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CIRCLE WITH A DOT

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  3. Parts of my job that I enjoy: - Designing systems - Writing elegant code - Learning new things - Solving interesting problems - Sharing knowledge

Parts of my job that I enjoy: - Designing systems - Writing elegant code - Learning new things - Solving interesting problems - Sharing knowledge

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  • tojiro@mastodon.socialT tojiro@mastodon.social

    Parts of my job that I enjoy:
    - Designing systems
    - Writing elegant code
    - Learning new things
    - Solving interesting problems
    - Sharing knowledge

    Parts of my job I don't enjoy:
    - Reviewing other people's code
    - Debugging systems I'm not familiar with
    - Blindly using poorly documented interfaces
    - Dependency hell
    - Being forced into the latest fad

    AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

    david_chisnall@infosec.exchangeD This user is from outside of this forum
    david_chisnall@infosec.exchangeD This user is from outside of this forum
    david_chisnall@infosec.exchange
    wrote last edited by
    #12

    @tojiro

    I enjoy reviewing other peopleโ€™s code. Either I learn something, or I get to teach them something (often both in the same PR), both of which are fun. Emphasis here on โ€˜peopleโ€™. I donโ€™t learn from a machine that regurgitates median-quality output, and it doesnโ€™t learn from my comments.

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    • tojiro@mastodon.socialT tojiro@mastodon.social

      Parts of my job that I enjoy:
      - Designing systems
      - Writing elegant code
      - Learning new things
      - Solving interesting problems
      - Sharing knowledge

      Parts of my job I don't enjoy:
      - Reviewing other people's code
      - Debugging systems I'm not familiar with
      - Blindly using poorly documented interfaces
      - Dependency hell
      - Being forced into the latest fad

      AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

      htpcnz@mastodon.socialH This user is from outside of this forum
      htpcnz@mastodon.socialH This user is from outside of this forum
      htpcnz@mastodon.social
      wrote last edited by
      #13

      @tojiro really, so you say you like to learn new things? But first couple of things in your don't like to do list is review other peoples code and debug unfamiliar systems, sounds like you don't like to learn new things as that ain't the attitude of someone who likes to learn new things.

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      • swetland@chaos.socialS swetland@chaos.social

        @tojiro I think notably, doing the List 1 items well, rather than outsourcing them to the slop machine, beyond being enjoyable, rewarding, and resulting in better code, reduces the List 2 misery for everyone else.

        kkarhan@jorts.horseK This user is from outside of this forum
        kkarhan@jorts.horseK This user is from outside of this forum
        kkarhan@jorts.horse
        wrote last edited by
        #14

        @swetland @tojiro exactly!

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        0
        • tojiro@mastodon.socialT tojiro@mastodon.social

          Parts of my job that I enjoy:
          - Designing systems
          - Writing elegant code
          - Learning new things
          - Solving interesting problems
          - Sharing knowledge

          Parts of my job I don't enjoy:
          - Reviewing other people's code
          - Debugging systems I'm not familiar with
          - Blindly using poorly documented interfaces
          - Dependency hell
          - Being forced into the latest fad

          AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

          P This user is from outside of this forum
          P This user is from outside of this forum
          petersibley@mastodon.social
          wrote last edited by
          #15

          @tojiro great summary of the madness .

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          • tojiro@mastodon.socialT tojiro@mastodon.social

            Parts of my job that I enjoy:
            - Designing systems
            - Writing elegant code
            - Learning new things
            - Solving interesting problems
            - Sharing knowledge

            Parts of my job I don't enjoy:
            - Reviewing other people's code
            - Debugging systems I'm not familiar with
            - Blindly using poorly documented interfaces
            - Dependency hell
            - Being forced into the latest fad

            AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

            dand@social.lolD This user is from outside of this forum
            dand@social.lolD This user is from outside of this forum
            dand@social.lol
            wrote last edited by
            #16

            @tojiro my experience has been that AI helps with a mixture of those two lists (and certainly doesnโ€™t โ€œsolveโ€ any of them completely). E.g. LLMs seem to pretty adept at dealing with dependency hell, or at least getting them untangled a lot more quickly than I can myself.

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            • tojiro@mastodon.socialT tojiro@mastodon.social

              Parts of my job that I enjoy:
              - Designing systems
              - Writing elegant code
              - Learning new things
              - Solving interesting problems
              - Sharing knowledge

              Parts of my job I don't enjoy:
              - Reviewing other people's code
              - Debugging systems I'm not familiar with
              - Blindly using poorly documented interfaces
              - Dependency hell
              - Being forced into the latest fad

              AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

              thief_of_fire@infosec.exchangeT This user is from outside of this forum
              thief_of_fire@infosec.exchangeT This user is from outside of this forum
              thief_of_fire@infosec.exchange
              wrote last edited by
              #17

              @tojiro I rarely ever got to do anything at work from that first list even before AI ๐Ÿ˜‚

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              • stompyrobot@mastodon.gamedev.placeS stompyrobot@mastodon.gamedev.place

                @tojiro
                Reviewing other people's code and debugging unfamiliar modules is where we grow the most though.

