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CIRCLE WITH A DOT

icculus@mastodon.gamedev.placeI

icculus@mastodon.gamedev.place

@icculus@mastodon.gamedev.place
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  • Also, SDL3 now supports MS-DOS.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @Doomed_Daniel I actually attempted to do a 2D renderer backend with Glide, and it wasn’t powerful enough. 😞 256x256 texture size maximum, no render targets, etc.

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  • Also, SDL3 now supports MS-DOS.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    Also, SDL3 now supports MS-DOS. Not even kidding. https://github.com/libsdl-org/SDL/pull/15377

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @sjmulder Hmm, Claude seems to be noticing AGENTS.md directly for others that have tested, but I don't know the details.

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @sjmulder Yeah, I don't think it'll stop malicious actors, but I think it'll definitely stop people that don't know any better and aren't jerks, which is most of the people, honestly.

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @pythno This has not been a problem thus far (for us! others have definitely had this problem!), and when "that guy" shows up, we'll tell him no, and if he keeps being a pest, we will deal with him like any other pest.

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @nothings Also, totally correct about the "may not" language. Fixed in https://github.com/libsdl-org/SDL/commit/5bda0ccfb06ea56c1f15a304927f2438c1300f95, thanks!

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @nothings Yeah, AGENTS.md won't _prevent_ bad behavior, but I'm hoping Claude/Copilot/whatever will at least be like "dude, hold up." Although someone told me that the presence of AGENTS.md suggests the whole project is AI slop by default without looking more closely, so this whole thing is a minefield at this point.

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @portaloffreedom Thank you for reading deeper, it's a rare skill in this day and age. 🙂

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    @codecat My (untested) hope is that Claude will see this and say "I'm being told not to help with this, sorry." But I haven't actually tried it, and if it doesn't actually stop various AI agents, we'll probably rename it to LLM_NOT_WELCOME.md or something.

    ChatGPT didn't know what to do with it: https://chatgpt.com/share/69dfecbc-293c-83ea-a5e7-fa39d3a4a8d1

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  • The SDL organization has an official position on LLMs and generative AI now: don't use it.
    icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    The SDL organization has an official position on LLMs and generative AI now: don't use it.

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    LLM Policy? · Issue #15350 · libsdl-org/SDL

    I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

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    GitHub (github.com)

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