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CIRCLE WITH A DOT

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  3. i wonder how Erlang on a microcontroller would feel like

i wonder how Erlang on a microcontroller would feel like

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  • whitequark@social.treehouse.systemsW This user is from outside of this forum
    whitequark@social.treehouse.systemsW This user is from outside of this forum
    whitequark@social.treehouse.systems
    wrote last edited by
    #1

    i wonder how Erlang on a microcontroller would feel like

    whitequark@social.treehouse.systemsW ratsnakegames@mastodon.socialR cararemixed@mastodon.socialC eqe@aleph.landE david_chisnall@infosec.exchangeD 5 Replies Last reply
    0
    • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

      i wonder how Erlang on a microcontroller would feel like

      whitequark@social.treehouse.systemsW This user is from outside of this forum
      whitequark@social.treehouse.systemsW This user is from outside of this forum
      whitequark@social.treehouse.systems
      wrote last edited by
      #2

      you get the same kind of real-time and correctness benefits as Rust (with a lot of hand-waving involved in the use of "same kind" here) but the language is way simpler

      lisyarus@mastodon.gamedev.placeL castanea_jo@ni.hil.istC 2 Replies Last reply
      0
      • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

        you get the same kind of real-time and correctness benefits as Rust (with a lot of hand-waving involved in the use of "same kind" here) but the language is way simpler

        lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
        lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
        lisyarus@mastodon.gamedev.place
        wrote last edited by
        #3

        @whitequark ...am I having a stroke or did you post exactly that some time ago?..

        whitequark@social.treehouse.systemsW artemist@social.mildlyfunctional.gayA 2 Replies Last reply
        0
        • lisyarus@mastodon.gamedev.placeL lisyarus@mastodon.gamedev.place

          @whitequark ...am I having a stroke or did you post exactly that some time ago?..

          whitequark@social.treehouse.systemsW This user is from outside of this forum
          whitequark@social.treehouse.systemsW This user is from outside of this forum
          whitequark@social.treehouse.systems
          wrote last edited by
          #4

          @lisyarus dissociative amnesia

          lisyarus@mastodon.gamedev.placeL 1 Reply Last reply
          0
          • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

            you get the same kind of real-time and correctness benefits as Rust (with a lot of hand-waving involved in the use of "same kind" here) but the language is way simpler

            castanea_jo@ni.hil.istC This user is from outside of this forum
            castanea_jo@ni.hil.istC This user is from outside of this forum
            castanea_jo@ni.hil.ist
            wrote last edited by
            #5

            @whitequark Guessing you've already run into it but https://nerves-project.org/ is a thing, and pretty nice to work with by all accounts

            whitequark@social.treehouse.systemsW 1 Reply Last reply
            0
            • castanea_jo@ni.hil.istC castanea_jo@ni.hil.ist

              @whitequark Guessing you've already run into it but https://nerves-project.org/ is a thing, and pretty nice to work with by all accounts

              whitequark@social.treehouse.systemsW This user is from outside of this forum
              whitequark@social.treehouse.systemsW This user is from outside of this forum
              whitequark@social.treehouse.systems
              wrote last edited by
              #6

              @castanea_jo first time i've seen it but also if it runs Linux it's in the same class as PCs in my book

              castanea_jo@ni.hil.istC 1 Reply Last reply
              0
              • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                @lisyarus dissociative amnesia

                lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
                lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
                lisyarus@mastodon.gamedev.place
                wrote last edited by
                #7

                @whitequark Must be it

                1 Reply Last reply
                0
                • lisyarus@mastodon.gamedev.placeL lisyarus@mastodon.gamedev.place

                  @whitequark ...am I having a stroke or did you post exactly that some time ago?..

                  artemist@social.mildlyfunctional.gayA This user is from outside of this forum
                  artemist@social.mildlyfunctional.gayA This user is from outside of this forum
                  artemist@social.mildlyfunctional.gay
                  wrote last edited by
                  #8

                  @lisyarus @whitequark don't worry, whitequark posts are idempotent.

                  whitequark@social.treehouse.systemsW 1 Reply Last reply
                  0
                  • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                    i wonder how Erlang on a microcontroller would feel like

                    ratsnakegames@mastodon.socialR This user is from outside of this forum
                    ratsnakegames@mastodon.socialR This user is from outside of this forum
                    ratsnakegames@mastodon.social
                    wrote last edited by
                    #9

                    @whitequark probably uncomfortable because the microcontroller's pins would poke his butt

                    1 Reply Last reply
                    0
                    • artemist@social.mildlyfunctional.gayA artemist@social.mildlyfunctional.gay

                      @lisyarus @whitequark don't worry, whitequark posts are idempotent.

                      whitequark@social.treehouse.systemsW This user is from outside of this forum
                      whitequark@social.treehouse.systemsW This user is from outside of this forum
                      whitequark@social.treehouse.systems
                      wrote last edited by
                      #10

                      @artemist @lisyarus unironically

                      lisyarus@mastodon.gamedev.placeL 1 Reply Last reply
                      0
                      • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                        @artemist @lisyarus unironically

                        lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
                        lisyarus@mastodon.gamedev.placeL This user is from outside of this forum
                        lisyarus@mastodon.gamedev.place
                        wrote last edited by
                        #11

