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This one might be interesting to anyone interested in computer gaming history.

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  • lorry@infosec.exchangeL This user is from outside of this forum
    lorry@infosec.exchangeL This user is from outside of this forum
    lorry@infosec.exchange
    wrote last edited by
    #1

    This one might be interesting to anyone interested in computer gaming history.

    I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

    Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

    One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

    I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

    So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

    In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

    I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

    Pop this a share if you know folks who might be interested.

    #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

    (don't try this on a phone!)

    cstross@wandering.shopC abramkedge@beige.partyA mayhem@social.tchncs.deM ricci@discuss.systemsR macf00bar@hachyderm.ioM 10 Replies Last reply
    0
    • lorry@infosec.exchangeL lorry@infosec.exchange

      This one might be interesting to anyone interested in computer gaming history.

      I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

      Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

      One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

      I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

      So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

      In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

      I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

      Pop this a share if you know folks who might be interested.

      #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

      (don't try this on a phone!)

      cstross@wandering.shopC This user is from outside of this forum
      cstross@wandering.shopC This user is from outside of this forum
      cstross@wandering.shop
      wrote last edited by
      #2

      @lorry What port/protocol? ssh, telnet, rlogin, or is there a web interface for us noobs? (I only used Essex MUD once—in 1986!)

      lorry@infosec.exchangeL 2 Replies Last reply
      0
      • cstross@wandering.shopC cstross@wandering.shop

        @lorry What port/protocol? ssh, telnet, rlogin, or is there a web interface for us noobs? (I only used Essex MUD once—in 1986!)

        lorry@infosec.exchangeL This user is from outside of this forum
        lorry@infosec.exchangeL This user is from outside of this forum
        lorry@infosec.exchange
        wrote last edited by
        #3

        @cstross the Web link is a direct telnet with the terminal emulator already setup.

        I decided against direct telnet, mostly so I had control over the terminal settings. 1970s operating systems are not that forgiving of bad setups.

        ttyd - Terminal

        favicon

        (dec10.uknet.net)

        sbisson@mastodon.socialS 1 Reply Last reply
        0
        • lorry@infosec.exchangeL lorry@infosec.exchange

          @cstross the Web link is a direct telnet with the terminal emulator already setup.

          I decided against direct telnet, mostly so I had control over the terminal settings. 1970s operating systems are not that forgiving of bad setups.

          ttyd - Terminal

          favicon

          (dec10.uknet.net)

          sbisson@mastodon.socialS This user is from outside of this forum
          sbisson@mastodon.socialS This user is from outside of this forum
          sbisson@mastodon.social
          wrote last edited by
          #4

          @lorry @cstross Getting a Cloudflare timeout here.

          cstross@wandering.shopC lorry@infosec.exchangeL 2 Replies Last reply
          0
          • cstross@wandering.shopC cstross@wandering.shop

            @lorry What port/protocol? ssh, telnet, rlogin, or is there a web interface for us noobs? (I only used Essex MUD once—in 1986!)

            lorry@infosec.exchangeL This user is from outside of this forum
            lorry@infosec.exchangeL This user is from outside of this forum
            lorry@infosec.exchange
            wrote last edited by
            #5

            @cstross if you are feeling really brave...

            RUN ADVENT[42,42]

            Though you'd have to be really dedicated to retro gaming to want to play it. But at least I installed the #Stanford version that doesn't require caps lock stuck on.

            1 Reply Last reply
            0
            • sbisson@mastodon.socialS sbisson@mastodon.social

              @lorry @cstross Getting a Cloudflare timeout here.

              cstross@wandering.shopC This user is from outside of this forum
              cstross@wandering.shopC This user is from outside of this forum
              cstross@wandering.shop
              wrote last edited by
              #6

              @sbisson @lorry Haven't got as far as the Cloudflare timeout, but Safari on iPadOS 26 is choking on loading.

