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CIRCLE WITH A DOT

pulsar17@mastodon.socialP

pulsar17@mastodon.social

@pulsar17@mastodon.social
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  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @freezr @cazabon @doctormo The requirement is to position/transform objects not based on the top left (default) but based on the center of an object. It's unrelated to alignment. Imagine drawing a 10x10px square and entering 0 as the X and Y values. The square would be inside the canvas, its left corner at (0,0). If the center is used as the "anchor", entering 0 as the X and Y would make it so that the center of square will be at (0,0).

    Uncategorized engineer artist graphics inkscape debian

  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @cazabon if you're able to reliably reproduce it, we could use the report over at https://inkscape.org/report/

    Uncategorized engineer artist graphics inkscape debian

  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @doctormo @cazabon In which case, yes the linked UX issue should cover that. There are now 11 possible origins for an object, 8 from bounding box, 9th the immovable true center, 10th the flexible Center of transformation, and 11th any point on the canvas unrelated to the object. I'm initially inclined to think 9th and 10th should be same but that is a discussion for the UX issue probably. (2/2)

    Uncategorized engineer artist graphics inkscape debian

  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @doctormo @cazabon the Mastodon UI is confusing as it didn't show me you already replied. The ability to set the center point of a circle (or any object) as the origin exists already though? You set it to the Center of transformation which by default is at the center. It's only when you move the center somewhere else that you don't have a way to now transform the object with its true center as the origin. I'm guessing you meant to have a "center" independent of the handle. (1/2)

    Uncategorized engineer artist graphics inkscape debian

  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @cazabon By default Inkscape has always used the top left corner as the origin to which to apply many transformations to. I'm assuming it's similar for other vector programs. I shouldn't have called it the rotation handle. The official name is "Center of transformation". No reason it can't use it as the default. I could see this being some sort of preference/button. I find myself activating it accidentally too, that's why I created the issue!

    Uncategorized engineer artist graphics inkscape debian

  • I'm an #engineer, not an #artist.
    pulsar17@mastodon.socialP pulsar17@mastodon.social

    @cazabon https://wiki.inkscape.org/wiki/Release_notes/1.2#Selector_Tool - these are called anchor points. In your case you would need to click the object twice to get the rotation handle (which is at the center by default), then click on that handle to get very thin axis lines, and now all measurements are relative to the new origin. The UX is not that discoverable, that is why https://gitlab.com/inkscape/ux/-/issues/259 exists.

    Uncategorized engineer artist graphics inkscape debian
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