"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"
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"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"
https://www.baldurbjarnason.com/2026/the-two-worlds-of-programming/
It comes down to whether you think "more of the same" is a good thing or a bad thing for software.
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"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"
https://www.baldurbjarnason.com/2026/the-two-worlds-of-programming/
It comes down to whether you think "more of the same" is a good thing or a bad thing for software.
@baldur Nice to see this written out longform!
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"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"
https://www.baldurbjarnason.com/2026/the-two-worlds-of-programming/
It comes down to whether you think "more of the same" is a good thing or a bad thing for software.
@baldur Thank you. I was hoping you put these thoughts on your blog when I read those recent threads.
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@baldur Nice to see this written out longform!
@nielsa Thanks! Took me longer than I hoped but got there in the end

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@baldur Thank you. I was hoping you put these thoughts on your blog when I read those recent threads.
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"The two worlds of programming: why developers who make the same observations about LLMs come to opposite conclusions"
https://www.baldurbjarnason.com/2026/the-two-worlds-of-programming/
It comes down to whether you think "more of the same" is a good thing or a bad thing for software.
@baldur@toot.cafe I think you've hit on a brilliant new design methodology: SDD (Superstition-Driven Design).
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R relay@relay.infosec.exchange shared this topic