              1 Reply Last reply
              0
              • sbisson@mastodon.socialS sbisson@mastodon.social

                @lorry @cstross Getting a Cloudflare timeout here.

                lorry@infosec.exchangeL This user is from outside of this forum
                lorry@infosec.exchangeL This user is from outside of this forum
                lorry@infosec.exchange
                wrote last edited by
                #7

                @sbisson @cstross I will have a look at my cloudflare setup, I might have been a little too harsh.

                lorry@infosec.exchangeL 1 Reply Last reply
                0
                • lorry@infosec.exchangeL lorry@infosec.exchange

                  @sbisson @cstross I will have a look at my cloudflare setup, I might have been a little too harsh.

                  lorry@infosec.exchangeL This user is from outside of this forum
                  lorry@infosec.exchangeL This user is from outside of this forum
                  lorry@infosec.exchange
                  wrote last edited by
                  #8

                  @sbisson @cstross hummm, it's working for me. In true timeshare operator fashion, I will dig after a cuppa.

                  1 Reply Last reply
                  0
                  • lorry@infosec.exchangeL lorry@infosec.exchange

                    This one might be interesting to anyone interested in computer gaming history.

                    I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                    Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                    One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                    I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                    So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                    In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                    I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                    Pop this a share if you know folks who might be interested.

                    #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                    (don't try this on a phone!)

                    abramkedge@beige.partyA This user is from outside of this forum
                    abramkedge@beige.partyA This user is from outside of this forum
                    abramkedge@beige.party
                    wrote last edited by
                    #9

                    @lorry When I was 15 I was in the first ever Computer Studies O level class at my school. The practical sessions involved sending programs we had punched onto paper tape to the mainframe in Chelmsford over a telephone with acoustic couplers strapped to the handset.

                    The only thing I know about the mainframe was that it had 36bit wide memory - could it have been the same computer that MUD was originally developed on?

                    lorry@infosec.exchangeL 1 Reply Last reply
                    0
                    • lorry@infosec.exchangeL lorry@infosec.exchange

                      This one might be interesting to anyone interested in computer gaming history.

                      I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                      Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                      One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                      I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                      So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                      In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                      I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                      Pop this a share if you know folks who might be interested.

                      #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                      (don't try this on a phone!)

                      mayhem@social.tchncs.deM This user is from outside of this forum
                      mayhem@social.tchncs.deM This user is from outside of this forum
                      mayhem@social.tchncs.de
                      wrote last edited by
                      #10

                      @lorry The pig got me 😂

                      1 Reply Last reply
                      0
                      • lorry@infosec.exchangeL lorry@infosec.exchange

                        This one might be interesting to anyone interested in computer gaming history.

                        I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                        Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                        One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                        I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                        So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                        In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                        I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                        Pop this a share if you know folks who might be interested.

                        #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                        (don't try this on a phone!)

                        ricci@discuss.systemsR This user is from outside of this forum
                        ricci@discuss.systemsR This user is from outside of this forum
                        ricci@discuss.systems
                        wrote last edited by
                        #11

                        @lorry cc @aaronareed

                        1 Reply Last reply
                        0
                        • abramkedge@beige.partyA abramkedge@beige.party

                          @lorry When I was 15 I was in the first ever Computer Studies O level class at my school. The practical sessions involved sending programs we had punched onto paper tape to the mainframe in Chelmsford over a telephone with acoustic couplers strapped to the handset.

                          The only thing I know about the mainframe was that it had 36bit wide memory - could it have been the same computer that MUD was originally developed on?

                          lorry@infosec.exchangeL This user is from outside of this forum
                          lorry@infosec.exchangeL This user is from outside of this forum
                          lorry@infosec.exchange
                          wrote last edited by
                          #12

                          @AbramKedge yup! That was UK.AC.ESSEX.KL10. I was the last user on it, apart from Rick, the systems manager, who shut it down for the last time around me checking I'd saved everything for the 30th time.

                          TOPS-10 was a great operating system although I am worried why my muscle memory seems to have remembered #TECO so well.

                          abramkedge@beige.partyA 1 Reply Last reply
                          0
                          • lorry@infosec.exchangeL lorry@infosec.exchange

                            This one might be interesting to anyone interested in computer gaming history.

