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  3. Stardew valley is a popular game with people in my generation.

Stardew valley is a popular game with people in my generation.

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  • futurebird@sauropods.winF This user is from outside of this forum
    futurebird@sauropods.winF This user is from outside of this forum
    futurebird@sauropods.win
    wrote last edited by
    #1

    Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

    In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

    Also there are magic forest spirits and dungeons with monsters and treasures.

    futurebird@sauropods.winF carrideen@c18.masto.hostC kevingranade@mastodon.gamedev.placeK myerman@turtleisland.socialM johnbrowntypeface@spore.socialJ 9 Replies Last reply
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    • futurebird@sauropods.winF futurebird@sauropods.win

      Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

      In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

      Also there are magic forest spirits and dungeons with monsters and treasures.

      futurebird@sauropods.winF This user is from outside of this forum
      futurebird@sauropods.winF This user is from outside of this forum
      futurebird@sauropods.win
      wrote last edited by
      #2

      Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

      You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

      wonkothesane@mstdn.socialW count_01@mastodon.socialC earthlightning@sfba.socialE benroyce@mastodon.socialB rockario@kind.socialR 7 Replies Last reply
      0
      • R relay@relay.mycrowd.ca shared this topic
      • futurebird@sauropods.winF futurebird@sauropods.win

        Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

        You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

        wonkothesane@mstdn.socialW This user is from outside of this forum
        wonkothesane@mstdn.socialW This user is from outside of this forum
        wonkothesane@mstdn.social
        wrote last edited by
        #3

        @futurebird And to add to that thought the creator has been really good about making the game accessible to the modding community.

        Which makes it even more communal as people share ways to customize the game. You can also do co-op and share a farm with your friends

        1 Reply Last reply
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        • futurebird@sauropods.winF futurebird@sauropods.win

          Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

          You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

          count_01@mastodon.socialC This user is from outside of this forum
          count_01@mastodon.socialC This user is from outside of this forum
          count_01@mastodon.social
          wrote last edited by
          #4

          @futurebird I get the appeal of buying tickets to ride a magical ferry to the neighboring island, but let me tell you about Island County Transit and the feelings I felt when I asked what the fare was and the driver said there wasn't any.

          1 Reply Last reply
          0
          • futurebird@sauropods.winF futurebird@sauropods.win

            Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

            In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

            Also there are magic forest spirits and dungeons with monsters and treasures.

            carrideen@c18.masto.hostC This user is from outside of this forum
            carrideen@c18.masto.hostC This user is from outside of this forum
            carrideen@c18.masto.host
            wrote last edited by
            #5

            @futurebird Did you see the announcement about 1.7? Clint and Sandy are now marriage material!

            futurebird@sauropods.winF amateurexpert@flipping.rocksA 2 Replies Last reply
            0
            • carrideen@c18.masto.hostC carrideen@c18.masto.host

              @futurebird Did you see the announcement about 1.7? Clint and Sandy are now marriage material!

              futurebird@sauropods.winF This user is from outside of this forum
              futurebird@sauropods.winF This user is from outside of this forum
              futurebird@sauropods.win
              wrote last edited by
              #6

              @carrideen

              aw man I was pulling for Willy or Gunther. Well Sandy is a nice addition. And I guess Clint deserves a redemption arc. Maybe.

              carrideen@c18.masto.hostC amateurexpert@flipping.rocksA funcrunch@me.dmF 3 Replies Last reply
              0
              • futurebird@sauropods.winF futurebird@sauropods.win

                Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                Also there are magic forest spirits and dungeons with monsters and treasures.

                kevingranade@mastodon.gamedev.placeK This user is from outside of this forum
                kevingranade@mastodon.gamedev.placeK This user is from outside of this forum
                kevingranade@mastodon.gamedev.place
                wrote last edited by
                #7

                @futurebird my game is very anti-power fantasy except you can just stop eating and you'll steadily lose weight until you start eating again.

                1 Reply Last reply
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                • futurebird@sauropods.winF futurebird@sauropods.win

                  Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                  In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                  Also there are magic forest spirits and dungeons with monsters and treasures.

                  myerman@turtleisland.socialM This user is from outside of this forum
                  myerman@turtleisland.socialM This user is from outside of this forum
                  myerman@turtleisland.social
                  wrote last edited by
                  #8

                  @futurebird I just found it on Apple Arcade so I’m gonna try it

                  1 Reply Last reply
                  0
                  • futurebird@sauropods.winF futurebird@sauropods.win

                    @carrideen

                    aw man I was pulling for Willy or Gunther. Well Sandy is a nice addition. And I guess Clint deserves a redemption arc. Maybe.

                    carrideen@c18.masto.hostC This user is from outside of this forum
                    carrideen@c18.masto.hostC This user is from outside of this forum
                    carrideen@c18.masto.host
                    wrote last edited by
                    #9

                    @futurebird They gave one to Shane so I suppose Clint was the next step of seemingly irredeemable Pelican Town men. Sandy is a snack though.

