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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    @chorist yeah i would say so, cos loads of them are doing more than you'd normally think of that type of module doing strictly (although it's a bit like how hardware synths might have some sequencing internally alongside whatever you're sending to them)

    the way i do it is seq modules just do sequencing, synths do sequencing and synthesis, and fx do sequencing, synthesis and effect stuff

    it gets more complex as you go down the chain basically, to the point where i can be doing whole tracks in one fx module (i do this cos my background is making one patch per track and i still like working that way sometimes cos it def has upsides)

    i mean end of the day it's Max, and although i enjoy the rough formalism of hardware workflow i also like the weirder things you can do with hardware, and the near total connectivity you get in Max

    eko_@mastodon.socialE This user is from outside of this forum
    eko_@mastodon.socialE This user is from outside of this forum
    eko_@mastodon.social
    wrote last edited by
    #77

    @sean_ae @chorist thanks for sharing the great track and also I really appreciate how much you share on here about your patching ideas. this is really interesting to see that you have synths do sequencing and synthesis and that fx also do effect,synthesis and sequencing.
    Do you work this way because it allows for new types of sounds from the effects modules synthesis or is it more that you end up with an endless amount of variations depending on how you sequence and synthesis from the effects?

    sean_ae@post.lurk.orgS 1 Reply Last reply
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    • eko_@mastodon.socialE eko_@mastodon.social

      @sean_ae @chorist thanks for sharing the great track and also I really appreciate how much you share on here about your patching ideas. this is really interesting to see that you have synths do sequencing and synthesis and that fx also do effect,synthesis and sequencing.
      Do you work this way because it allows for new types of sounds from the effects modules synthesis or is it more that you end up with an endless amount of variations depending on how you sequence and synthesis from the effects?

      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.orgS This user is from outside of this forum
      sean_ae@post.lurk.org
      wrote last edited by
      #78

      @eko_ @chorist it's partly a matter of signal flow but a bit just how i think in general, like i don't want anything to be off limits but i like the basic module types way of thinking cos i grew up with it

      i mean really i'm just using the hardware paradigm cos i got used to that before VSTs were a thing, and then expanding the idea a bit into anything goes territory (and i already thought of hardware that way cos synths can have things like envelopes, LFOs, arpegs, built in seqs - and some fx units would be able to use midi notes and had LFOs or envelopes etc, and to me all of those things can be generalised into 'sequencing')

      but the lines between sequencing/synthesis/processing can get very blurry - like it's prob a bit arbitrary to split modules up into types at all, it's mostly a factor of age and experience in my case, habits etc

      eko_@mastodon.socialE 1 Reply Last reply
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      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

        @eko_ @chorist it's partly a matter of signal flow but a bit just how i think in general, like i don't want anything to be off limits but i like the basic module types way of thinking cos i grew up with it

        i mean really i'm just using the hardware paradigm cos i got used to that before VSTs were a thing, and then expanding the idea a bit into anything goes territory (and i already thought of hardware that way cos synths can have things like envelopes, LFOs, arpegs, built in seqs - and some fx units would be able to use midi notes and had LFOs or envelopes etc, and to me all of those things can be generalised into 'sequencing')

        but the lines between sequencing/synthesis/processing can get very blurry - like it's prob a bit arbitrary to split modules up into types at all, it's mostly a factor of age and experience in my case, habits etc

        eko_@mastodon.socialE This user is from outside of this forum
        eko_@mastodon.socialE This user is from outside of this forum
        eko_@mastodon.social
        wrote last edited by
        #79

        @sean_ae @chorist definitely! I was thinking you might of made things in this way as it's a bit like using an elektron sequencer and parameter locks to add different amounts of effect per step. Also as you said using an envelope or lfo for extra modulation on top of what you have already sequenced. It also relates to using modular too in how you use cv and how this can create totally different results depending on what you send to the module

        sean_ae@post.lurk.orgS 1 Reply Last reply
        0
        • eko_@mastodon.socialE eko_@mastodon.social

          @sean_ae @chorist definitely! I was thinking you might of made things in this way as it's a bit like using an elektron sequencer and parameter locks to add different amounts of effect per step. Also as you said using an envelope or lfo for extra modulation on top of what you have already sequenced. It also relates to using modular too in how you use cv and how this can create totally different results depending on what you send to the module

          sean_ae@post.lurk.orgS This user is from outside of this forum
          sean_ae@post.lurk.orgS This user is from outside of this forum
          sean_ae@post.lurk.org
          wrote last edited by
          #80

