outside of this forum
                      kama11@mastodon.socialK This user is from outside of this forum
                      kama11@mastodon.social
                      wrote last edited by
                      #94

                      @eko_ @Glubhorn9 @sean_ae @chorist cheers! Appreciate it really. The sampler is p cool but I’m still working out the best way to deal with samples. Not sure if its better storing within tons of buffers (polybuffer~) or load straight from the ssd. Testing it out on a new machine and it’s almost the same, but seeing as its likely becoming a commerical module I’d love to accommodate people with less recent machines so they have a fluid experience using it

                      1 Reply Last reply
                      0
                      • chorist@merveilles.townC chorist@merveilles.town

                        @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

                        sean_ae@post.lurk.orgS This user is from outside of this forum
                        sean_ae@post.lurk.orgS This user is from outside of this forum
                        sean_ae@post.lurk.org
                        wrote last edited by
                        #95

                        @chorist @eko_ yeah i like things to feel alive 🙂

                        1 Reply Last reply
                        0
                        • williamfields@post.lurk.orgW williamfields@post.lurk.org

                          @sean_ae Hell yes. More like this pls.

                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.org
                          wrote last edited by
                          #96
                          This post is deleted!
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