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  3. "The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

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  • baldur@toot.cafeB This user is from outside of this forum
    baldur@toot.cafeB This user is from outside of this forum
    baldur@toot.cafe
    wrote last edited by
    #1

    "The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

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    The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions

    Writing at the end of the world, from Hveragerði, Iceland

    favicon

    (www.baldurbjarnason.com)

    It comes down to whether you think "more of the same" is a good thing or a bad thing for software.

    nielsa@mas.toN traumkaempfer@sueden.socialT abucci@buc.ciA 3 Replies Last reply
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    • baldur@toot.cafeB baldur@toot.cafe

      "The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

      Link Preview Image
      The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions

      Writing at the end of the world, from Hveragerði, Iceland

      favicon

      (www.baldurbjarnason.com)

      It comes down to whether you think "more of the same" is a good thing or a bad thing for software.

      nielsa@mas.toN This user is from outside of this forum
      nielsa@mas.toN This user is from outside of this forum
      nielsa@mas.to
      wrote last edited by
      #2

      @baldur Nice to see this written out longform!

      baldur@toot.cafeB 1 Reply Last reply
      0
      • baldur@toot.cafeB baldur@toot.cafe

        "The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

        Link Preview Image
        The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions

        Writing at the end of the world, from Hveragerði, Iceland

        favicon

        (www.baldurbjarnason.com)

        It comes down to whether you think "more of the same" is a good thing or a bad thing for software.

        traumkaempfer@sueden.socialT This user is from outside of this forum
        traumkaempfer@sueden.socialT This user is from outside of this forum
        traumkaempfer@sueden.social
        wrote last edited by
        #3

        @baldur Thank you. I was hoping you put these thoughts on your blog when I read those recent threads.

        baldur@toot.cafeB 1 Reply Last reply
        0
        • nielsa@mas.toN nielsa@mas.to

          @baldur Nice to see this written out longform!

          baldur@toot.cafeB This user is from outside of this forum
          baldur@toot.cafeB This user is from outside of this forum
          baldur@toot.cafe
          wrote last edited by
          #4

          @nielsa Thanks! Took me longer than I hoped but got there in the end 🙂

          1 Reply Last reply
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          • traumkaempfer@sueden.socialT traumkaempfer@sueden.social

            @baldur Thank you. I was hoping you put these thoughts on your blog when I read those recent threads.

            baldur@toot.cafeB This user is from outside of this forum
            baldur@toot.cafeB This user is from outside of this forum
            baldur@toot.cafe
            wrote last edited by
            #5

            @Traumkaempfer 🙂 👍

            1 Reply Last reply
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            • baldur@toot.cafeB baldur@toot.cafe

              "The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"

              Link Preview Image
              The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions

              Writing at the end of the world, from Hveragerði, Iceland

              favicon

              (www.baldurbjarnason.com)

              It comes down to whether you think "more of the same" is a good thing or a bad thing for software.

              abucci@buc.ciA This user is from outside of this forum
              abucci@buc.ciA This user is from outside of this forum
              abucci@buc.ci
              wrote last edited by
              #6
              @baldur@toot.cafe I think you've hit on a brilliant new design methodology: SDD (Superstition-Driven Design).
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