          @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

          and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

          same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

          eko_@mastodon.socialE glubhorn9@mastodon.socialG chorist@merveilles.townC 3 Replies Last reply
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          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

            @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

            and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

            same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

            eko_@mastodon.socialE This user is from outside of this forum
            eko_@mastodon.socialE This user is from outside of this forum
            eko_@mastodon.social
            wrote last edited by
            #81

            @sean_ae @chorist Ah yes got you, thanks for the knowledge and perspective on animation. You're totally right, we shouldn't take anything for granted everything is questionable and open to interpretation

            1 Reply Last reply
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            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

              unearthed test track from a few years ago

              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

              (so a good chunk of it was culled from the bit of the set i was working on then)

              glubhorn9@mastodon.socialG This user is from outside of this forum
              glubhorn9@mastodon.socialG This user is from outside of this forum
              glubhorn9@mastodon.social
              wrote last edited by
              #82

              @sean_ae this is lush

              sean_ae@post.lurk.orgS 1 Reply Last reply
              0
              • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

                @sean_ae this is lush

                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.org
                wrote last edited by
                #83

                @Glubhorn9 nice one, cheers

                1 Reply Last reply
                0
                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                  @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

                  and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

                  same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

                  glubhorn9@mastodon.socialG This user is from outside of this forum
                  glubhorn9@mastodon.socialG This user is from outside of this forum
                  glubhorn9@mastodon.social
                  wrote last edited by
                  #84

                  @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

                  sean_ae@post.lurk.orgS kama11@mastodon.socialK eko_@mastodon.socialE 3 Replies Last reply
                  0
                  • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

                    @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

                    sean_ae@post.lurk.orgS This user is from outside of this forum
                    sean_ae@post.lurk.orgS This user is from outside of this forum
                    sean_ae@post.lurk.org
                    wrote last edited by
                    #85

                    @Glubhorn9 @eko_ @chorist yeah bit of a timesaver that thing defo

                    1 Reply Last reply
                    0
                    • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

                      @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

                      kama11@mastodon.socialK This user is from outside of this forum
                      kama11@mastodon.socialK This user is from outside of this forum
                      kama11@mastodon.social
                      wrote last edited by
                      #86

                      @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
                      Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

                      eko_@mastodon.socialE 1 Reply Last reply
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                      • glubhorn9@mastodon.socialG glubhorn9@mastodon.social

                        @sean_ae @eko_ @chorist I like that function plus shape~ can easily blur the distinction between envelope/oscillator/sequence now

                        eko_@mastodon.socialE This user is from outside of this forum
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                        eko_@mastodon.social
                        wrote last edited by
                        #87

                        @Glubhorn9 @sean_ae @chorist oh nice I’m just starting with max so will have a play with this thanks!

                        1 Reply Last reply
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                        • kama11@mastodon.socialK kama11@mastodon.social

                          @Glubhorn9 @sean_ae @eko_ @chorist the function shape~ combo is a wild one for sure. I’ve been exploring function a lot esp for sequencing. The new stepdiv~ object is p cool too. Def worth messing around with!
                          Started building this thing with stepdiv~ at the centre. Using function as a grid allows for a lot of freedom regarding how you work with trigs. This was the initial design. Shared an updated version with Sean a few days ago.

                          eko_@mastodon.socialE This user is from outside of this forum
                          eko_@mastodon.socialE This user is from outside of this forum
                          eko_@mastodon.social
                          wrote last edited by
                          #88

                          @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

                          kama11@mastodon.socialK 1 Reply Last reply
                          0
                          • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                            unearthed test track from a few years ago

                            was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                            (so a good chunk of it was culled from the bit of the set i was working on then)

                            samether@mastodon.socialS This user is from outside of this forum
                            samether@mastodon.socialS This user is from outside of this forum
                            samether@mastodon.social
                            wrote last edited by
                            #89

                            @sean_ae Loving this!! Nice work

                            1 Reply Last reply
                            0
                            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                              @eko_ @chorist yeah i'm not really using LFOs much, but what i mean is that once you think of an LFO as a sort of sequencing-speed repeating function then you can start thinking about what other things it's interchangeable with, cos if it's all 'sequencing' then you can have anything in there really, any kind of animation