                        @whitequark @artemist Would be funny if they were involutions

                        1 Reply Last reply
                        0
                        • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                          @castanea_jo first time i've seen it but also if it runs Linux it's in the same class as PCs in my book

                          castanea_jo@ni.hil.istC This user is from outside of this forum
                          castanea_jo@ni.hil.istC This user is from outside of this forum
                          castanea_jo@ni.hil.ist
                          wrote last edited by
                          #12

                          @whitequark yeah I'm unsure how much the OTP binary it generates needs the linux bits, in theory it should be portable since its compiling the beam runtime into the binary but i dunno

                          castanea_jo@ni.hil.istC 1 Reply Last reply
                          0
                          • castanea_jo@ni.hil.istC castanea_jo@ni.hil.ist

                            @whitequark yeah I'm unsure how much the OTP binary it generates needs the linux bits, in theory it should be portable since its compiling the beam runtime into the binary but i dunno

                            castanea_jo@ni.hil.istC This user is from outside of this forum
                            castanea_jo@ni.hil.istC This user is from outside of this forum
                            castanea_jo@ni.hil.ist
                            wrote last edited by
                            #13

                            @whitequark portable in the sense of being able to compile for other platforms, not in the sense of having the binary be droppable into other systems

                            1 Reply Last reply
                            0
                            • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                              i wonder how Erlang on a microcontroller would feel like

                              cararemixed@mastodon.socialC This user is from outside of this forum
                              cararemixed@mastodon.socialC This user is from outside of this forum
                              cararemixed@mastodon.social
                              wrote last edited by
                              #14

                              @whitequark there is AtomVM. I haven't tried it but it fits in moderately sized mcus it seems. https://atomvm.org

                              whitequark@social.treehouse.systemsW 1 Reply Last reply
                              0
                              • cararemixed@mastodon.socialC cararemixed@mastodon.social

                                @whitequark there is AtomVM. I haven't tried it but it fits in moderately sized mcus it seems. https://atomvm.org

                                whitequark@social.treehouse.systemsW This user is from outside of this forum
                                whitequark@social.treehouse.systemsW This user is from outside of this forum
                                whitequark@social.treehouse.systems
                                wrote last edited by
                                #15

                                @cararemixed oh nice

                                1 Reply Last reply
                                0
                                • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                  i wonder how Erlang on a microcontroller would feel like

                                  eqe@aleph.landE This user is from outside of this forum
                                  eqe@aleph.landE This user is from outside of this forum
                                  eqe@aleph.land
                                  wrote last edited by
                                  #16

                                  @whitequark implementing BEAM on a stm32h7 class micro seems pretty feasible!

                                  I wish more projects would take the approach of high level runtime for app code on microcontrollers, like sifteo https://scanlime.org/2012/12/how-we-built-a-super-nintendo-out-of-a-wireless-keyboard/

                                  1 Reply Last reply
                                  0
                                  • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                    i wonder how Erlang on a microcontroller would feel like

                                    david_chisnall@infosec.exchangeD This user is from outside of this forum
                                    david_chisnall@infosec.exchangeD This user is from outside of this forum
                                    david_chisnall@infosec.exchange
                                    wrote last edited by
                                    #17

                                    @whitequark

                                    I imagine: great, right up until it suddenly isn't. Erlang has asynchronous message passing, which means that it must have message buffering. And that means that memory can easily accidentally balloon at unexpected times.

                                    whitequark@social.treehouse.systemsW 1 Reply Last reply
                                    0
                                    • david_chisnall@infosec.exchangeD david_chisnall@infosec.exchange

                                      @whitequark

                                      I imagine: great, right up until it suddenly isn't. Erlang has asynchronous message passing, which means that it must have message buffering. And that means that memory can easily accidentally balloon at unexpected times.

                                      whitequark@social.treehouse.systemsW This user is from outside of this forum
                                      whitequark@social.treehouse.systemsW This user is from outside of this forum
                                      whitequark@social.treehouse.systems
                                      wrote last edited by
                                      #18

                                      @david_chisnall only with unbounded queues

                                      david_chisnall@infosec.exchangeD 1 Reply Last reply
                                      0
                                      • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                        @david_chisnall only with unbounded queues

                                        david_chisnall@infosec.exchangeD This user is from outside of this forum
                                        david_chisnall@infosec.exchangeD This user is from outside of this forum
                                        david_chisnall@infosec.exchange
                                        wrote last edited by
                                        #19

                                        @whitequark

                                        Erlang queues are unbounded.

                                        whitequark@social.treehouse.systemsW 1 Reply Last reply
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                                        • R relay@relay.infosec.exchange shared this topic
                                        • david_chisnall@infosec.exchangeD david_chisnall@infosec.exchange

                                          @whitequark

                                          Erlang queues are unbounded.

                                          whitequark@social.treehouse.systemsW This user is from outside of this forum
                                          whitequark@social.treehouse.systemsW This user is from outside of this forum
                                          whitequark@social.treehouse.systems
                                          wrote last edited by
                                          #20

                                          @david_chisnall right, but if you were working on an MCU dialect (and it would almost certainly have to be a dialect) you could change that

                                          david_chisnall@infosec.exchangeD 1 Reply Last reply
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