                            I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                            Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                            One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                            I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                            So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                            In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                            I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                            Pop this a share if you know folks who might be interested.

                            #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                            (don't try this on a phone!)

                            macf00bar@hachyderm.ioM This user is from outside of this forum
                            macf00bar@hachyderm.ioM This user is from outside of this forum
                            macf00bar@hachyderm.io
                            wrote last edited by
                            #13

                            @lorry Auge @leyrer

                            1 Reply Last reply
                            0
                            • lorry@infosec.exchangeL lorry@infosec.exchange

                              @AbramKedge yup! That was UK.AC.ESSEX.KL10. I was the last user on it, apart from Rick, the systems manager, who shut it down for the last time around me checking I'd saved everything for the 30th time.

                              TOPS-10 was a great operating system although I am worried why my muscle memory seems to have remembered #TECO so well.

                              abramkedge@beige.partyA This user is from outside of this forum
                              abramkedge@beige.partyA This user is from outside of this forum
                              abramkedge@beige.party
                              wrote last edited by
                              #14

                              @lorry oh that's awesome! A real part of history. Sad that nothing of the hardware was preserved. Thank you for your work, and for keeping the story alive.

                              1 Reply Last reply
                              0
                              • lorry@infosec.exchangeL lorry@infosec.exchange

                                This one might be interesting to anyone interested in computer gaming history.

                                I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                                Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                                One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                                I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                                So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                                In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                                I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                                Pop this a share if you know folks who might be interested.

                                #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                                (don't try this on a phone!)

                                lproven@social.vivaldi.netL This user is from outside of this forum
                                lproven@social.vivaldi.netL This user is from outside of this forum
                                lproven@social.vivaldi.net
                                wrote last edited by
                                #15

                                @lorry

                                > my backups were mostly stolen when my first museum was stolen

                                I think this merits considerable expansion... (!)

                                lorry@infosec.exchangeL 1 Reply Last reply
                                0
                                • lproven@social.vivaldi.netL lproven@social.vivaldi.net

                                  @lorry

                                  > my backups were mostly stolen when my first museum was stolen

                                  I think this merits considerable expansion... (!)

                                  lorry@infosec.exchangeL This user is from outside of this forum
                                  lorry@infosec.exchangeL This user is from outside of this forum
                                  lorry@infosec.exchange
                                  wrote last edited by
                                  #16

                                  @lproven Ah it's a sad story.

                                  I used to do a lot of work in preservation, partly because when I was working on Edinburgh's Tardis program (I think @cstross was on that?) I had to drive around trying to find bits of hardware for maintenance from places like Daresbury Labs, and it was depressing seeing what they were throwing away - And this was in 1990 - But I would take what I could rescue in a van or car, and try to find places to store it.

                                  Sadly two of the places were a storage unit, and the back of my land-rover for a while, and the storage unit was broken into and the Land Rover stolen (which is another rant) - So I lost 100% of the offline backups (tapes , listings and game-design notes), including the first Multi User game I wrote on a PRIME in 1984 (and also my first computer dating app in 1983/1984 too!).

                                  I had some bits left, mostly the small bits, and I rebuilt a lot of it ( some on https://old.technology, the gallery software broke years ago, so there are no proper descriptions ).

                                  I gave a bunch of my stuff to Bletchley Park when I moved to Canada, and resisted taking too much away. They had a PERQ there that I desperately wanted to crush and eradicate from history in the car park, but they wouldn't let me.

                                  Weirdly, there was a submarine in the car park at the time too - But I am going way off topic 🙂

                                  Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
                                  lproven@social.vivaldi.netL mycotropic@beige.partyM 2 Replies Last reply
                                  0
                                  • lorry@infosec.exchangeL lorry@infosec.exchange

                                    This one might be interesting to anyone interested in computer gaming history.

                                    I spent the last couple of weeks finally finishing a project I started for Bletchley Park about 20 years ago. Recreating the original MUD and MIST on a mirror of the original Essex University system that finally closed in 1991.