                              and with some synths or fx there might be some kinds of animation that you find more effective than what you're used to seeing in those contexts (like an LFO might be boring in comparison - or not, ymmv and all that)

                              same goes for envelopes - like it's best not to take anything for granted (just cos it's how it's always been done), and there might be more interesting alternatives (imho there are anyway)

                              chorist@merveilles.townC This user is from outside of this forum
                              chorist@merveilles.townC This user is from outside of this forum
                              chorist@merveilles.town
                              wrote last edited by
                              #90

                              @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

                              sean_ae@post.lurk.orgS 1 Reply Last reply
                              0
                              • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                unearthed test track from a few years ago

                                was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                (so a good chunk of it was culled from the bit of the set i was working on then)

                                williamfields@post.lurk.orgW This user is from outside of this forum
                                williamfields@post.lurk.orgW This user is from outside of this forum
                                williamfields@post.lurk.org
                                wrote last edited by
                                #91

                                @sean_ae Hell yes. More like this pls.

                                sean_ae@post.lurk.orgS 1 Reply Last reply
                                0
                                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                  @exitonly @Lime i haven't had any problems there, at least as far as one patch sending to several channels simultaneously it's as tight as doing it in Max

                                  i'll test it further at some point, see if i can repro that

                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.orgS This user is from outside of this forum
                                  sean_ae@post.lurk.org
                                  wrote last edited by
                                  #92

                                  @exitonly @Lime wow yeah can repro, is super obvious with high buffer sizes (which itself is weird cos why would that affect anything unless Live is doing something like running in audio interrupt) - am even getting it on the same channel, gah

                                  weird though, swear down it wasn't doing this 3 years ago (you can hear on that track it was p tight)

                                  maybe something changed

                                  will be piping as much as i can through LOM then, u know any other workarounds?

                                  paging
                                  @tomhallsonics
                                  in case he knows any tricks

                                  this needs sorting really, cos it's a proper PITA for doing anything remotely interesting (ie not midi)

                                  1 Reply Last reply
                                  0
                                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                    unearthed test track from a few years ago

                                    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                    (so a good chunk of it was culled from the bit of the set i was working on then)

                                    blush_response@mastodon.socialB This user is from outside of this forum
                                    blush_response@mastodon.socialB This user is from outside of this forum
                                    blush_response@mastodon.social
                                    wrote last edited by
                                    #93

                                    @sean_ae super cool to hear this, thank you for sharing!

                                    1 Reply Last reply
                                    0
                                    • eko_@mastodon.socialE eko_@mastodon.social

                                      @Kama11 @Glubhorn9 @sean_ae @chorist very cool stuff you’re getting from this Marko! I’ve seen a few things you posted on Instagram too with the new system and sampler 🙂

                                      kama11@mastodon.socialK This user is from outside of this forum
                                      kama11@mastodon.socialK This user is from outside of this forum
                                      kama11@mastodon.social
                                      wrote last edited by
                                      #94

                                      @eko_ @Glubhorn9 @sean_ae @chorist cheers! Appreciate it really. The sampler is p cool but I’m still working out the best way to deal with samples. Not sure if its better storing within tons of buffers (polybuffer~) or load straight from the ssd. Testing it out on a new machine and it’s almost the same, but seeing as its likely becoming a commerical module I’d love to accommodate people with less recent machines so they have a fluid experience using it

                                      1 Reply Last reply
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                                      • chorist@merveilles.townC chorist@merveilles.town

                                        @sean_ae @eko_ Love that you’re using the term “animation” there. That word’s been in my head a lot lately and sometimes feels more apt than sequencing for some reason (more fluid?). Especially at the level of sound design, when things happen in shorter time spans… a sound can feel “static” and I realize it needs more “animation”

                                        sean_ae@post.lurk.orgS This user is from outside of this forum
                                        sean_ae@post.lurk.orgS This user is from outside of this forum
                                        sean_ae@post.lurk.org
                                        wrote last edited by
                                        #95

                                        @chorist @eko_ yeah i like things to feel alive 🙂

                                        1 Reply Last reply
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                                        • williamfields@post.lurk.orgW williamfields@post.lurk.org

                                          @sean_ae Hell yes. More like this pls.

                                          sean_ae@post.lurk.orgS This user is from outside of this forum
                                          sean_ae@post.lurk.orgS This user is from outside of this forum
                                          sean_ae@post.lurk.org
                                          wrote last edited by
                                          #96
                                          This post is deleted!
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