                    1 Reply Last reply
                    0
                    • futurebird@sauropods.winF futurebird@sauropods.win

                      Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                      In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                      Also there are magic forest spirits and dungeons with monsters and treasures.

                      johnbrowntypeface@spore.socialJ This user is from outside of this forum
                      johnbrowntypeface@spore.socialJ This user is from outside of this forum
                      johnbrowntypeface@spore.social
                      wrote last edited by
                      #10

                      @futurebird
                      you term it power fantasy, but it could just as easily be called autonomy fantasy

                      1 Reply Last reply
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                      • futurebird@sauropods.winF futurebird@sauropods.win

                        Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

                        You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

                        earthlightning@sfba.socialE This user is from outside of this forum
                        earthlightning@sfba.socialE This user is from outside of this forum
                        earthlightning@sfba.social
                        wrote last edited by
                        #11

                        @futurebird

                        Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

                        You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

                        Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

                        lexyeen@plush.cityL pussreboots@sfba.socialP sinvega@mas.toS azonenberg@ioc.exchangeA nazokiyoubinbou@urusai.socialN 8 Replies Last reply
                        0
                        • futurebird@sauropods.winF futurebird@sauropods.win

                          Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

                          You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

                          benroyce@mastodon.socialB This user is from outside of this forum
                          benroyce@mastodon.socialB This user is from outside of this forum
                          benroyce@mastodon.social
                          wrote last edited by
                          #12

                          @futurebird

                          my entire stardew valley experience consists of me gawking over my kid's shoulders until they notice and say "go away i'm busy"

                          1 Reply Last reply
                          0
                          • earthlightning@sfba.socialE earthlightning@sfba.social

                            @futurebird

                            Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

                            You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

                            Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

                            lexyeen@plush.cityL This user is from outside of this forum
                            lexyeen@plush.cityL This user is from outside of this forum
                            lexyeen@plush.city
                            wrote last edited by
                            #13

                            @earthlightning @futurebird "Well, shit."

                            "Yeah, uh, that's actually one of the reasons why the sewers are a problem..."

                            thesquirrelfish@sfba.socialT 1 Reply Last reply
                            0
                            • earthlightning@sfba.socialE earthlightning@sfba.social

                              @futurebird

                              Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

                              You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

                              Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

                              pussreboots@sfba.socialP This user is from outside of this forum
                              pussreboots@sfba.socialP This user is from outside of this forum
                              pussreboots@sfba.social
                              wrote last edited by
                              #14

                              @earthlightning @futurebird I would play the heck out of that.

                              1 Reply Last reply
                              0
                              • earthlightning@sfba.socialE earthlightning@sfba.social

                                @futurebird

                                Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

                                You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

                                Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

                                sinvega@mas.toS This user is from outside of this forum
                                sinvega@mas.toS This user is from outside of this forum
                                sinvega@mas.to
                                wrote last edited by
                                #15

                                @earthlightning @futurebird I swear I have played this but my memory has purged it, possibly as a form of self-defence

                                nxskok@cupoftea.socialN 1 Reply Last reply
                                0
                                • earthlightning@sfba.socialE earthlightning@sfba.social

                                  @futurebird

                                  Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

                                  You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

                                  Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

                                  azonenberg@ioc.exchangeA This user is from outside of this forum
                                  azonenberg@ioc.exchangeA This user is from outside of this forum
                                  azonenberg@ioc.exchange
                                  wrote last edited by
                                  #16

                                  @earthlightning @futurebird krobus complains about sewage backing up into his lair

                                  1 Reply Last reply
                                  0
                                  • futurebird@sauropods.winF futurebird@sauropods.win

                                    Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                                    In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                                    Also there are magic forest spirits and dungeons with monsters and treasures.

                                    octaviaconamore@cutie.cityO This user is from outside of this forum
                                    octaviaconamore@cutie.cityO This user is from outside of this forum
                                    octaviaconamore@cutie.city
                                    wrote last edited by
                                    #17

                                    @futurebird @emlove and, of course, the undisputed pinnacle of power fantasy: getting 8 consecutive hours of sleep at a time of day you want to after which you feel well rested

                                    nazokiyoubinbou@urusai.socialN 1 Reply Last reply
                                    0
                                    • futurebird@sauropods.winF futurebird@sauropods.win

                                      Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

                                      You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

                                      rockario@kind.socialR This user is from outside of this forum
                                      rockario@kind.socialR This user is from outside of this forum
                                      rockario@kind.social
                                      wrote last edited by
                                      #18

                                      @futurebird Also, the consistent conversion of labor into product, and then being able to easily and reliably sell that product for the same amount of money and thus have more than enough to live on.

                                      1 Reply Last reply
                                      0
                                      • R relay@relay.an.exchange shared this topic
                                      • futurebird@sauropods.winF futurebird@sauropods.win

                                        @carrideen

                                        aw man I was pulling for Willy or Gunther. Well Sandy is a nice addition. And I guess Clint deserves a redemption arc. Maybe.

                                        amateurexpert@flipping.rocksA This user is from outside of this forum
                                        amateurexpert@flipping.rocksA This user is from outside of this forum
                                        amateurexpert@flipping.rocks
                                        wrote last edited by
                                        #19

                                        @futurebird @carrideen

                                        Willy is top of my wish-to-date list after Krobus. It's so easy to make him happy, he just Likes Fish So Much. Plus a lot of the dateable characters are *way* too young for me.

                                        Krobus I would actually get down with. Who doesn't want to date Shadow Daddy?

                                        carrideen@c18.masto.hostC 1 Reply Last reply
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                                        • earthlightning@sfba.socialE This user is from outside of this forum
                                          earthlightning@sfba.socialE This user is from outside of this forum
                                          earthlightning@sfba.social
                                          wrote last edited by
                                          #20

                                          @beemoh @futurebird

                                          Fair point, but I'd want to keep more of the social element of infrastructure.

                                          I like the way Stardew gives you a cast of characters whose wants and needs are part of the story, and I'd like an infrastructure game that leans into that even more.

                                          earthlightning@sfba.socialE louisa_@mastodon.socialL 2 Replies Last reply
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