@GeePawHill I have a very strong aversion to any game labelled rogue-like because I played Rogue (or similar ASCII dungeon crawler) on our family xt as a kid.
I was playing kings quest and some early epic / shareware platformers in parallel and could not get into the idea the game was absent narrative, unrelentingly difficult and you just kept going till you died.
There's an obvious parallel here to my childhood understanding of how human life is supposed to work that I don't want to interrogate too closely here.