                                    Roy Trubshaw and Richard Bartle wrote the first online multi-user game (MUD) on Essex University's DECSystem-10 in 1978 and it ran till I closed it in 1991. I diligently backed everything up so I could potentially recover it one day, but as far as I can see, all the DECSystem-10's went to the great scrapyard in the sky, my backups were mostly stolen when my first museum was stolen, and I had huge issues recovering the Essex BCPL compiler to compile what I had left when I finally got a decent TOPS-10 emulator running on a VAX for Bletchley Park.

                                    One good thing about being an unemployable whistleblower is free time, so I finally hunkered down to some 90 hour weeks and built a software replica of the Essex system I think reflects it well. It's running on a KS10 not a KL10 but I had to let some things slip.

                                    I put the latest known versions of MUD and MIST on it, and miraculously found ROCK too.

                                    So, to meander to the point, if you want to see and relive exactly what online multi user gaming was like from 1978 to 1991, you can go to https://dec10.uknet.net and login as guest, then follow the terse instructions from there.

                                    In those days, you were generally faced with a "." prompt and left mostly alone, so for authenticity, I will leave it at that.

                                    I should note that although they were, in their day, wildly popular games with a relatively huge community, this is a museum peice in snapshot-form at the moment. But I will leave them up and running to see what happens and as a useful reference. I wasn't going to, but Richard seemed happy to have MUD running, and former MIST players wanted it back, so...

                                    Pop this a share if you know folks who might be interested.

                                    #history #digital #retrogaming #retrocomputing #games #mud #muds #mist #rock #computers #emulation #emulators #vms #tops10 #museum #history #bletchleypark #simh #essex #uk #computinghistory #36bit #engineering

                                    (don't try this on a phone!)

                                    tehstu@hachyderm.ioT This user is from outside of this forum
                                    tehstu@hachyderm.ioT This user is from outside of this forum
                                    tehstu@hachyderm.io
                                    wrote last edited by
                                    #17

                                    @lorry This is outstanding, and I really need to get back into MUDs.

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                                    • lorry@infosec.exchangeL This user is from outside of this forum
                                      lorry@infosec.exchangeL This user is from outside of this forum
                                      lorry@infosec.exchange
                                      wrote last edited by
                                      #18

                                      @larsbrinkhoff Yes! I used a lot of his stuff for a shortcut to get the BCPL up and running - He saved me hours (I was going to link him but I forgot his name so thanks for that opportunity).

                                      He did a great job with what he was working with, but that MUD was very old, and I don't think Quentin had ever managed any TOPS-10 systems so there were a few paths I didn't take and I built my systems mostly from a cleanish build. But I am very glad he did the legwork with BCPL.

                                      These versions of the games have (relatively) much more modern code, and the MUD is V3 which is a combined MUD/VALLEY system and a lot of bugs (and usability) issues fixed. I suspect I also had a lot more support files than he had access to.

                                      Quentin's version was also not protected in any way, which, for a live system, I guess I'd have been the person I'd have asked, so that was convenient 😄

                                      But yeah, I definitely shouldn't diminish how much help his original project was.

                                      I will release the tape images to this system when I get everything stable and strain-tested.

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                                      • lorry@infosec.exchangeL This user is from outside of this forum
                                        lorry@infosec.exchangeL This user is from outside of this forum
                                        lorry@infosec.exchange
                                        wrote last edited by
                                        #19

                                        @gulfie Ooh, I thought I knew all the UK games! one to add to my list 🙂

                                        My first one was called MUCK from 1983/1984 running on PRIMOS on a Prime 2250 - It was great, brilliant game-play design (mostly not by me, and Neil Burgess is no longer with us) and I think a pretty innovative multi-user mechanism (I did write that bit :P) - But each move took about 45 seconds, so as people said, it may as well just be a tabletop game that happened to be running on a minicomputer. Humph.

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                                        • lorry@infosec.exchangeL This user is from outside of this forum
                                          lorry@infosec.exchangeL This user is from outside of this forum
                                          lorry@infosec.exchange
                                          wrote last edited by
                                          #20

                                          @larsbrinkhoff If you know him, say thanks for me please 🙂

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