                My advice to new programmers is always "read other people's code! Do it regularly, with the goal to understand how it actually works. Step through it in the debugger!"

                skylark13@mastodon.gamedev.placeS This user is from outside of this forum
                skylark13@mastodon.gamedev.placeS This user is from outside of this forum
                skylark13@mastodon.gamedev.place
                wrote last edited by
                #18

                @StompyRobot @tojiro Not wanting to put words in Brandon's mouth, but I think the crucial part is, he's not saying he wants AI to do the second list instead of the first. AI could just not do either of them.

                Speaking for myself: I enjoy the same things and dislike the same things, but I will gladly continue doing the things I dislike (in part because as you say, there are positive things to be gained from doing them) but why on Earth would I want AI to do the things I enjoy the most?

                stompyrobot@mastodon.gamedev.placeS 1 Reply Last reply
                0
                • skylark13@mastodon.gamedev.placeS skylark13@mastodon.gamedev.place

                  @StompyRobot @tojiro Not wanting to put words in Brandon's mouth, but I think the crucial part is, he's not saying he wants AI to do the second list instead of the first. AI could just not do either of them.

                  Speaking for myself: I enjoy the same things and dislike the same things, but I will gladly continue doing the things I dislike (in part because as you say, there are positive things to be gained from doing them) but why on Earth would I want AI to do the things I enjoy the most?

                  stompyrobot@mastodon.gamedev.placeS This user is from outside of this forum
                  stompyrobot@mastodon.gamedev.placeS This user is from outside of this forum
                  stompyrobot@mastodon.gamedev.place
                  wrote last edited by
                  #19

                  @skylark13 @tojiro

                  In the best of worlds, we get to pick which parts we do!

                  A hobby woodcarver might use a knife where an industrial process would use CNC, and that's OK!

                  Note that society doesn't pay me to "do the bits I enjoy" though. They pay me for robust, working software, as quickly as possible, and the models can help achieve that, when guided.

                  skylark13@mastodon.gamedev.placeS 1 Reply Last reply
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                  • tojiro@mastodon.socialT tojiro@mastodon.social

                    Parts of my job that I enjoy:
                    - Designing systems
                    - Writing elegant code
                    - Learning new things
                    - Solving interesting problems
                    - Sharing knowledge

                    Parts of my job I don't enjoy:
                    - Reviewing other people's code
                    - Debugging systems I'm not familiar with
                    - Blindly using poorly documented interfaces
                    - Dependency hell
                    - Being forced into the latest fad

                    AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

                    archo@mastodon.gamedev.placeA This user is from outside of this forum
                    archo@mastodon.gamedev.placeA This user is from outside of this forum
                    archo@mastodon.gamedev.place
                    wrote last edited by
                    #20

                    @tojiro arguably they did solve "reviewing other **people's** code" too ๐Ÿ™‚

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                    0
                    • stompyrobot@mastodon.gamedev.placeS stompyrobot@mastodon.gamedev.place

                      @skylark13 @tojiro

                      In the best of worlds, we get to pick which parts we do!

                      A hobby woodcarver might use a knife where an industrial process would use CNC, and that's OK!

                      Note that society doesn't pay me to "do the bits I enjoy" though. They pay me for robust, working software, as quickly as possible, and the models can help achieve that, when guided.

                      skylark13@mastodon.gamedev.placeS This user is from outside of this forum
                      skylark13@mastodon.gamedev.placeS This user is from outside of this forum
                      skylark13@mastodon.gamedev.place
                      wrote last edited by
                      #21

                      @StompyRobot @tojiro

                      I didn't think the original post was talking about what you or me are paid to do...

                      I'll just end the discussion here because I feel we're on vastly different ends of the spectrum. Have a nice day!

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                      0
                      • tojiro@mastodon.socialT tojiro@mastodon.social

                        Parts of my job that I enjoy:
                        - Designing systems
                        - Writing elegant code
                        - Learning new things
                        - Solving interesting problems
                        - Sharing knowledge

                        Parts of my job I don't enjoy:
                        - Reviewing other people's code
                        - Debugging systems I'm not familiar with
                        - Blindly using poorly documented interfaces
                        - Dependency hell
                        - Being forced into the latest fad

                        AI enthusiasts: "What if I told you I've solved one of those lists for you?" ๐Ÿ˜

                        trevdev@fosstodon.orgT This user is from outside of this forum
                        trevdev@fosstodon.orgT This user is from outside of this forum
                        trevdev@fosstodon.org
                        wrote last edited by
                        #22

                        @tojiro same same

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