Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. 🦊working on being able to pick up and place objects so you can solve puzzles and I was like "ok, but you can't place stuff inside walls.

🦊working on being able to pick up and place objects so you can solve puzzles and I was like "ok, but you can't place stuff inside walls.

Scheduled Pinned Locked Moved Uncategorized
3 Posts 1 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • roxy@chitter.xyzR This user is from outside of this forum
    roxy@chitter.xyzR This user is from outside of this forum
    roxy@chitter.xyz
    wrote last edited by
    #1

    🦊working on being able to pick up and place objects so you can solve puzzles and I was like "ok, but you can't place stuff inside walls. what if you're under attack from an enemy and need to get rid of the puzzle block?"

    then I realized, just put the puzzle block on the enemy and damage it that way

    roxy@chitter.xyzR 1 Reply Last reply
    0
    • roxy@chitter.xyzR roxy@chitter.xyz

      🦊working on being able to pick up and place objects so you can solve puzzles and I was like "ok, but you can't place stuff inside walls. what if you're under attack from an enemy and need to get rid of the puzzle block?"

      then I realized, just put the puzzle block on the enemy and damage it that way

      roxy@chitter.xyzR This user is from outside of this forum
      roxy@chitter.xyzR This user is from outside of this forum
      roxy@chitter.xyz
      wrote last edited by
      #2

      🦊very interested to see if this results in players going "nooo I'm trying to solve the puzzle, I gotta get rid of this puzzle block" and then go into "wait I can just attack the enemy with the puzzle????" it *might* be OP though, we'll see

      roxy@chitter.xyzR 1 Reply Last reply
      0
      • roxy@chitter.xyzR roxy@chitter.xyz

        🦊very interested to see if this results in players going "nooo I'm trying to solve the puzzle, I gotta get rid of this puzzle block" and then go into "wait I can just attack the enemy with the puzzle????" it *might* be OP though, we'll see

        roxy@chitter.xyzR This user is from outside of this forum
        roxy@chitter.xyzR This user is from outside of this forum
        roxy@chitter.xyz
        wrote last edited by
        #3

        🦊making games is really interesting because it's just a long string of "I want the player to be able to do this" and then you have to figure out "what happens if the player can do this?" and code in every answer because it's up to you what will happen

        1 Reply Last reply
        1
        0
        • R relay@relay.infosec.exchange shared this topic
        Reply
        • Reply as topic
        Log in to reply
        • Oldest to Newest
        • Newest to Oldest
        • Most Votes


        • Login

        • Login or register to search.
        • First post
          Last post
        0
        • Categories
        • Recent
        • Tags
        • Popular
        • World
        • Users
        • Groups