@conchoid@mastodon.gamedev.place
Just out of curiosity, I tried this code of yours as a #Blender Z function surface. It looks quite great as a terrain generator, moreso than Simplex/Perlin noise.

@conchoid@mastodon.gamedev.place
Just out of curiosity, I tried this code of yours as a #Blender Z function surface. It looks quite great as a terrain generator, moreso than Simplex/Perlin noise.

@eniko@mastodon.gamedev.place Inspired by Kerbal Space Program and flight simulators, I'd suggest pitch/roll/yaw for rotation as well.