Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. so next i have to convert my color crunching utility to lua so i can use it as an aseprite script

so next i have to convert my color crunching utility to lua so i can use it as an aseprite script

Scheduled Pinned Locked Moved Uncategorized
16 Posts 9 Posters 32 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • 0x0961h@mastodon.gamedev.place0 0x0961h@mastodon.gamedev.place

    @eniko best part about making your own engine is that you can pipeline the fuck out of those things and feel badass 😎

    eniko@mastodon.gamedev.placeE This user is from outside of this forum
    eniko@mastodon.gamedev.placeE This user is from outside of this forum
    eniko@mastodon.gamedev.place
    wrote last edited by
    #7

    @0x0961h worst part about making your own engine is having to make the pipeline >_>

    0x0961h@mastodon.gamedev.place0 maia@mastodon.artM 2 Replies Last reply
    0
    • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

      @0x0961h worst part about making your own engine is having to make the pipeline >_>

      0x0961h@mastodon.gamedev.place0 This user is from outside of this forum
      0x0961h@mastodon.gamedev.place0 This user is from outside of this forum
      0x0961h@mastodon.gamedev.place
      wrote last edited by
      #8

      @eniko bless and a curse, eh

      1 Reply Last reply
      0
      • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

        @0x0961h worst part about making your own engine is having to make the pipeline >_>

        maia@mastodon.artM This user is from outside of this forum
        maia@mastodon.artM This user is from outside of this forum
        maia@mastodon.art
        wrote last edited by
        #9

        @eniko @0x0961h but you get to make the pipeline! \o/

        1 Reply Last reply
        0
        • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

          RE: https://mastodon.gamedev.place/@eniko/116533043636034258

          so next i have to convert my color crunching utility to lua so i can use it as an aseprite script

          and then another one that crops and saves all the frames with position information

          so many scripts 😩

          eniko@mastodon.gamedev.placeE This user is from outside of this forum
          eniko@mastodon.gamedev.placeE This user is from outside of this forum
          eniko@mastodon.gamedev.place
          wrote last edited by
          #10

          okay i have the color crumnching aseprite lua script done. it even has a nice live preview and generates only a single undo state

          eniko@mastodon.gamedev.placeE sammy@chaos.socialS 2 Replies Last reply
          0
          • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

            okay i have the color crumnching aseprite lua script done. it even has a nice live preview and generates only a single undo state

            eniko@mastodon.gamedev.placeE This user is from outside of this forum
            eniko@mastodon.gamedev.placeE This user is from outside of this forum
            eniko@mastodon.gamedev.place
            wrote last edited by
            #11

            aseprite is a fucking treasure

            Link Preview Image
            keyshooter@akko.wtfK hefka@mastodon.gamedev.placeH eniko@mastodon.gamedev.placeE 3 Replies Last reply
            0
            • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

              okay i have the color crumnching aseprite lua script done. it even has a nice live preview and generates only a single undo state

              sammy@chaos.socialS This user is from outside of this forum
              sammy@chaos.socialS This user is from outside of this forum
              sammy@chaos.social
              wrote last edited by
              #12

              @eniko awesome! Aseprite ftw

              1 Reply Last reply
              0
              • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                aseprite is a fucking treasure

                Link Preview Image
                keyshooter@akko.wtfK This user is from outside of this forum
                keyshooter@akko.wtfK This user is from outside of this forum
                keyshooter@akko.wtf
                wrote last edited by
                #13
                @eniko aseprite my beloved
                1 Reply Last reply
                0
                • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                  aseprite is a fucking treasure

                  Link Preview Image
                  hefka@mastodon.gamedev.placeH This user is from outside of this forum
                  hefka@mastodon.gamedev.placeH This user is from outside of this forum
                  hefka@mastodon.gamedev.place
                  wrote last edited by
                  #14

                  @eniko Same here 🤣

                  1 Reply Last reply
                  0
                  • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                    aseprite is a fucking treasure

                    Link Preview Image
                    eniko@mastodon.gamedev.placeE This user is from outside of this forum
                    eniko@mastodon.gamedev.placeE This user is from outside of this forum
                    eniko@mastodon.gamedev.place
                    wrote last edited by
                    #15

                    was commenting my code for future reference and it helped me find a subtle bug

                    yet another reason why comments are helpful: having to explain your code in comments helps you find bugs by having to reason through it

                    fabiosantoscode@mastodon.socialF 1 Reply Last reply
                    1
                    0
                    • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                      was commenting my code for future reference and it helped me find a subtle bug

                      yet another reason why comments are helpful: having to explain your code in comments helps you find bugs by having to reason through it

                      fabiosantoscode@mastodon.socialF This user is from outside of this forum
                      fabiosantoscode@mastodon.socialF This user is from outside of this forum
                      fabiosantoscode@mastodon.social
                      wrote last edited by
                      #16

                      @eniko like a rubber duck or a psychologist

                      1 Reply Last reply
                      0
                      • R relay@relay.infosec.exchange shared this topic
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • World
                      • Users
                      • Groups